/* * Copyright 2006 The Android Open Source Project * * JDWP spy. This is a rearranged version of the JDWP code from the VM. */ #include "Common.h" #include "jdwp/JdwpConstants.h" #include <stdlib.h> #include <unistd.h> #include <stdio.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <netinet/tcp.h> #include <arpa/inet.h> #include <netdb.h> #include <time.h> #include <errno.h> #include <assert.h> #define kInputBufferSize (256*1024) #define kMagicHandshakeLen 14 /* "JDWP-Handshake" */ #define kJDWPHeaderLen 11 #define kJDWPFlagReply 0x80 /* * Information about the remote end. */ typedef struct Peer { char label[2]; /* 'D' or 'V' */ int sock; unsigned char inputBuffer[kInputBufferSize]; int inputCount; bool awaitingHandshake; /* waiting for "JDWP-Handshake" */ } Peer; /* * Network state. */ typedef struct NetState { /* listen here for connection from debugger */ int listenSock; /* connect here to contact VM */ struct in_addr vmAddr; short vmPort; Peer dbg; Peer vm; } NetState; /* * Function names. */ typedef struct { u1 cmdSet; u1 cmd; const char* descr; } JdwpHandlerMap; /* * Map commands to names. * * Command sets 0-63 are incoming requests, 64-127 are outbound requests, * and 128-256 are vendor-defined. */ static const JdwpHandlerMap gHandlerMap[] = { /* VirtualMachine command set (1) */ { 1, 1, "VirtualMachine.Version" }, { 1, 2, "VirtualMachine.ClassesBySignature" }, { 1, 3, "VirtualMachine.AllClasses" }, { 1, 4, "VirtualMachine.AllThreads" }, { 1, 5, "VirtualMachine.TopLevelThreadGroups" }, { 1, 6, "VirtualMachine.Dispose" }, { 1, 7, "VirtualMachine.IDSizes" }, { 1, 8, "VirtualMachine.Suspend" }, { 1, 9, "VirtualMachine.Resume" }, { 1, 10, "VirtualMachine.Exit" }, { 1, 11, "VirtualMachine.CreateString" }, { 1, 12, "VirtualMachine.Capabilities" }, { 1, 13, "VirtualMachine.ClassPaths" }, { 1, 14, "VirtualMachine.DisposeObjects" }, { 1, 15, "VirtualMachine.HoldEvents" }, { 1, 16, "VirtualMachine.ReleaseEvents" }, { 1, 17, "VirtualMachine.CapabilitiesNew" }, { 1, 18, "VirtualMachine.RedefineClasses" }, { 1, 19, "VirtualMachine.SetDefaultStratum" }, { 1, 20, "VirtualMachine.AllClassesWithGeneric"}, { 1, 21, "VirtualMachine.InstanceCounts"}, /* ReferenceType command set (2) */ { 2, 1, "ReferenceType.Signature" }, { 2, 2, "ReferenceType.ClassLoader" }, { 2, 3, "ReferenceType.Modifiers" }, { 2, 4, "ReferenceType.Fields" }, { 2, 5, "ReferenceType.Methods" }, { 2, 6, "ReferenceType.GetValues" }, { 2, 7, "ReferenceType.SourceFile" }, { 2, 8, "ReferenceType.NestedTypes" }, { 2, 9, "ReferenceType.Status" }, { 2, 10, "ReferenceType.Interfaces" }, { 2, 11, "ReferenceType.ClassObject" }, { 2, 12, "ReferenceType.SourceDebugExtension" }, { 2, 13, "ReferenceType.SignatureWithGeneric" }, { 2, 14, "ReferenceType.FieldsWithGeneric" }, { 2, 15, "ReferenceType.MethodsWithGeneric" }, { 2, 16, "ReferenceType.Instances" }, { 2, 17, "ReferenceType.ClassFileVersion" }, { 2, 18, "ReferenceType.ConstantPool" }, /* ClassType command set (3) */ { 3, 1, "ClassType.Superclass" }, { 3, 2, "ClassType.SetValues" }, { 3, 3, "ClassType.InvokeMethod" }, { 3, 4, "ClassType.NewInstance" }, /* ArrayType command set (4) */ { 4, 1, "ArrayType.NewInstance" }, /* InterfaceType command set (5) */ /* Method command set (6) */ { 6, 1, "Method.LineTable" }, { 6, 2, "Method.VariableTable" }, { 6, 3, "Method.Bytecodes" }, { 6, 4, "Method.IsObsolete" }, { 6, 5, "Method.VariableTableWithGeneric" }, /* Field command set (8) */ /* ObjectReference command set (9) */ { 9, 1, "ObjectReference.ReferenceType" }, { 9, 2, "ObjectReference.GetValues" }, { 9, 3, "ObjectReference.SetValues" }, { 9, 4, "ObjectReference.UNUSED" }, { 9, 5, "ObjectReference.MonitorInfo" }, { 9, 6, "ObjectReference.InvokeMethod" }, { 9, 7, "ObjectReference.DisableCollection" }, { 9, 8, "ObjectReference.EnableCollection" }, { 9, 9, "ObjectReference.IsCollected" }, { 9, 10, "ObjectReference.ReferringObjects" }, /* StringReference command set (10) */ { 10, 1, "StringReference.Value" }, /* ThreadReference command set (11) */ { 11, 1, "ThreadReference.Name" }, { 11, 2, "ThreadReference.Suspend" }, { 11, 3, "ThreadReference.Resume" }, { 11, 4, "ThreadReference.Status" }, { 11, 5, "ThreadReference.ThreadGroup" }, { 11, 6, "ThreadReference.Frames" }, { 11, 7, "ThreadReference.FrameCount" }, { 11, 8, "ThreadReference.OwnedMonitors" }, { 11, 9, "ThreadReference.CurrentContendedMonitor" }, { 11, 10, "ThreadReference.Stop" }, { 11, 11, "ThreadReference.Interrupt" }, { 11, 12, "ThreadReference.SuspendCount" }, { 11, 13, "ThreadReference.OwnedMonitorsStackDepthInfo" }, { 11, 14, "ThreadReference.ForceEarlyReturn" }, /* ThreadGroupReference command set (12) */ { 12, 1, "ThreadGroupReference.Name" }, { 12, 2, "ThreadGroupReference.Parent" }, { 12, 3, "ThreadGroupReference.Children" }, /* ArrayReference command set (13) */ { 13, 1, "ArrayReference.Length" }, { 13, 2, "ArrayReference.GetValues" }, { 13, 3, "ArrayReference.SetValues" }, /* ClassLoaderReference command set (14) */ { 14, 1, "ArrayReference.VisibleClasses" }, /* EventRequest command set (15) */ { 15, 1, "EventRequest.Set" }, { 15, 2, "EventRequest.Clear" }, { 15, 3, "EventRequest.ClearAllBreakpoints" }, /* StackFrame command set (16) */ { 16, 1, "StackFrame.GetValues" }, { 16, 2, "StackFrame.SetValues" }, { 16, 3, "StackFrame.ThisObject" }, { 16, 4, "StackFrame.PopFrames" }, /* ClassObjectReference command set (17) */ { 17, 1, "ClassObjectReference.ReflectedType" }, /* Event command set (64) */ { 64, 100, "Event.Composite" }, /* DDMS */ { 199, 1, "DDMS.Chunk" }, }; /* * Look up a command's name. */ static const char* getCommandName(int cmdSet, int cmd) { int i; for (i = 0; i < (int) NELEM(gHandlerMap); i++) { if (gHandlerMap[i].cmdSet == cmdSet && gHandlerMap[i].cmd == cmd) { return gHandlerMap[i].descr; } } return "?UNKNOWN?"; } void jdwpNetFree(NetState* netState); /* fwd */ /* * Allocate state structure and bind to the listen port. * * Returns 0 on success. */ NetState* jdwpNetStartup(unsigned short listenPort, const char* connectHost, unsigned short connectPort) { NetState* netState; int one = 1; netState = (NetState*) malloc(sizeof(*netState)); memset(netState, 0, sizeof(*netState)); netState->listenSock = -1; netState->dbg.sock = netState->vm.sock = -1; strcpy(netState->dbg.label, "D"); strcpy(netState->vm.label, "V"); /* * Set up a socket to listen for connections from the debugger. */ netState->listenSock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP); if (netState->listenSock < 0) { fprintf(stderr, "Socket create failed: %s\n", strerror(errno)); goto fail; } /* allow immediate re-use if we die */ if (setsockopt(netState->listenSock, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one)) < 0) { fprintf(stderr, "setsockopt(SO_REUSEADDR) failed: %s\n", strerror(errno)); goto fail; } struct sockaddr_in addr; addr.sin_family = AF_INET; addr.sin_port = htons(listenPort); addr.sin_addr.s_addr = INADDR_ANY; if (bind(netState->listenSock, (struct sockaddr*) &addr, sizeof(addr)) != 0) { fprintf(stderr, "attempt to bind to port %u failed: %s\n", listenPort, strerror(errno)); goto fail; } fprintf(stderr, "+++ bound to port %u\n", listenPort); if (listen(netState->listenSock, 5) != 0) { fprintf(stderr, "Listen failed: %s\n", strerror(errno)); goto fail; } /* * Do the hostname lookup for the VM. */ struct hostent* pHost; pHost = gethostbyname(connectHost); if (pHost == NULL) { fprintf(stderr, "Name lookup of '%s' failed: %s\n", connectHost, strerror(h_errno)); goto fail; } netState->vmAddr = *((struct in_addr*) pHost->h_addr_list[0]); netState->vmPort = connectPort; fprintf(stderr, "+++ connect host resolved to %s\n", inet_ntoa(netState->vmAddr)); return netState; fail: jdwpNetFree(netState); return NULL; } /* * Shut down JDWP listener. Don't free state. * * Note that "netState" may be partially initialized if "startup" failed. */ void jdwpNetShutdown(NetState* netState) { int listenSock = netState->listenSock; int dbgSock = netState->dbg.sock; int vmSock = netState->vm.sock; /* clear these out so it doesn't wake up and try to reuse them */ /* (important when multi-threaded) */ netState->listenSock = netState->dbg.sock = netState->vm.sock = -1; if (listenSock >= 0) { shutdown(listenSock, SHUT_RDWR); close(listenSock); } if (dbgSock >= 0) { shutdown(dbgSock, SHUT_RDWR); close(dbgSock); } if (vmSock >= 0) { shutdown(vmSock, SHUT_RDWR); close(vmSock); } } /* * Shut down JDWP listener and free its state. */ void jdwpNetFree(NetState* netState) { if (netState == NULL) return; jdwpNetShutdown(netState); free(netState); } /* * Disable the TCP Nagle algorithm, which delays transmission of outbound * packets until the previous transmissions have been acked. JDWP does a * lot of back-and-forth with small packets, so this may help. */ static int setNoDelay(int fd) { int cc, on = 1; cc = setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, &on, sizeof(on)); assert(cc == 0); return cc; } /* * Accept a connection. This will block waiting for somebody to show up. */ bool jdwpAcceptConnection(NetState* netState) { struct sockaddr_in addr; socklen_t addrlen; int sock; if (netState->listenSock < 0) return false; /* you're not listening! */ assert(netState->dbg.sock < 0); /* must not already be talking */ addrlen = sizeof(addr); do { sock = accept(netState->listenSock, (struct sockaddr*) &addr, &addrlen); if (sock < 0 && errno != EINTR) { fprintf(stderr, "accept failed: %s\n", strerror(errno)); return false; } } while (sock < 0); fprintf(stderr, "+++ accepted connection from %s:%u\n", inet_ntoa(addr.sin_addr), ntohs(addr.sin_port)); netState->dbg.sock = sock; netState->dbg.awaitingHandshake = true; netState->dbg.inputCount = 0; setNoDelay(sock); return true; } /* * Close the connections to the debugger and VM. * * Reset the state so we're ready to receive a new connection. */ void jdwpCloseConnection(NetState* netState) { if (netState->dbg.sock >= 0) { fprintf(stderr, "+++ closing connection to debugger\n"); close(netState->dbg.sock); netState->dbg.sock = -1; } if (netState->vm.sock >= 0) { fprintf(stderr, "+++ closing connection to vm\n"); close(netState->vm.sock); netState->vm.sock = -1; } } /* * Figure out if we have a full packet in the buffer. */ static bool haveFullPacket(Peer* pPeer) { long length; if (pPeer->awaitingHandshake) return (pPeer->inputCount >= kMagicHandshakeLen); if (pPeer->inputCount < 4) return false; length = get4BE(pPeer->inputBuffer); return (pPeer->inputCount >= length); } /* * Consume bytes from the buffer. * * This would be more efficient with a circular buffer. However, we're * usually only going to find one packet, which is trivial to handle. */ static void consumeBytes(Peer* pPeer, int count) { assert(count > 0); assert(count <= pPeer->inputCount); if (count == pPeer->inputCount) { pPeer->inputCount = 0; return; } memmove(pPeer->inputBuffer, pPeer->inputBuffer + count, pPeer->inputCount - count); pPeer->inputCount -= count; } /* * Get the current time. */ static void getCurrentTime(int* pMin, int* pSec) { time_t now; struct tm* ptm; now = time(NULL); ptm = localtime(&now); *pMin = ptm->tm_min; *pSec = ptm->tm_sec; } /* * Dump the contents of a packet to stdout. */ static void dumpPacket(const unsigned char* packetBuf, const char* srcName, const char* dstName) { const unsigned char* buf = packetBuf; char prefix[3]; u4 length, id; u1 flags, cmdSet=0, cmd=0; u2 error=0; bool reply; int dataLen; length = get4BE(buf+0); id = get4BE(buf+4); flags = get1(buf+8); if ((flags & kJDWPFlagReply) != 0) { reply = true; error = get2BE(buf+9); } else { reply = false; cmdSet = get1(buf+9); cmd = get1(buf+10); } buf += kJDWPHeaderLen; dataLen = length - (buf - packetBuf); if (!reply) { prefix[0] = srcName[0]; prefix[1] = '>'; } else { prefix[0] = dstName[0]; prefix[1] = '<'; } prefix[2] = '\0'; int min, sec; getCurrentTime(&min, &sec); if (!reply) { printf("%s REQUEST dataLen=%-5u id=0x%08x flags=0x%02x cmd=%d/%d [%02d:%02d]\n", prefix, dataLen, id, flags, cmdSet, cmd, min, sec); printf("%s --> %s\n", prefix, getCommandName(cmdSet, cmd)); } else { printf("%s REPLY dataLen=%-5u id=0x%08x flags=0x%02x err=%d (%s) [%02d:%02d]\n", prefix, dataLen, id, flags, error, dvmJdwpErrorStr(error), min,sec); } if (dataLen > 0) printHexDump2(buf, dataLen, prefix); printf("%s ----------\n", prefix); } /* * Handle a packet. Returns "false" if we encounter a connection-fatal error. */ static bool handlePacket(Peer* pDst, Peer* pSrc) { const unsigned char* buf = pSrc->inputBuffer; u4 length; u1 flags; int cc; length = get4BE(buf+0); flags = get1(buf+9); assert((int) length <= pSrc->inputCount); dumpPacket(buf, pSrc->label, pDst->label); cc = write(pDst->sock, buf, length); if (cc != (int) length) { fprintf(stderr, "Failed sending packet: %s\n", strerror(errno)); return false; } /*printf("*** wrote %d bytes from %c to %c\n", cc, pSrc->label[0], pDst->label[0]);*/ consumeBytes(pSrc, length); return true; } /* * Handle incoming data. If we have a full packet in the buffer, process it. */ static bool handleIncoming(Peer* pWritePeer, Peer* pReadPeer) { if (haveFullPacket(pReadPeer)) { if (pReadPeer->awaitingHandshake) { printf("Handshake [%c]: %.14s\n", pReadPeer->label[0], pReadPeer->inputBuffer); if (write(pWritePeer->sock, pReadPeer->inputBuffer, kMagicHandshakeLen) != kMagicHandshakeLen) { fprintf(stderr, "+++ [%c] handshake write failed\n", pReadPeer->label[0]); goto fail; } consumeBytes(pReadPeer, kMagicHandshakeLen); pReadPeer->awaitingHandshake = false; } else { if (!handlePacket(pWritePeer, pReadPeer)) goto fail; } } else { /*printf("*** %c not full yet\n", pReadPeer->label[0]);*/ } return true; fail: return false; } /* * Process incoming data. If no data is available, this will block until * some arrives. * * Returns "false" on error (indicating that the connection has been severed). */ bool jdwpProcessIncoming(NetState* netState) { int cc; assert(netState->dbg.sock >= 0); assert(netState->vm.sock >= 0); while (!haveFullPacket(&netState->dbg) && !haveFullPacket(&netState->vm)) { /* read some more */ int highFd; fd_set readfds; highFd = (netState->dbg.sock > netState->vm.sock) ? netState->dbg.sock+1 : netState->vm.sock+1; FD_ZERO(&readfds); FD_SET(netState->dbg.sock, &readfds); FD_SET(netState->vm.sock, &readfds); errno = 0; cc = select(highFd, &readfds, NULL, NULL, NULL); if (cc < 0) { if (errno == EINTR) { fprintf(stderr, "+++ EINTR on select\n"); continue; } fprintf(stderr, "+++ select failed: %s\n", strerror(errno)); goto fail; } if (FD_ISSET(netState->dbg.sock, &readfds)) { cc = read(netState->dbg.sock, netState->dbg.inputBuffer + netState->dbg.inputCount, sizeof(netState->dbg.inputBuffer) - netState->dbg.inputCount); if (cc < 0) { if (errno == EINTR) { fprintf(stderr, "+++ EINTR on read\n"); continue; } fprintf(stderr, "+++ dbg read failed: %s\n", strerror(errno)); goto fail; } if (cc == 0) { if (sizeof(netState->dbg.inputBuffer) == netState->dbg.inputCount) fprintf(stderr, "+++ debugger sent huge message\n"); else fprintf(stderr, "+++ debugger disconnected\n"); goto fail; } /*printf("*** %d bytes from dbg\n", cc);*/ netState->dbg.inputCount += cc; } if (FD_ISSET(netState->vm.sock, &readfds)) { cc = read(netState->vm.sock, netState->vm.inputBuffer + netState->vm.inputCount, sizeof(netState->vm.inputBuffer) - netState->vm.inputCount); if (cc < 0) { if (errno == EINTR) { fprintf(stderr, "+++ EINTR on read\n"); continue; } fprintf(stderr, "+++ vm read failed: %s\n", strerror(errno)); goto fail; } if (cc == 0) { if (sizeof(netState->vm.inputBuffer) == netState->vm.inputCount) fprintf(stderr, "+++ vm sent huge message\n"); else fprintf(stderr, "+++ vm disconnected\n"); goto fail; } /*printf("*** %d bytes from vm\n", cc);*/ netState->vm.inputCount += cc; } } if (!handleIncoming(&netState->dbg, &netState->vm)) goto fail; if (!handleIncoming(&netState->vm, &netState->dbg)) goto fail; return true; fail: jdwpCloseConnection(netState); return false; } /* * Connect to the VM. */ bool jdwpConnectToVm(NetState* netState) { struct sockaddr_in addr; int sock = -1; sock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP); if (sock < 0) { fprintf(stderr, "Socket create failed: %s\n", strerror(errno)); goto fail; } addr.sin_family = AF_INET; addr.sin_addr = netState->vmAddr; addr.sin_port = htons(netState->vmPort); if (connect(sock, (struct sockaddr*) &addr, sizeof(addr)) != 0) { fprintf(stderr, "Connection to %s:%u failed: %s\n", inet_ntoa(addr.sin_addr), ntohs(addr.sin_port), strerror(errno)); goto fail; } fprintf(stderr, "+++ connected to VM %s:%u\n", inet_ntoa(addr.sin_addr), ntohs(addr.sin_port)); netState->vm.sock = sock; netState->vm.awaitingHandshake = true; netState->vm.inputCount = 0; setNoDelay(netState->vm.sock); return true; fail: if (sock >= 0) close(sock); return false; } /* * Establish network connections and start things running. * * We wait for a new connection from the debugger. When one arrives we * open a connection to the VM. If one side or the other goes away, we * drop both ends and go back to listening. */ int run(const char* connectHost, int connectPort, int listenPort) { NetState* state; state = jdwpNetStartup(listenPort, connectHost, connectPort); if (state == NULL) return -1; while (true) { if (!jdwpAcceptConnection(state)) break; if (jdwpConnectToVm(state)) { while (true) { if (!jdwpProcessIncoming(state)) break; } } jdwpCloseConnection(state); } jdwpNetFree(state); return 0; }