/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <linux/input.h> #include <pthread.h> #include <stdarg.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/reboot.h> #include <sys/time.h> #include <time.h> #include <unistd.h> #include "common.h" #include "minui/minui.h" #define MAX_COLS 64 #define MAX_ROWS 32 #define CHAR_WIDTH 10 #define CHAR_HEIGHT 18 #define PROGRESSBAR_INDETERMINATE_STATES 6 #define PROGRESSBAR_INDETERMINATE_FPS 15 enum { LEFT_SIDE, CENTER_TILE, RIGHT_SIDE, NUM_SIDES }; static pthread_mutex_t gUpdateMutex = PTHREAD_MUTEX_INITIALIZER; static gr_surface gBackgroundIcon[NUM_BACKGROUND_ICONS]; static gr_surface gProgressBarIndeterminate[PROGRESSBAR_INDETERMINATE_STATES]; static gr_surface gProgressBarEmpty[NUM_SIDES]; static gr_surface gProgressBarFill[NUM_SIDES]; static const struct { gr_surface* surface; const char *name; } BITMAPS[] = { { &gBackgroundIcon[BACKGROUND_ICON_INSTALLING], "icon_installing" }, { &gBackgroundIcon[BACKGROUND_ICON_ERROR], "icon_error" }, { &gBackgroundIcon[BACKGROUND_ICON_FIRMWARE_INSTALLING], "icon_firmware_install" }, { &gBackgroundIcon[BACKGROUND_ICON_FIRMWARE_ERROR], "icon_firmware_error" }, { &gProgressBarIndeterminate[0], "indeterminate1" }, { &gProgressBarIndeterminate[1], "indeterminate2" }, { &gProgressBarIndeterminate[2], "indeterminate3" }, { &gProgressBarIndeterminate[3], "indeterminate4" }, { &gProgressBarIndeterminate[4], "indeterminate5" }, { &gProgressBarIndeterminate[5], "indeterminate6" }, { &gProgressBarEmpty[LEFT_SIDE], "progress_bar_empty_left_round" }, { &gProgressBarEmpty[CENTER_TILE], "progress_bar_empty" }, { &gProgressBarEmpty[RIGHT_SIDE], "progress_bar_empty_right_round" }, { &gProgressBarFill[LEFT_SIDE], "progress_bar_left_round" }, { &gProgressBarFill[CENTER_TILE], "progress_bar_fill" }, { &gProgressBarFill[RIGHT_SIDE], "progress_bar_right_round" }, { NULL, NULL }, }; static gr_surface gCurrentIcon = NULL; static enum ProgressBarType { PROGRESSBAR_TYPE_NONE, PROGRESSBAR_TYPE_INDETERMINATE, PROGRESSBAR_TYPE_NORMAL, } gProgressBarType = PROGRESSBAR_TYPE_NONE; // Progress bar scope of current operation static float gProgressScopeStart = 0, gProgressScopeSize = 0, gProgress = 0; static time_t gProgressScopeTime, gProgressScopeDuration; // Set to 1 when both graphics pages are the same (except for the progress bar) static int gPagesIdentical = 0; // Log text overlay, displayed when a magic key is pressed static char text[MAX_ROWS][MAX_COLS]; static int text_cols = 0, text_rows = 0; static int text_col = 0, text_row = 0, text_top = 0; static int show_text = 0; static char menu[MAX_ROWS][MAX_COLS]; static int show_menu = 0; static int menu_top = 0, menu_items = 0, menu_sel = 0; // Key event input queue static pthread_mutex_t key_queue_mutex = PTHREAD_MUTEX_INITIALIZER; static pthread_cond_t key_queue_cond = PTHREAD_COND_INITIALIZER; static int key_queue[256], key_queue_len = 0; static volatile char key_pressed[KEY_MAX + 1]; // Clear the screen and draw the currently selected background icon (if any). // Should only be called with gUpdateMutex locked. static void draw_background_locked(gr_surface icon) { gPagesIdentical = 0; gr_color(0, 0, 0, 255); gr_fill(0, 0, gr_fb_width(), gr_fb_height()); if (icon) { int iconWidth = gr_get_width(icon); int iconHeight = gr_get_height(icon); int iconX = (gr_fb_width() - iconWidth) / 2; int iconY = (gr_fb_height() - iconHeight) / 2; gr_blit(icon, 0, 0, iconWidth, iconHeight, iconX, iconY); } } // Draw the progress bar (if any) on the screen. Does not flip pages. // Should only be called with gUpdateMutex locked. static void draw_progress_locked() { if (gProgressBarType == PROGRESSBAR_TYPE_NONE) return; int iconHeight = gr_get_height(gBackgroundIcon[BACKGROUND_ICON_INSTALLING]); int width = gr_get_width(gProgressBarIndeterminate[0]); int height = gr_get_height(gProgressBarIndeterminate[0]); int dx = (gr_fb_width() - width)/2; int dy = (3*gr_fb_height() + iconHeight - 2*height)/4; // Erase behind the progress bar (in case this was a progress-only update) gr_color(0, 0, 0, 255); gr_fill(dx, dy, width, height); if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL) { float progress = gProgressScopeStart + gProgress * gProgressScopeSize; int pos = (int) (progress * width); gr_surface s = (pos ? gProgressBarFill : gProgressBarEmpty)[LEFT_SIDE]; gr_blit(s, 0, 0, gr_get_width(s), gr_get_height(s), dx, dy); int x = gr_get_width(s); while (x + (int) gr_get_width(gProgressBarEmpty[RIGHT_SIDE]) < width) { s = (pos > x ? gProgressBarFill : gProgressBarEmpty)[CENTER_TILE]; gr_blit(s, 0, 0, gr_get_width(s), gr_get_height(s), dx + x, dy); x += gr_get_width(s); } s = (pos > x ? gProgressBarFill : gProgressBarEmpty)[RIGHT_SIDE]; gr_blit(s, 0, 0, gr_get_width(s), gr_get_height(s), dx + x, dy); } if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE) { static int frame = 0; gr_blit(gProgressBarIndeterminate[frame], 0, 0, width, height, dx, dy); frame = (frame + 1) % PROGRESSBAR_INDETERMINATE_STATES; } } static void draw_text_line(int row, const char* t) { if (t[0] != '\0') { gr_text(0, (row+1)*CHAR_HEIGHT-1, t); } } // Redraw everything on the screen. Does not flip pages. // Should only be called with gUpdateMutex locked. static void draw_screen_locked(void) { draw_background_locked(gCurrentIcon); draw_progress_locked(); if (show_text) { gr_color(0, 0, 0, 160); gr_fill(0, 0, gr_fb_width(), gr_fb_height()); int i = 0; if (show_menu) { gr_color(64, 96, 255, 255); gr_fill(0, (menu_top+menu_sel) * CHAR_HEIGHT, gr_fb_width(), (menu_top+menu_sel+1)*CHAR_HEIGHT+1); for (; i < menu_top + menu_items; ++i) { if (i == menu_top + menu_sel) { gr_color(255, 255, 255, 255); draw_text_line(i, menu[i]); gr_color(64, 96, 255, 255); } else { draw_text_line(i, menu[i]); } } gr_fill(0, i*CHAR_HEIGHT+CHAR_HEIGHT/2-1, gr_fb_width(), i*CHAR_HEIGHT+CHAR_HEIGHT/2+1); ++i; } gr_color(255, 255, 0, 255); for (; i < text_rows; ++i) { draw_text_line(i, text[(i+text_top) % text_rows]); } } } // Redraw everything on the screen and flip the screen (make it visible). // Should only be called with gUpdateMutex locked. static void update_screen_locked(void) { draw_screen_locked(); gr_flip(); } // Updates only the progress bar, if possible, otherwise redraws the screen. // Should only be called with gUpdateMutex locked. static void update_progress_locked(void) { if (show_text || !gPagesIdentical) { draw_screen_locked(); // Must redraw the whole screen gPagesIdentical = 1; } else { draw_progress_locked(); // Draw only the progress bar } gr_flip(); } // Keeps the progress bar updated, even when the process is otherwise busy. static void *progress_thread(void *cookie) { for (;;) { usleep(1000000 / PROGRESSBAR_INDETERMINATE_FPS); pthread_mutex_lock(&gUpdateMutex); // update the progress bar animation, if active // skip this if we have a text overlay (too expensive to update) if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE && !show_text) { update_progress_locked(); } // move the progress bar forward on timed intervals, if configured int duration = gProgressScopeDuration; if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && duration > 0) { int elapsed = time(NULL) - gProgressScopeTime; float progress = 1.0 * elapsed / duration; if (progress > 1.0) progress = 1.0; if (progress > gProgress) { gProgress = progress; update_progress_locked(); } } pthread_mutex_unlock(&gUpdateMutex); } return NULL; } // Reads input events, handles special hot keys, and adds to the key queue. static void *input_thread(void *cookie) { int rel_sum = 0; int fake_key = 0; for (;;) { // wait for the next key event struct input_event ev; do { ev_get(&ev, 0); if (ev.type == EV_SYN) { continue; } else if (ev.type == EV_REL) { if (ev.code == REL_Y) { // accumulate the up or down motion reported by // the trackball. When it exceeds a threshold // (positive or negative), fake an up/down // key event. rel_sum += ev.value; if (rel_sum > 3) { fake_key = 1; ev.type = EV_KEY; ev.code = KEY_DOWN; ev.value = 1; rel_sum = 0; } else if (rel_sum < -3) { fake_key = 1; ev.type = EV_KEY; ev.code = KEY_UP; ev.value = 1; rel_sum = 0; } } } else { rel_sum = 0; } } while (ev.type != EV_KEY || ev.code > KEY_MAX); pthread_mutex_lock(&key_queue_mutex); if (!fake_key) { // our "fake" keys only report a key-down event (no // key-up), so don't record them in the key_pressed // table. key_pressed[ev.code] = ev.value; } fake_key = 0; const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]); if (ev.value > 0 && key_queue_len < queue_max) { key_queue[key_queue_len++] = ev.code; pthread_cond_signal(&key_queue_cond); } pthread_mutex_unlock(&key_queue_mutex); // Alt+L or Home+End: toggle log display int alt = key_pressed[KEY_LEFTALT] || key_pressed[KEY_RIGHTALT]; if ((alt && ev.code == KEY_L && ev.value > 0) || (key_pressed[KEY_HOME] && ev.code == KEY_END && ev.value > 0)) { pthread_mutex_lock(&gUpdateMutex); show_text = !show_text; update_screen_locked(); pthread_mutex_unlock(&gUpdateMutex); } // Green+Menu+Red: reboot immediately if (ev.code == KEY_DREAM_RED && key_pressed[KEY_DREAM_MENU] && key_pressed[KEY_DREAM_GREEN]) { reboot(RB_AUTOBOOT); } } return NULL; } void ui_init(void) { gr_init(); ev_init(); text_col = text_row = 0; text_rows = gr_fb_height() / CHAR_HEIGHT; if (text_rows > MAX_ROWS) text_rows = MAX_ROWS; text_top = 1; text_cols = gr_fb_width() / CHAR_WIDTH; if (text_cols > MAX_COLS - 1) text_cols = MAX_COLS - 1; int i; for (i = 0; BITMAPS[i].name != NULL; ++i) { int result = res_create_surface(BITMAPS[i].name, BITMAPS[i].surface); if (result < 0) { LOGE("Missing bitmap %s\n(Code %d)\n", BITMAPS[i].name, result); *BITMAPS[i].surface = NULL; } } pthread_t t; pthread_create(&t, NULL, progress_thread, NULL); pthread_create(&t, NULL, input_thread, NULL); } char *ui_copy_image(int icon, int *width, int *height, int *bpp) { pthread_mutex_lock(&gUpdateMutex); draw_background_locked(gBackgroundIcon[icon]); *width = gr_fb_width(); *height = gr_fb_height(); *bpp = sizeof(gr_pixel) * 8; int size = *width * *height * sizeof(gr_pixel); char *ret = malloc(size); if (ret == NULL) { LOGE("Can't allocate %d bytes for image\n", size); } else { memcpy(ret, gr_fb_data(), size); } pthread_mutex_unlock(&gUpdateMutex); return ret; } void ui_set_background(int icon) { pthread_mutex_lock(&gUpdateMutex); gCurrentIcon = gBackgroundIcon[icon]; update_screen_locked(); pthread_mutex_unlock(&gUpdateMutex); } void ui_show_indeterminate_progress() { pthread_mutex_lock(&gUpdateMutex); if (gProgressBarType != PROGRESSBAR_TYPE_INDETERMINATE) { gProgressBarType = PROGRESSBAR_TYPE_INDETERMINATE; update_progress_locked(); } pthread_mutex_unlock(&gUpdateMutex); } void ui_show_progress(float portion, int seconds) { pthread_mutex_lock(&gUpdateMutex); gProgressBarType = PROGRESSBAR_TYPE_NORMAL; gProgressScopeStart += gProgressScopeSize; gProgressScopeSize = portion; gProgressScopeTime = time(NULL); gProgressScopeDuration = seconds; gProgress = 0; update_progress_locked(); pthread_mutex_unlock(&gUpdateMutex); } void ui_set_progress(float fraction) { pthread_mutex_lock(&gUpdateMutex); if (fraction < 0.0) fraction = 0.0; if (fraction > 1.0) fraction = 1.0; if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && fraction > gProgress) { // Skip updates that aren't visibly different. int width = gr_get_width(gProgressBarIndeterminate[0]); float scale = width * gProgressScopeSize; if ((int) (gProgress * scale) != (int) (fraction * scale)) { gProgress = fraction; update_progress_locked(); } } pthread_mutex_unlock(&gUpdateMutex); } void ui_reset_progress() { pthread_mutex_lock(&gUpdateMutex); gProgressBarType = PROGRESSBAR_TYPE_NONE; gProgressScopeStart = gProgressScopeSize = 0; gProgressScopeTime = gProgressScopeDuration = 0; gProgress = 0; update_screen_locked(); pthread_mutex_unlock(&gUpdateMutex); } void ui_print(const char *fmt, ...) { char buf[256]; va_list ap; va_start(ap, fmt); vsnprintf(buf, 256, fmt, ap); va_end(ap); fputs(buf, stderr); // This can get called before ui_init(), so be careful. pthread_mutex_lock(&gUpdateMutex); if (text_rows > 0 && text_cols > 0) { char *ptr; for (ptr = buf; *ptr != '\0'; ++ptr) { if (*ptr == '\n' || text_col >= text_cols) { text[text_row][text_col] = '\0'; text_col = 0; text_row = (text_row + 1) % text_rows; if (text_row == text_top) text_top = (text_top + 1) % text_rows; } if (*ptr != '\n') text[text_row][text_col++] = *ptr; } text[text_row][text_col] = '\0'; update_screen_locked(); } pthread_mutex_unlock(&gUpdateMutex); } void ui_start_menu(char** headers, char** items) { int i; pthread_mutex_lock(&gUpdateMutex); if (text_rows > 0 && text_cols > 0) { for (i = 0; i < text_rows; ++i) { if (headers[i] == NULL) break; strncpy(menu[i], headers[i], text_cols-1); menu[i][text_cols-1] = '\0'; } menu_top = i; for (; i < text_rows; ++i) { if (items[i-menu_top] == NULL) break; strncpy(menu[i], items[i-menu_top], text_cols-1); menu[i][text_cols-1] = '\0'; } menu_items = i - menu_top; show_menu = 1; menu_sel = 0; update_screen_locked(); } pthread_mutex_unlock(&gUpdateMutex); } int ui_menu_select(int sel) { int old_sel; pthread_mutex_lock(&gUpdateMutex); if (show_menu > 0) { old_sel = menu_sel; menu_sel = sel; if (menu_sel < 0) menu_sel = 0; if (menu_sel >= menu_items) menu_sel = menu_items-1; sel = menu_sel; if (menu_sel != old_sel) update_screen_locked(); } pthread_mutex_unlock(&gUpdateMutex); return sel; } void ui_end_menu() { int i; pthread_mutex_lock(&gUpdateMutex); if (show_menu > 0 && text_rows > 0 && text_cols > 0) { show_menu = 0; update_screen_locked(); } pthread_mutex_unlock(&gUpdateMutex); } int ui_text_visible() { pthread_mutex_lock(&gUpdateMutex); int visible = show_text; pthread_mutex_unlock(&gUpdateMutex); return visible; } int ui_wait_key() { pthread_mutex_lock(&key_queue_mutex); while (key_queue_len == 0) { pthread_cond_wait(&key_queue_cond, &key_queue_mutex); } int key = key_queue[0]; memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len); pthread_mutex_unlock(&key_queue_mutex); return key; } int ui_key_pressed(int key) { // This is a volatile static array, don't bother locking return key_pressed[key]; } void ui_clear_key_queue() { pthread_mutex_lock(&key_queue_mutex); key_queue_len = 0; pthread_mutex_unlock(&key_queue_mutex); }