Android NDK ChangeLog: ------------------------------------------------------------------------------- android-ndk-1.6_r1 IMPORTANT BUG FIXES: - Fix build/host-setup.sh to: * execute as a Bourne shell script * remove unused host gcc dependency * improve Windows host auto-detection * add GNU Make version check * add Nawk/Gawk check * ensure that the script is run from $NDKROOT as build/host-setup.sh * add --help, --verbose, --no-awk-check and --no-make-check options - Properly add sysroot library search path at build time. This makes a line in Android.mk like: LOCAL_LDLIBS := -lz Actually work correctly, instead of having the linker complaining that it could not find the corresponding libz.so library. Also clear LOCAL_LDLIBS in $(CLEAR_VARS) script. IMPORTANT CHANGES - The 'sources' directory is gone. The NDK build system now looks for $(APP_PROJECT_PATH)/jni/Android.mk by default. You can override this with the new APP_BUILD_SCRIPT variable in Application.mk For example, the 'hello-jni' sample uses the following files: apps/hello-jni/project/jni/Android.mk apps/hello-jni/project/jni/hello-jni.c The 'apps/<name>' directory is still needed in this release though. - Change LOCAL_CFLAGS / LOCAL_CPPFLAGS to work as in the full Android build system. This means that: - LOCAL_CFLAGS is now used for *both* C and C++ sources (was only for C) - LOCAL_CPPFLAGS is now used for C++ sources only (was for both C and C++) - LOCAL_CXXFLAGS is used like LOCAL_CPPFLAGS but is considered obsolete. (will disappear in next release) Also fixed APP_CPPFLAGS / APP_CFLAGS / APP_CXXFLAGS correspondingly. - Rename build/platforms/android-1.5 to build/platforms/android-3 to match the Android API level instead of the marketing speak. Also add a new build/platforms/android-4, and make the build system select which platform to use based on the content of the project file named $(APP_PROJECT_PATH)/default.properties. - Add OpenGL ES 1.x headers and libraries to the android-4 stable APIs. (NOTE: they are *not* available for android-3) Also provide a small port of the "San Angeles Observation" demo to show how to make a simple Android application that uses them. OTHER FIXES & CHANGES - Generate thumb binaries by default. - Add support for LOCAL_ARM_MODE in Android.mk. - Add support for the '.arm' suffix in source file names to force the compilation of a single source in arm (32-bit) mode. - Generate proper unoptimized versions of binaries when APP_OPTIM := debug - Add support for LOCAL_C_INCLUDES in Android.mk - Fix compilation of assembler files (e.g. foo.S) ------------------------------------------------------------------------------- android-ndk-1.5_r1 released.