/* * Copyright (C) 2008 The Android Open Source Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include "linker.h" #include "linker_debug.h" #include "ba.h" struct ba_bits { unsigned allocated:1; /* 1 if allocated, 0 if free */ unsigned order:7; /* size of the region in ba space */ }; struct ba_info { /* start address of the ba space */ unsigned long base; /* total size of the ba space */ unsigned long size; /* number of entries in the ba space */ int num_entries; /* the bitmap for the region indicating which entries are allocated * and which are free */ struct ba_bits *bitmap; }; #undef min #define min(a,b) ((a)<(b)?(a):(b)) #define BA_MIN_ALLOC LIBINC #define BA_MAX_ORDER 128 #define BA_START LIBBASE #define BA_SIZE (LIBLAST - LIBBASE) #define BA_IS_FREE(index) (!(ba.bitmap[index].allocated)) #define BA_ORDER(index) ba.bitmap[index].order #define BA_BUDDY_INDEX(index) ((index) ^ (1 << BA_ORDER(index))) #define BA_NEXT_INDEX(index) ((index) + (1 << BA_ORDER(index))) #define BA_OFFSET(index) ((index) * BA_MIN_ALLOC) #define BA_START_ADDR(index) (BA_OFFSET(index) + ba.base) #define BA_LEN(index) ((1 << BA_ORDER(index)) * BA_MIN_ALLOC) static struct ba_bits ba_bitmap[BA_SIZE / BA_MIN_ALLOC]; static struct ba_info ba = { .base = BA_START, .size = BA_SIZE, .bitmap = ba_bitmap, .num_entries = sizeof(ba_bitmap)/sizeof(ba_bitmap[0]), }; void ba_init(void) { int i, index = 0; for (i = sizeof(ba.num_entries) * 8 - 1; i >= 0; i--) { if (ba.num_entries & 1<<i) { BA_ORDER(index) = i; index = BA_NEXT_INDEX(index); } } } int ba_free(int index) { int buddy, curr = index; /* clean up the bitmap, merging any buddies */ ba.bitmap[curr].allocated = 0; /* find a slots buddy Buddy# = Slot# ^ (1 << order) * if the buddy is also free merge them * repeat until the buddy is not free or end of the bitmap is reached */ do { buddy = BA_BUDDY_INDEX(curr); if (BA_IS_FREE(buddy) && BA_ORDER(buddy) == BA_ORDER(curr)) { BA_ORDER(buddy)++; BA_ORDER(curr)++; curr = min(buddy, curr); } else { break; } } while (curr < ba.num_entries); return 0; } static unsigned long ba_order(unsigned long len) { unsigned long i; len = (len + BA_MIN_ALLOC - 1) / BA_MIN_ALLOC; len--; for (i = 0; i < sizeof(len)*8; i++) if (len >> i == 0) break; return i; } int ba_allocate(unsigned long len) { int curr = 0; int end = ba.num_entries; int best_fit = -1; unsigned long order = ba_order(len); if (order > BA_MAX_ORDER) return -1; /* look through the bitmap: * if you find a free slot of the correct order use it * otherwise, use the best fit (smallest with size > order) slot */ while (curr < end) { if (BA_IS_FREE(curr)) { if (BA_ORDER(curr) == (unsigned char)order) { /* set the not free bit and clear others */ best_fit = curr; break; } if (BA_ORDER(curr) > (unsigned char)order && (best_fit < 0 || BA_ORDER(curr) < BA_ORDER(best_fit))) best_fit = curr; } curr = BA_NEXT_INDEX(curr); } /* if best_fit < 0, there are no suitable slots, * return an error */ if (best_fit < 0) return -1; /* now partition the best fit: * split the slot into 2 buddies of order - 1 * repeat until the slot is of the correct order */ while (BA_ORDER(best_fit) > (unsigned char)order) { int buddy; BA_ORDER(best_fit) -= 1; buddy = BA_BUDDY_INDEX(best_fit); BA_ORDER(buddy) = BA_ORDER(best_fit); } ba.bitmap[best_fit].allocated = 1; return best_fit; } unsigned long ba_start_addr(int index) { return BA_START_ADDR(index); } unsigned long ba_len(int index) { return BA_LEN(index); }