/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <stdio.h> #include <stdint.h> #include <sys/types.h> #include <utils/Parcel.h> #include <utils/IMemory.h> #include <ui/ISurface.h> #include <ui/Overlay.h> namespace android { ISurface::BufferHeap::BufferHeap() : w(0), h(0), hor_stride(0), ver_stride(0), format(0), transform(0), flags(0) { } ISurface::BufferHeap::BufferHeap(uint32_t w, uint32_t h, int32_t hor_stride, int32_t ver_stride, PixelFormat format, const sp<IMemoryHeap>& heap) : w(w), h(h), hor_stride(hor_stride), ver_stride(ver_stride), format(format), transform(0), flags(0), heap(heap) { } ISurface::BufferHeap::BufferHeap(uint32_t w, uint32_t h, int32_t hor_stride, int32_t ver_stride, PixelFormat format, uint32_t transform, uint32_t flags, const sp<IMemoryHeap>& heap) : w(w), h(h), hor_stride(hor_stride), ver_stride(ver_stride), format(format), transform(transform), flags(flags), heap(heap) { } ISurface::BufferHeap::~BufferHeap() { } class BpSurface : public BpInterface<ISurface> { public: BpSurface(const sp<IBinder>& impl) : BpInterface<ISurface>(impl) { } virtual status_t registerBuffers(const BufferHeap& buffers) { Parcel data, reply; data.writeInterfaceToken(ISurface::getInterfaceDescriptor()); data.writeInt32(buffers.w); data.writeInt32(buffers.h); data.writeInt32(buffers.hor_stride); data.writeInt32(buffers.ver_stride); data.writeInt32(buffers.format); data.writeInt32(buffers.transform); data.writeInt32(buffers.flags); data.writeStrongBinder(buffers.heap->asBinder()); remote()->transact(REGISTER_BUFFERS, data, &reply); status_t result = reply.readInt32(); return result; } virtual void postBuffer(ssize_t offset) { Parcel data, reply; data.writeInterfaceToken(ISurface::getInterfaceDescriptor()); data.writeInt32(offset); remote()->transact(POST_BUFFER, data, &reply, IBinder::FLAG_ONEWAY); } virtual void unregisterBuffers() { Parcel data, reply; data.writeInterfaceToken(ISurface::getInterfaceDescriptor()); remote()->transact(UNREGISTER_BUFFERS, data, &reply); } virtual sp<OverlayRef> createOverlay( uint32_t w, uint32_t h, int32_t format) { Parcel data, reply; data.writeInterfaceToken(ISurface::getInterfaceDescriptor()); data.writeInt32(w); data.writeInt32(h); data.writeInt32(format); remote()->transact(CREATE_OVERLAY, data, &reply); return OverlayRef::readFromParcel(reply); } }; IMPLEMENT_META_INTERFACE(Surface, "android.ui.ISurface"); // ---------------------------------------------------------------------- #define CHECK_INTERFACE(interface, data, reply) \ do { if (!data.enforceInterface(interface::getInterfaceDescriptor())) { \ LOGW("Call incorrectly routed to " #interface); \ return PERMISSION_DENIED; \ } } while (0) status_t BnSurface::onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { switch(code) { case REGISTER_BUFFERS: { CHECK_INTERFACE(ISurface, data, reply); BufferHeap buffer; buffer.w = data.readInt32(); buffer.h = data.readInt32(); buffer.hor_stride = data.readInt32(); buffer.ver_stride= data.readInt32(); buffer.format = data.readInt32(); buffer.transform = data.readInt32(); buffer.flags = data.readInt32(); buffer.heap = interface_cast<IMemoryHeap>(data.readStrongBinder()); status_t err = registerBuffers(buffer); reply->writeInt32(err); return NO_ERROR; } break; case UNREGISTER_BUFFERS: { CHECK_INTERFACE(ISurface, data, reply); unregisterBuffers(); return NO_ERROR; } break; case POST_BUFFER: { CHECK_INTERFACE(ISurface, data, reply); ssize_t offset = data.readInt32(); postBuffer(offset); return NO_ERROR; } break; case CREATE_OVERLAY: { CHECK_INTERFACE(ISurface, data, reply); int w = data.readInt32(); int h = data.readInt32(); int f = data.readInt32(); sp<OverlayRef> o = createOverlay(w, h, f); return OverlayRef::writeToParcel(reply, o); } break; default: return BBinder::onTransact(code, data, reply, flags); } } }; // namespace android