page.title=Keymaps and Keyboard Input pdk.version=1.0 doc.type=guide @jd:body <div id="qv-wrapper"> <div id="qv"> <h2>In this document</h2> <a name="toc"/> <ul> <li><a href="#androidKeymapFunctionality">Functionality</a></li> <li><a href="#androidKeymapKeyLayoutMapTitle">Key Layout Map</a></li> <li><a href="#androidKeymapKeyCharMap">Key Character Map</a></li> <li><a href="#androidKeymapDriverTemplate">Implementing Your Own Driver (Driver Template)</a></li> <li><a href="#androidKeymapKeyCharMapSampleImplementation">Sample Implementation</a></li> </ul> </div> </div> <p>This document describes how keyboard input gets translated into Android actions and how you can customize key layout and key character maps to match the needs of your own device. </p> <p>Android uses the standard Linux input event device (<code>/dev/event0</code>) and driver as described in the <code>linux/input.h</code> kernel header file. For more information regarding standard Linux input drivers, please see <a href="http://git.kernel.org/?p=linux/kernel/git/stable/linux-2.6.24.y.git;a=blob;f=Documentation/input/input.txt">Linux Input drivers</a> at <a href="http://kernel.org">http://kernel.org</a>.</p> <a name="androidKeymapFunctionality"></a><h3>Functionality</h3> <p>Android's input event device is structured around an interrupt or polling routine that captures the device-specific scancode and converts it to a standard form acceptable to Linux (as defined in <code>input.h</code>) before passing it to the kernel with <code>input_event()</code>.</p> <p>The keymap driver's other primary function is to establish a probe function that sets up the interrupt or polling function, handles hardware initialization, and attaches the driver to the input subsystem with <code>input_register_device()</code>.</p> <p>The table below describes the steps required to translate from keyboard input to application action: </p> <table border=1> <tbody><tr> <th scope="col">Step</th> <th scope="col">Action</th> <th scope="col">Explanation</th> </tr> <tr> <td>1.</td> <td>Window manager reads key event from Linux keyboard driver. </td> <td>Events are typically positional. For example, the top-left position on a keypad returns 16 regardless of whether that key is printed with a Q (as on a QWERTY keypad) or an A (as on an AZERTY keypads). This first conversion by the Linux Keyboard Driver yields a scancode (for example, 16).</td> </tr> <tr> <td>2. </td> <td>Window manager maps scancode to keycode.</td> <td>When the window manager reads a key event out of the driver, it maps the scancode to a keycode using a key layout map file. Typically, the keycode is the primary symbol screen-printed on a key. For example, <code>KEYCODE_DPAD_CENTER</code> is the center button on the five-way navigation control. Even though ALT + G generates a "?" character, <code>KEYCODE_G</code> is the keycode.</td> </tr> <tr> <td>3. </td> <td>Window manager sends both the scancode and the keycode to the application.</td> <td>Both the scancode and keycode are handled by the view with focus. How the application interprets both depend on the application.</td> </tr> </tbody> </table> <a name="androidKeymapKeyLayoutMapTitle"></a><h3>Key Layout Map</h3> <a name="androidKeymapKeyLayoutMapSelection"></a><h4>Selection of a Key Layout Map</h4> <p>Key layout maps are installed in <code>/system/usr/keylayout</code> and <code>/data/usr/keylayout</code>.</p> <p>For each keyboard device xxx, set the <code>android.keylayout.xxx</code> system property (see <a href="build_new_device.html">Building New Device</a> for help setting system properties). If you don't specify a keylayout file, Android will default to <code>/system/usr/keylayout/qwerty.kl</code>.</p> <a name="androidKeymapKeyLayoutMapFileFormat"></a><h4>File Format</h4> <p>Key layout maps are stored on the device as UTF-8 text files and have the following characteristics:</p> <p><ul> <li>Comments: The pound symbol (#) denotes a comment and everything after the pound symbol on a line is ignored.</li> <li>Whitespace: All empty lines are ignored.</li> <li>Key definitions: Key definitions follow the syntax <code>key SCANCODE KEYCODE [FLAGS...]</code>, where <code>SCANCODE</code> is a number, <code>KEYCODE</code> is defined in your specific keylayout file (<code>android.keylayout.xxx</code>), and potential <code>FLAGS</code> are defined as follows: <ul><li>SHIFT: While pressed, the shift key modifier is set</li> <li>ALT: While pressed, the alt key modifier is set</li> <li>CAPS: While pressed, the caps lock key modifier is set</li> <li>WAKE: When this key is pressed while the device is asleep, the device will wake up and the key event gets sent to the app.</li> <li>WAKE_DROPPED: When this key is pressed while the device is asleep, the device will wake up and the key event does not get sent to the app.</li> </ul> </li> </ul> </p> <a name="androidKeymapKeyLayoutMapExample"></a><h4>Example of a Key Layout Map File</h4> <p>The following code comes from <code>android/src/device/product/generic/tuttle2.kl</code> and is an example of a complete key layout file:</p> <pre class="prettify"> # Copyright 2007 Google Inc. key 2 1 key 3 2 key 4 3 key 5 4 key 6 5 key 7 6 key 8 7 key 9 8 key 10 9 key 11 0 key 158 BACK WAKE_DROPPED key 230 SOFT_RIGHT WAKE key 60 SOFT_RIGHT WAKE key 107 ENDCALL WAKE_DROPPED key 62 ENDCALL WAKE_DROPPED key 229 MENU WAKE_DROPPED key 59 MENU WAKE_DROPPED key 228 POUND key 227 STAR key 231 CALL WAKE_DROPPED key 61 CALL WAKE_DROPPED key 232 DPAD_CENTER WAKE_DROPPED key 108 DPAD_DOWN WAKE_DROPPED key 103 DPAD_UP WAKE_DROPPED key 102 HOME WAKE key 105 DPAD_LEFT WAKE_DROPPED key 106 DPAD_RIGHT WAKE_DROPPED key 115 VOLUME_UP key 114 VOLUME_DOWN key 116 POWER WAKE key 212 SLASH key 16 Q key 17 W key 18 E key 19 R key 20 T key 21 Y key 22 U key 23 I key 24 O key 25 P key 30 A key 31 S key 32 D key 33 F key 34 G key 35 H key 36 J key 37 K key 38 L key 14 DEL key 44 Z key 45 X key 46 C key 47 V key 48 B key 49 N key 50 M key 51 COMMA key 52 PERIOD key 28 NEWLINE key 56 ALT_LEFT key 42 SHIFT_LEFT key 215 AT key 57 SPACE key 53 SLASH key 127 SYM key 100 ALT_LEFT key 399 GRAVE </pre> <a name="androidKeymapKeyCharMap"></a><h3>Key Character Map</h3> <a name="androidKeymapKeyCharMapSelection"></a><h4>Selection of a Key Character Map</h4> <p>Key character maps are installed in <code>/system/usr/keychars</code> and <code>/data/usr/keychars</code>.</p> <p>For each keyboard device xxx, set the <code>android.keychar.xxx</code> system property to the full path of the desired keychar file. If you don't specify a keychar file, Android will default to <code>/system/usr/keychar/qwerty.kl</code>. <a name="androidKeymapKeyCharMapFileFormat"></a><h4>File Format</h4> <p>Key character maps are stored on the device as binary resources in order to reduce loading time. Key character maps have the following characteristics:</p> <p><ul> <li>Comments: The pound symbol (#) denotes a comment and everything after the pound symbol on a line is ignored.</li> <li>Whitespace: All empty lines are ignored.</li> <li>Column definitions: Column definitions follow the syntax <code>columns MODIFIERS [...]</code>, where <code>MODIFIERS</code> are defined as follows: <table border=1 cellpadding=2 cellspacing=0> <tbody><tr> <th scope="col">Character in MODIFIERS</th> <th scope="col">Corresponding bit in the modifiers</th> </tr> <tr> <td>O</td> <td>no modifiers</td> </tr> <tr> <td>S</td> <td>MODIFIER_SHIFT</td> </tr> <tr> <td>C</td> <td>MODIFIER_CONTROL</td> </tr> <tr> <td>L</td> <td>MODIFIER_CAPS_LOCK</td> </tr> <tr> <td>A</td> <td>MODIFIER_ALT</td> </tr> </table> </li> <li>Key definitions: Key definitions have the syntax <code>key SCANCODE CHARACTER [...]</code> where <code>SCANCODE</code> is a number and <code>CHARACTER</code> values are either UTF-8 characters in quotation marks (for example, "a") or a numeric value that <code>strtol</code> can parse.</li> </ul></p> <a name="androidKeymapKeyCharMapExample"></a><h4>Example of a Key Character Map File</h4> <p>The following code comes from <code>android/src/device/product/generic/tuttle2.kcm</code> and represents a complete key character file:</p> <p>The type line indicates what kind of keyboard your device implements. Possible types include:</p> <p><ul> <li><b>NUMERIC</b>: A numeric (12-key) keyboard.</li> <li><b>Q14</b>: A keyboard that includes all letters but multiple letters per key.</li> <li><b>QWERTY</b>: A keyboard with all letters and possibly numbers. This option applies to all full keyboard configurations, such as AZERTY.</li> </ul> </p> <pre class="prettify"> # Copyright 2007 Google Inc. [type=QWERTY] # keycode base caps fn caps_fn number display_label A 'a' 'A' '%' 0x00 '%' 'A' B 'b' 'B' '=' 0x00 '=' 'B' C 'c' 'C' '8' 0x00E7 '8' 'C' D 'd' 'D' '5' 0x00 '5' 'D' E 'e' 'E' '2' 0x0301 '2' 'E' F 'f' 'F' '6' 0x00A5 '6' 'F' G 'g' 'G' '-' '_' '-' 'G' H 'h' 'H' '[' '{' '[' 'H' I 'i' 'I' '$' 0x0302 '$' 'I' J 'j' 'J' ']' '}' ']' 'J' K 'k' 'K' '"' '~' '"' 'K' L 'l' 'L' ''' '`' ''' 'L' M 'm' 'M' '>' 0x00 '>' 'M' N 'n' 'N' '<' 0x0303 '<' 'N' O 'o' 'O' '(' 0x00 '(' 'O' P 'p' 'P' ')' 0x00 ')' 'P' Q 'q' 'Q' '*' 0x0300 '*' 'Q' R 'r' 'R' '3' 0x20AC '3' 'R' S 's' 'S' '4' 0x00DF '4' 'S' T 't' 'T' '+' 0x00A3 '+' 'T' U 'u' 'U' '&' 0x0308 '&' 'U' V 'v' 'V' '9' '^' '9' 'V' W 'w' 'W' '1' 0x00 '1' 'W' X 'x' 'X' '7' 0xEF00 '7' 'X' Y 'y' 'Y' '!' 0x00A1 '!' 'Y' Z 'z' 'Z' '#' 0x00 '#' 'Z' COMMA ',' ';' ';' '|' ',' ',' PERIOD '.' ':' ':' 0x2026 '.' '.' AT '@' '0' '0' 0x2022 '0' '@' SLASH '/' '?' '?' '\' '/' '/' SPACE 0x20 0x20 0x9 0x9 0x20 0x20 NEWLINE 0xa 0xa 0xa 0xa 0xa 0xa # on pc keyboards TAB 0x9 0x9 0x9 0x9 0x9 0x9 0 '0' ')' ')' ')' '0' '0' 1 '1' '!' '!' '!' '1' '1' 2 '2' '@' '@' '@' '2' '2' 3 '3' '#' '#' '#' '3' '3' 4 '4' '$' '$' '$' '4' '4' 5 '5' '%' '%' '%' '5' '5' 6 '6' '^' '^' '^' '6' '6' 7 '7' '&' '&' '&' '7' '7' 8 '8' '*' '*' '*' '8' '8' 9 '9' '(' '(' '(' '9' '9' GRAVE '`' '~' '`' '~' '`' '`' MINUS '-' '_' '-' '_' '-' '-' EQUALS '=' '+' '=' '+' '=' '=' LEFT_BRACKET '[' '{' '[' '{' '[' '[' RIGHT_BRACKET ']' '}' ']' '}' ']' ']' BACKSLASH '\' '|' '\' '|' '\' '\' SEMICOLON ';' ':' ';' ':' ';' ';' APOSTROPHE ''' '"' ''' '"' ''' ''' STAR '*' '*' '*' '*' '*' '*' POUND '#' '#' '#' '#' '#' '#' PLUS '+' '+' '+' '+' '+' '+' </pre> <a name="androidKeymapKeyCharMapResourceBinaryFileFormat"></a><h4>Resource Binary File Format</h4> <p>The file snippet above gets converted to the following by the <code>makekcharmap</code> tool as part of the build process. You can <code>mmap</code> this file in and share the approximately 4k of memory that it uses between processes to minimize load time.</p> <table> <tbody><tr> <th scope="col">Offset</th> <th scope="col">Size (bytes)</th> <th scope="col">Description</th> </tr> <tr> <td>0x00-0x0b</td> <td></td> <td>The ascii value "keycharmap1" including the null character</td> </tr> <tr> <td>0x0c-0x0f</td> <td></td> <td>padding</td> </tr> <tr> <td>0x10-0x13</td> <td></td> <td>The number of entries in the modifiers table (COLS)</td> </tr> <tr> <td>0x14-0x17</td> <td></td> <td>The number of entries in the characters table (ROWS)</td> </tr> <tr> <td>0x18-0x1f</td> <td></td> <td>padding</td> </tr> <tr> <td></td> <td>4*COLS</td> <td>Modifiers table. The modifier mask values that each of the columns in the characters table correspond to.</td> </tr> <tr> <td></td> <td></td> <td>padding to the next 16 byte boundary</td> </tr> <tr> <td></td> <td>4*COLS*ROWS</td> <td>Characters table. The modifier mask values that each of the columns correspond to.</td> </tr> </tbody></table> <a name="androidKeymapDriverTemplate"></a><h3>Implementing Your Own Driver (Driver Template)</h3> <p>The following file, <code>pguide_events.c</code>, illustrates how to implement an Android keymap driver.</p> <pre class="prettyprint"> /* * pguide_events.c * * ANDROID PORTING GUIDE: INPUT EVENTS DRIVER TEMPLATE * * This template is designed to an example of the functionality * necessary for Android to recieve input events. The PGUIDE_EVENT * macros are meant as pointers indicating where to implement the * hardware specific code necessary for the new device. The existence * of the macros is not meant to trivialize the work required, just as * an indication of where the work needs to be done. * * Copyright 2007, Google Inc. * Based on goldfish-events.c * */ #include <linux/module.h> #include <linux/init.h> #include <linux/interrupt.h> #include <linux/types.h> #include <linux/input.h> #include <linux/kernel.h> #include <linux/platform_device.h> #include <asm/irq.h> #include <asm/io.h> #define PGUIDE_EVENTS_INTERRUPT do{} while(0) #define PGUIDE_EVENTS_PROBE do{} while(0) struct event_dev { struct input_dev *input; int irq; }; static irqreturn_t pguide_events_interrupt(int irq, void *dev_id) { struct event_dev *edev = dev_id; unsigned type=0, code=0, value=0; /* Set up type, code, and value per input.h */ PGUIDE_EVENTS_INTERRUPT; input_event(edev->input, type, code, value); return IRQ_HANDLED; } static int pguide_events_probe(struct platform_device *pdev) { struct input_dev *input_dev; struct event_dev *edev; printk("*** pguide events probe ***\n"); edev = kzalloc(sizeof(struct event_dev), GFP_KERNEL); input_dev = input_allocate_device(); /* Setup edev->irq and do any hardware init */ PGUIDE_EVENTS_PROBE; if(request_irq(edev->irq, pguide_events_interrupt, 0, "pguide_events", edev) < 0) { goto fail; } /* indicate that we generate key events */ set_bit(EV_KEY, input_dev->evbit); set_bit(EV_REL, input_dev->evbit); set_bit(EV_ABS, input_dev->evbit); /* indicate that we generate *any* key event */ bitmap_fill(input_dev->keybit, KEY_MAX); bitmap_fill(input_dev->relbit, REL_MAX); bitmap_fill(input_dev->absbit, ABS_MAX); platform_set_drvdata(pdev, edev); input_dev->name = "pguide_events"; input_dev->private = edev; input_dev->cdev.dev = &pdev->dev; input_register_device(input_dev); return 0; fail: kfree(edev); input_free_device(input_dev); return -EINVAL; } static struct platform_driver pguide_events_driver = { .probe = pguide_events_probe, .driver = { .name = "pguide_events", }, }; static int __devinit pguide_events_init(void) { return platform_driver_register(&pguide_events_driver); } static void __exit pguide_events_exit(void) { } module_init(pguide_events_init); module_exit(pguide_events_exit); MODULE_DESCRIPTION("Pguide Event Device"); MODULE_LICENSE("GPL"); </pre> <a name="androidKeymapKeyCharMapSampleImplementation"></a><h3>Sample Implementation</h3> <p>Assume the following for the setup of a new keypad device:</p> <pre class="prettify"> android.keylayout.partnerxx_keypad = /system/usr/keylayout/partnerxx_keypad.kl android.keychar.partnerxx_keypad = /system/usr/keychars/partnerxx.kcm </pre> <p>The following example log file indicates that you have correctly registered the new keypad:</p> <pre class="prettify"> I/EventHub( 1548): New device: path=/dev/input/event0 name=partnerxx_keypad id=0x10000 (of 0x1) index=1 fd=30 I/EventHub( 1548): new keyboard input device added, name = partnerxx_keypad D/WindowManager( 1548): Starting input thread. D/WindowManager( 1548): Startup complete! I/EventHub( 1548): New keyboard: name=partnerxx_keypad keymap=partnerxx_keypad.kl keymapPath=/system/usr/keychars/partnerxx_keypad.kcm.bin I/ServiceManager( 1535): ServiceManager: addService(window, 0x13610) I/EventHub( 1548): Reporting device opened: id=0x10000, name=/dev/input/event0 I/KeyInputQueue( 1548): Device added: id=0x10000, name=partnerxx_keypad, classes=1 I/KeyInputQueue( 1548): Keymap: partnerxx_keypad.kl </pre> <p>The snippet above contains artificial line breaks to maintain a print-friendly document.</p>