/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * Inlined native functions. These definitions replace interpreted or * native implementations at runtime; "intrinsic" might be a better word. */ #include "Dalvik.h" #ifdef HAVE__MEMCMP16 /* hand-coded assembly implementation, available on some platforms */ //#warning "trying memcmp16" //#define CHECK_MEMCMP16 /* "count" is in 16-bit units */ extern u4 __memcmp16(const u2* s0, const u2* s1, size_t count); #endif /* * Some notes on "inline" functions. * * These are NOT simply native implementations. A full method definition * must still be provided. Depending on the flags passed into the VM * at runtime, the original or inline version may be selected by the * DEX optimizer. * * PLEASE DO NOT use this as the default location for native methods. * The difference between this and an "internal native" static method * call on a 200MHz ARM 9 is roughly 370ns vs. 700ns. The code here * "secretly replaces" the other method, so you can't avoid having two * implementations. Since the DEX optimizer mode can't be known ahead * of time, both implementations must be correct and complete. * * The only stuff that really needs to be here are methods that * are high-volume or must be low-overhead, e.g. certain String/Math * methods and some java.util.concurrent.atomic operations. * * Normally, a class is loaded and initialized the first time a static * method is invoked. This property is NOT preserved here. If you need * to access a static field in a class, you must ensure initialization * yourself (cheap/easy way is to check the resolved-methods table, and * resolve the method if it hasn't been). * * DO NOT replace "synchronized" methods. We do not support method * synchronization here. * * Remember that these functions are executing while the thread is in * the "RUNNING" state, not the "NATIVE" state. If you perform a blocking * operation you can stall the entire VM if the GC or debugger wants to * suspend the thread. Since these are arguably native implementations * rather than VM internals, prefer NATIVE to VMWAIT if you want to change * the thread state. * * Always write results to 32-bit or 64-bit fields in "pResult", e.g. do * not write boolean results to pResult->z. The interpreter expects * 32 or 64 bits to be set. * * Inline op methods return "false" if an exception was thrown, "true" if * everything went well. * * DO NOT provide implementations of methods that can be overridden by a * subclass, as polymorphism does not work correctly. For safety you should * only provide inline functions for classes/methods declared "final". * * It's best to avoid inlining the overridden version of a method. For * example, String.hashCode() is inherited from Object.hashCode(). Code * calling String.hashCode() through an Object reference will run the * "slow" version, while calling it through a String reference gets * the inlined version. It's best to have just one version unless there * are clear performance gains. * * Because the actual method is not called, debugger breakpoints on these * methods will not happen. (TODO: have the code here find the original * method and call it when the debugger is active.) Additional steps have * been taken to allow method profiling to produce correct results. */ /* * =========================================================================== * org.apache.harmony.dalvik.NativeTestTarget * =========================================================================== */ /* * public static void emptyInlineMethod * * This exists only for benchmarks. */ static bool org_apache_harmony_dalvik_NativeTestTarget_emptyInlineMethod( u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { // do nothing return true; } /* * =========================================================================== * java.lang.String * =========================================================================== */ /* * public char charAt(int index) */ static bool javaLangString_charAt(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { int count, offset; ArrayObject* chars; /* null reference check on "this" */ if (!dvmValidateObject((Object*) arg0)) return false; //LOGI("String.charAt this=0x%08x index=%d\n", arg0, arg1); count = dvmGetFieldInt((Object*) arg0, gDvm.offJavaLangString_count); if ((s4) arg1 < 0 || (s4) arg1 >= count) { dvmThrowException("Ljava/lang/StringIndexOutOfBoundsException;", NULL); return false; } else { offset = dvmGetFieldInt((Object*) arg0, gDvm.offJavaLangString_offset); chars = (ArrayObject*) dvmGetFieldObject((Object*) arg0, gDvm.offJavaLangString_value); pResult->i = ((const u2*) chars->contents)[arg1 + offset]; return true; } } #ifdef CHECK_MEMCMP16 /* * Utility function when we're evaluating alternative implementations. */ static void badMatch(StringObject* thisStrObj, StringObject* compStrObj, int expectResult, int newResult, const char* compareType) { ArrayObject* thisArray; ArrayObject* compArray; const char* thisStr; const char* compStr; int thisOffset, compOffset, thisCount, compCount; thisCount = dvmGetFieldInt((Object*) thisStrObj, gDvm.offJavaLangString_count); compCount = dvmGetFieldInt((Object*) compStrObj, gDvm.offJavaLangString_count); thisOffset = dvmGetFieldInt((Object*) thisStrObj, gDvm.offJavaLangString_offset); compOffset = dvmGetFieldInt((Object*) compStrObj, gDvm.offJavaLangString_offset); thisArray = (ArrayObject*) dvmGetFieldObject((Object*) thisStrObj, gDvm.offJavaLangString_value); compArray = (ArrayObject*) dvmGetFieldObject((Object*) compStrObj, gDvm.offJavaLangString_value); thisStr = dvmCreateCstrFromString(thisStrObj); compStr = dvmCreateCstrFromString(compStrObj); LOGE("%s expected %d got %d\n", compareType, expectResult, newResult); LOGE(" this (o=%d l=%d) '%s'\n", thisOffset, thisCount, thisStr); LOGE(" comp (o=%d l=%d) '%s'\n", compOffset, compCount, compStr); dvmPrintHexDumpEx(ANDROID_LOG_INFO, LOG_TAG, ((const u2*) thisArray->contents) + thisOffset, thisCount*2, kHexDumpLocal); dvmPrintHexDumpEx(ANDROID_LOG_INFO, LOG_TAG, ((const u2*) compArray->contents) + compOffset, compCount*2, kHexDumpLocal); dvmAbort(); } #endif /* * public int compareTo(String s) */ static bool javaLangString_compareTo(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { /* * Null reference check on "this". Normally this is performed during * the setup of the virtual method call. We need to do it before * anything else. While we're at it, check out the other string, * which must also be non-null. */ if (!dvmValidateObject((Object*) arg0) || !dvmValidateObject((Object*) arg1)) { return false; } /* quick test for comparison with itself */ if (arg0 == arg1) { pResult->i = 0; return true; } /* * This would be simpler and faster if we promoted StringObject to * a full representation, lining up the C structure fields with the * actual object fields. */ int thisCount, thisOffset, compCount, compOffset; ArrayObject* thisArray; ArrayObject* compArray; const u2* thisChars; const u2* compChars; int i, minCount, countDiff; thisCount = dvmGetFieldInt((Object*) arg0, gDvm.offJavaLangString_count); compCount = dvmGetFieldInt((Object*) arg1, gDvm.offJavaLangString_count); countDiff = thisCount - compCount; minCount = (countDiff < 0) ? thisCount : compCount; thisOffset = dvmGetFieldInt((Object*) arg0, gDvm.offJavaLangString_offset); compOffset = dvmGetFieldInt((Object*) arg1, gDvm.offJavaLangString_offset); thisArray = (ArrayObject*) dvmGetFieldObject((Object*) arg0, gDvm.offJavaLangString_value); compArray = (ArrayObject*) dvmGetFieldObject((Object*) arg1, gDvm.offJavaLangString_value); thisChars = ((const u2*) thisArray->contents) + thisOffset; compChars = ((const u2*) compArray->contents) + compOffset; #ifdef HAVE__MEMCMP16 /* * Use assembly version, which returns the difference between the * characters. The annoying part here is that 0x00e9 - 0xffff != 0x00ea, * because the interpreter converts the characters to 32-bit integers * *without* sign extension before it subtracts them (which makes some * sense since "char" is unsigned). So what we get is the result of * 0x000000e9 - 0x0000ffff, which is 0xffff00ea. */ int otherRes = __memcmp16(thisChars, compChars, minCount); # ifdef CHECK_MEMCMP16 for (i = 0; i < minCount; i++) { if (thisChars[i] != compChars[i]) { pResult->i = (s4) thisChars[i] - (s4) compChars[i]; if (pResult->i != otherRes) { badMatch((StringObject*) arg0, (StringObject*) arg1, pResult->i, otherRes, "compareTo"); } return true; } } # endif if (otherRes != 0) { pResult->i = otherRes; return true; } #else /* * Straightforward implementation, examining 16 bits at a time. Compare * the characters that overlap, and if they're all the same then return * the difference in lengths. */ for (i = 0; i < minCount; i++) { if (thisChars[i] != compChars[i]) { pResult->i = (s4) thisChars[i] - (s4) compChars[i]; return true; } } #endif pResult->i = countDiff; return true; } /* * public boolean equals(Object anObject) */ static bool javaLangString_equals(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { /* * Null reference check on "this". */ if (!dvmValidateObject((Object*) arg0)) return false; /* quick test for comparison with itself */ if (arg0 == arg1) { pResult->i = true; return true; } /* * See if the other object is also a String. * * str.equals(null) is expected to return false, presumably based on * the results of the instanceof test. */ if (arg1 == 0 || ((Object*) arg0)->clazz != ((Object*) arg1)->clazz) { pResult->i = false; return true; } /* * This would be simpler and faster if we promoted StringObject to * a full representation, lining up the C structure fields with the * actual object fields. */ int thisCount, thisOffset, compCount, compOffset; ArrayObject* thisArray; ArrayObject* compArray; const u2* thisChars; const u2* compChars; int i; /* quick length check */ thisCount = dvmGetFieldInt((Object*) arg0, gDvm.offJavaLangString_count); compCount = dvmGetFieldInt((Object*) arg1, gDvm.offJavaLangString_count); if (thisCount != compCount) { pResult->i = false; return true; } thisOffset = dvmGetFieldInt((Object*) arg0, gDvm.offJavaLangString_offset); compOffset = dvmGetFieldInt((Object*) arg1, gDvm.offJavaLangString_offset); thisArray = (ArrayObject*) dvmGetFieldObject((Object*) arg0, gDvm.offJavaLangString_value); compArray = (ArrayObject*) dvmGetFieldObject((Object*) arg1, gDvm.offJavaLangString_value); thisChars = ((const u2*) thisArray->contents) + thisOffset; compChars = ((const u2*) compArray->contents) + compOffset; #ifdef HAVE__MEMCMP16 pResult->i = (__memcmp16(thisChars, compChars, thisCount) == 0); # ifdef CHECK_MEMCMP16 int otherRes = (memcmp(thisChars, compChars, thisCount * 2) == 0); if (pResult->i != otherRes) { badMatch((StringObject*) arg0, (StringObject*) arg1, otherRes, pResult->i, "equals-1"); } # endif #else /* * Straightforward implementation, examining 16 bits at a time. The * direction of the loop doesn't matter, and starting at the end may * give us an advantage when comparing certain types of strings (e.g. * class names). * * We want to go forward for benchmarks against __memcmp16 so we get a * meaningful comparison when the strings don't match (could also test * with palindromes). */ //for (i = 0; i < thisCount; i++) for (i = thisCount-1; i >= 0; --i) { if (thisChars[i] != compChars[i]) { pResult->i = false; return true; } } pResult->i = true; #endif return true; } /* * public int length() */ static bool javaLangString_length(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { //LOGI("String.length this=0x%08x pResult=%p\n", arg0, pResult); /* null reference check on "this" */ if (!dvmValidateObject((Object*) arg0)) return false; pResult->i = dvmGetFieldInt((Object*) arg0, gDvm.offJavaLangString_count); return true; } /* * =========================================================================== * Infrastructure * =========================================================================== */ /* * Table of methods. * * The DEX optimizer uses the class/method/signature string fields to decide * which calls it can trample. The interpreter just uses the function * pointer field. * * IMPORTANT: you must update DALVIK_VM_BUILD in DalvikVersion.h if you make * changes to this table. */ const InlineOperation gDvmInlineOpsTable[] = { { org_apache_harmony_dalvik_NativeTestTarget_emptyInlineMethod, "Lorg/apache/harmony/dalvik/NativeTestTarget;", "emptyInlineMethod", "()V" }, { javaLangString_charAt, "Ljava/lang/String;", "charAt", "(I)C" }, { javaLangString_compareTo, "Ljava/lang/String;", "compareTo", "(Ljava/lang/String;)I" }, { javaLangString_equals, "Ljava/lang/String;", "equals", "(Ljava/lang/Object;)Z" }, { javaLangString_length, "Ljava/lang/String;", "length", "()I" }, }; /* * Allocate some tables. */ bool dvmInlineNativeStartup(void) { #ifdef WITH_PROFILER gDvm.inlinedMethods = (Method**) calloc(NELEM(gDvmInlineOpsTable), sizeof(Method*)); if (gDvm.inlinedMethods == NULL) return false; #endif return true; } /* * Free generated tables. */ void dvmInlineNativeShutdown(void) { #ifdef WITH_PROFILER free(gDvm.inlinedMethods); #endif } /* * Get a pointer to the inlineops table. */ const InlineOperation* dvmGetInlineOpsTable(void) { return gDvmInlineOpsTable; } /* * Get the number of entries in the inlineops table. */ int dvmGetInlineOpsTableLength(void) { return NELEM(gDvmInlineOpsTable); } /* * Make an inline call for the "debug" interpreter, used when the debugger * or profiler is active. */ bool dvmPerformInlineOp4Dbg(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult, int opIndex) { Thread* self = dvmThreadSelf(); bool result; assert(opIndex >= 0 && opIndex < NELEM(gDvmInlineOpsTable)); #ifdef WITH_PROFILER /* * Populate the methods table on first use. It's possible the class * hasn't been resolved yet, so we need to do the full "calling the * method for the first time" routine. (It's probably okay to skip * the access checks.) * * Currently assuming that we're only inlining stuff loaded by the * bootstrap class loader. This is a safe assumption for many reasons. */ Method* method = gDvm.inlinedMethods[opIndex]; if (method == NULL) { ClassObject* clazz; clazz = dvmFindClassNoInit( gDvmInlineOpsTable[opIndex].classDescriptor, NULL); if (clazz == NULL) { LOGW("Warning: can't find class '%s'\n", clazz->descriptor); goto skip_prof; } method = dvmFindDirectMethodByDescriptor(clazz, gDvmInlineOpsTable[opIndex].methodName, gDvmInlineOpsTable[opIndex].methodSignature); if (method == NULL) method = dvmFindVirtualMethodByDescriptor(clazz, gDvmInlineOpsTable[opIndex].methodName, gDvmInlineOpsTable[opIndex].methodSignature); if (method == NULL) { LOGW("Warning: can't find method %s.%s %s\n", clazz->descriptor, gDvmInlineOpsTable[opIndex].methodName, gDvmInlineOpsTable[opIndex].methodSignature); goto skip_prof; } gDvm.inlinedMethods[opIndex] = method; IF_LOGV() { char* desc = dexProtoCopyMethodDescriptor(&method->prototype); LOGV("Registered for profile: %s.%s %s\n", method->clazz->descriptor, method->name, desc); free(desc); } } TRACE_METHOD_ENTER(self, method); result = (*gDvmInlineOpsTable[opIndex].func)(arg0, arg1, arg2, arg3, pResult); TRACE_METHOD_EXIT(self, method); return result; skip_prof: #endif return (*gDvmInlineOpsTable[opIndex].func)(arg0, arg1, arg2, arg3, pResult); }