/* ** ** Copyright 2007 The Android Open Source Project ** ** Licensed under the Apache License Version 2.0(the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing software ** distributed under the License is distributed on an "AS IS" BASIS ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #define LOG_TAG "EGL" #include <assert.h> #include <errno.h> #include <stdlib.h> #include <stdio.h> #include <string.h> #include <unistd.h> #include <fcntl.h> #include <sys/ioctl.h> #include <sys/types.h> #include <sys/mman.h> #include <cutils/log.h> #include <cutils/atomic.h> #include <utils/threads.h> #include <EGL/egl.h> #include <EGL/eglext.h> #include <GLES/gl.h> #include <GLES/glext.h> #include <pixelflinger/format.h> #include <pixelflinger/pixelflinger.h> #include "context.h" #include "state.h" #include "texture.h" #include "matrix.h" #undef NELEM #define NELEM(x) (sizeof(x)/sizeof(*(x))) // ---------------------------------------------------------------------------- namespace android { // ---------------------------------------------------------------------------- const unsigned int NUM_DISPLAYS = 1; static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER; static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER; static pthread_key_t gEGLErrorKey = -1; #ifndef HAVE_ANDROID_OS namespace gl { pthread_key_t gGLKey = -1; }; // namespace gl #endif template<typename T> static T setError(GLint error, T returnValue) { if (ggl_unlikely(gEGLErrorKey == -1)) { pthread_mutex_lock(&gErrorKeyMutex); if (gEGLErrorKey == -1) pthread_key_create(&gEGLErrorKey, NULL); pthread_mutex_unlock(&gErrorKeyMutex); } pthread_setspecific(gEGLErrorKey, (void*)error); return returnValue; } static GLint getError() { if (ggl_unlikely(gEGLErrorKey == -1)) return EGL_SUCCESS; GLint error = (GLint)pthread_getspecific(gEGLErrorKey); pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS); return error; } // ---------------------------------------------------------------------------- struct egl_display_t { egl_display_t() : type(0), initialized(0) { } static egl_display_t& get_display(EGLDisplay dpy); static EGLBoolean is_valid(EGLDisplay dpy) { return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE; } NativeDisplayType type; volatile int32_t initialized; }; static egl_display_t gDisplays[NUM_DISPLAYS]; egl_display_t& egl_display_t::get_display(EGLDisplay dpy) { return gDisplays[uintptr_t(dpy)-1U]; } struct egl_context_t { enum { IS_CURRENT = 0x00010000, NEVER_CURRENT = 0x00020000 }; uint32_t flags; EGLDisplay dpy; EGLConfig config; EGLSurface read; EGLSurface draw; static inline egl_context_t* context(EGLContext ctx) { ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx); return static_cast<egl_context_t*>(gl->rasterizer.base); } }; // ---------------------------------------------------------------------------- struct egl_surface_t { enum { PAGE_FLIP = 0x00000001, MAGIC = 0x31415265 }; uint32_t magic; EGLDisplay dpy; EGLConfig config; EGLContext ctx; egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat); virtual ~egl_surface_t(); virtual bool isValid() const = 0; virtual EGLBoolean bindDrawSurface(ogles_context_t* gl) = 0; virtual EGLBoolean bindReadSurface(ogles_context_t* gl) = 0; virtual EGLint getWidth() const = 0; virtual EGLint getHeight() const = 0; virtual void* getBits() const = 0; virtual EGLint getHorizontalResolution() const; virtual EGLint getVerticalResolution() const; virtual EGLint getRefreshRate() const; virtual EGLint getSwapBehavior() const; virtual EGLBoolean swapBuffers(); protected: GGLSurface depth; }; egl_surface_t::egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat) : magic(MAGIC), dpy(dpy), config(config), ctx(0) { depth.version = sizeof(GGLSurface); depth.data = 0; depth.format = depthFormat; } egl_surface_t::~egl_surface_t() { magic = 0; free(depth.data); } EGLBoolean egl_surface_t::swapBuffers() { return EGL_FALSE; } EGLint egl_surface_t::getHorizontalResolution() const { return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); } EGLint egl_surface_t::getVerticalResolution() const { return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); } EGLint egl_surface_t::getRefreshRate() const { return (60 * EGL_DISPLAY_SCALING); } EGLint egl_surface_t::getSwapBehavior() const { return EGL_BUFFER_PRESERVED; } // ---------------------------------------------------------------------------- struct egl_window_surface_t : public egl_surface_t { egl_window_surface_t( EGLDisplay dpy, EGLConfig config, int32_t depthFormat, egl_native_window_t* window); ~egl_window_surface_t(); virtual bool isValid() const { return nativeWindow->magic == 0x600913; } virtual EGLBoolean swapBuffers(); virtual EGLBoolean bindDrawSurface(ogles_context_t* gl); virtual EGLBoolean bindReadSurface(ogles_context_t* gl); virtual EGLint getWidth() const { return nativeWindow->width; } virtual EGLint getHeight() const { return nativeWindow->height; } virtual void* getBits() const; virtual EGLint getHorizontalResolution() const; virtual EGLint getVerticalResolution() const; virtual EGLint getRefreshRate() const; virtual EGLint getSwapBehavior() const; private: egl_native_window_t* nativeWindow; }; egl_window_surface_t::egl_window_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat, egl_native_window_t* window) : egl_surface_t(dpy, config, depthFormat), nativeWindow(window) { if (depthFormat) { depth.width = window->width; depth.height = window->height; depth.stride = depth.width; // use the width here depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2); if (depth.data == 0) { setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); return; } } nativeWindow->incRef(nativeWindow); } egl_window_surface_t::~egl_window_surface_t() { nativeWindow->decRef(nativeWindow); } EGLBoolean egl_window_surface_t::swapBuffers() { uint32_t flags = nativeWindow->swapBuffers(nativeWindow); if (flags & EGL_NATIVES_FLAG_SIZE_CHANGED) { // TODO: we probably should reset the swap rect here // if the window size has changed if (depth.data) { free(depth.data); depth.width = nativeWindow->width; depth.height = nativeWindow->height; depth.stride = nativeWindow->stride; depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2); if (depth.data == 0) { setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); return EGL_FALSE; } } } return EGL_TRUE; } EGLBoolean egl_window_surface_t::bindDrawSurface(ogles_context_t* gl) { GGLSurface buffer; buffer.version = sizeof(GGLSurface); buffer.width = nativeWindow->width; buffer.height = nativeWindow->height; buffer.stride = nativeWindow->stride; buffer.data = (GGLubyte*)nativeWindow->base + nativeWindow->offset; buffer.format = nativeWindow->format; gl->rasterizer.procs.colorBuffer(gl, &buffer); if (depth.data != gl->rasterizer.state.buffers.depth.data) gl->rasterizer.procs.depthBuffer(gl, &depth); return EGL_TRUE; } EGLBoolean egl_window_surface_t::bindReadSurface(ogles_context_t* gl) { GGLSurface buffer; buffer.version = sizeof(GGLSurface); buffer.width = nativeWindow->width; buffer.height = nativeWindow->height; buffer.stride = nativeWindow->stride; buffer.data = (GGLubyte*)nativeWindow->base + nativeWindow->offset; buffer.format = nativeWindow->format; gl->rasterizer.procs.readBuffer(gl, &buffer); return EGL_TRUE; } void* egl_window_surface_t::getBits() const { return (GGLubyte*)nativeWindow->base + nativeWindow->offset; } EGLint egl_window_surface_t::getHorizontalResolution() const { return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); } EGLint egl_window_surface_t::getVerticalResolution() const { return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); } EGLint egl_window_surface_t::getRefreshRate() const { return (nativeWindow->fps * EGL_DISPLAY_SCALING); } EGLint egl_window_surface_t::getSwapBehavior() const { uint32_t flags = nativeWindow->flags; if (flags & EGL_NATIVES_FLAG_DESTROY_BACKBUFFER) return EGL_BUFFER_DESTROYED; return EGL_BUFFER_PRESERVED; } // ---------------------------------------------------------------------------- struct egl_pixmap_surface_t : public egl_surface_t { egl_pixmap_surface_t( EGLDisplay dpy, EGLConfig config, int32_t depthFormat, egl_native_pixmap_t const * pixmap); virtual ~egl_pixmap_surface_t() { } virtual bool isValid() const { return nativePixmap.version == sizeof(egl_native_pixmap_t); } virtual EGLBoolean bindDrawSurface(ogles_context_t* gl); virtual EGLBoolean bindReadSurface(ogles_context_t* gl); virtual EGLint getWidth() const { return nativePixmap.width; } virtual EGLint getHeight() const { return nativePixmap.height; } virtual void* getBits() const { return nativePixmap.data; } private: egl_native_pixmap_t nativePixmap; }; egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat, egl_native_pixmap_t const * pixmap) : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap) { if (depthFormat) { depth.width = pixmap->width; depth.height = pixmap->height; depth.stride = depth.width; // use the width here depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2); if (depth.data == 0) { setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); return; } } } EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl) { GGLSurface buffer; buffer.version = sizeof(GGLSurface); buffer.width = nativePixmap.width; buffer.height = nativePixmap.height; buffer.stride = nativePixmap.stride; buffer.data = nativePixmap.data; buffer.format = nativePixmap.format; gl->rasterizer.procs.colorBuffer(gl, &buffer); if (depth.data != gl->rasterizer.state.buffers.depth.data) gl->rasterizer.procs.depthBuffer(gl, &depth); return EGL_TRUE; } EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl) { GGLSurface buffer; buffer.version = sizeof(GGLSurface); buffer.width = nativePixmap.width; buffer.height = nativePixmap.height; buffer.stride = nativePixmap.stride; buffer.data = nativePixmap.data; buffer.format = nativePixmap.format; gl->rasterizer.procs.readBuffer(gl, &buffer); return EGL_TRUE; } // ---------------------------------------------------------------------------- struct egl_pbuffer_surface_t : public egl_surface_t { egl_pbuffer_surface_t( EGLDisplay dpy, EGLConfig config, int32_t depthFormat, int32_t w, int32_t h, int32_t f); virtual ~egl_pbuffer_surface_t(); virtual bool isValid() const { return pbuffer.data != 0; } virtual EGLBoolean bindDrawSurface(ogles_context_t* gl); virtual EGLBoolean bindReadSurface(ogles_context_t* gl); virtual EGLint getWidth() const { return pbuffer.width; } virtual EGLint getHeight() const { return pbuffer.height; } virtual void* getBits() const { return pbuffer.data; } private: GGLSurface pbuffer; }; egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat, int32_t w, int32_t h, int32_t f) : egl_surface_t(dpy, config, depthFormat) { size_t size = w*h; switch (f) { case GGL_PIXEL_FORMAT_A_8: size *= 1; break; case GGL_PIXEL_FORMAT_RGB_565: size *= 2; break; case GGL_PIXEL_FORMAT_RGBA_8888: size *= 4; break; default: LOGE("incompatible pixel format for pbuffer (format=%d)", f); pbuffer.data = 0; break; } pbuffer.version = sizeof(GGLSurface); pbuffer.width = w; pbuffer.height = h; pbuffer.stride = w; pbuffer.data = (GGLubyte*)malloc(size); pbuffer.format = f; if (depthFormat) { depth.width = pbuffer.width; depth.height = pbuffer.height; depth.stride = depth.width; // use the width here depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2); if (depth.data == 0) { setError(EGL_BAD_ALLOC, EGL_NO_SURFACE); return; } } } egl_pbuffer_surface_t::~egl_pbuffer_surface_t() { free(pbuffer.data); } EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl) { gl->rasterizer.procs.colorBuffer(gl, &pbuffer); if (depth.data != gl->rasterizer.state.buffers.depth.data) gl->rasterizer.procs.depthBuffer(gl, &depth); return EGL_TRUE; } EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl) { gl->rasterizer.procs.readBuffer(gl, &pbuffer); return EGL_TRUE; } // ---------------------------------------------------------------------------- struct config_pair_t { GLint key; GLint value; }; struct configs_t { const config_pair_t* array; int size; }; struct config_management_t { GLint key; bool (*match)(GLint reqValue, GLint confValue); static bool atLeast(GLint reqValue, GLint confValue) { return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue); } static bool exact(GLint reqValue, GLint confValue) { return (reqValue == EGL_DONT_CARE) || (confValue == reqValue); } static bool mask(GLint reqValue, GLint confValue) { return (confValue & reqValue) == reqValue; } }; // ---------------------------------------------------------------------------- #define VERSION_MAJOR 1 #define VERSION_MINOR 2 static char const * const gVendorString = "Google Inc."; static char const * const gVersionString = "1.2 Android Driver"; static char const * const gClientApiString = "OpenGL ES"; static char const * const gExtensionsString = ""; // ---------------------------------------------------------------------------- struct extention_map_t { const char * const name; __eglMustCastToProperFunctionPointerType address; }; static const extention_map_t gExtentionMap[] = { { "glDrawTexsOES", (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES }, { "glDrawTexiOES", (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES }, { "glDrawTexfOES", (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES }, { "glDrawTexxOES", (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES }, { "glDrawTexsvOES", (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES }, { "glDrawTexivOES", (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES }, { "glDrawTexfvOES", (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES }, { "glDrawTexxvOES", (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES }, { "glQueryMatrixxOES", (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES }, { "glClipPlanef", (__eglMustCastToProperFunctionPointerType)&glClipPlanef }, { "glClipPlanex", (__eglMustCastToProperFunctionPointerType)&glClipPlanex }, { "glBindBuffer", (__eglMustCastToProperFunctionPointerType)&glBindBuffer }, { "glBufferData", (__eglMustCastToProperFunctionPointerType)&glBufferData }, { "glBufferSubData", (__eglMustCastToProperFunctionPointerType)&glBufferSubData }, { "glDeleteBuffers", (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers }, { "glGenBuffers", (__eglMustCastToProperFunctionPointerType)&glGenBuffers }, }; /* * In the lists below, attributes names MUST be sorted. * Additionally, all configs must be sorted according to * the EGL specification. */ static config_pair_t const config_base_attribute_list[] = { { EGL_STENCIL_SIZE, 0 }, { EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG }, { EGL_LEVEL, 0 }, { EGL_MAX_PBUFFER_HEIGHT, GGL_MAX_VIEWPORT_DIMS }, { EGL_MAX_PBUFFER_PIXELS, GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS }, { EGL_MAX_PBUFFER_WIDTH, GGL_MAX_VIEWPORT_DIMS }, { EGL_NATIVE_RENDERABLE, EGL_TRUE }, { EGL_NATIVE_VISUAL_ID, 0 }, { EGL_NATIVE_VISUAL_TYPE, GGL_PIXEL_FORMAT_RGB_565 }, { EGL_SAMPLES, 0 }, { EGL_SAMPLE_BUFFERS, 0 }, { EGL_TRANSPARENT_TYPE, EGL_NONE }, { EGL_TRANSPARENT_BLUE_VALUE, 0 }, { EGL_TRANSPARENT_GREEN_VALUE, 0 }, { EGL_TRANSPARENT_RED_VALUE, 0 }, { EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE }, { EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE }, { EGL_MIN_SWAP_INTERVAL, 1 }, { EGL_MAX_SWAP_INTERVAL, 4 }, }; // These configs can override the base attribute list // NOTE: when adding a config here, don't forget to update eglCreate*Surface() static config_pair_t const config_0_attribute_list[] = { { EGL_BUFFER_SIZE, 16 }, { EGL_ALPHA_SIZE, 0 }, { EGL_BLUE_SIZE, 5 }, { EGL_GREEN_SIZE, 6 }, { EGL_RED_SIZE, 5 }, { EGL_DEPTH_SIZE, 0 }, { EGL_CONFIG_ID, 0 }, { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, }; static config_pair_t const config_1_attribute_list[] = { { EGL_BUFFER_SIZE, 16 }, { EGL_ALPHA_SIZE, 0 }, { EGL_BLUE_SIZE, 5 }, { EGL_GREEN_SIZE, 6 }, { EGL_RED_SIZE, 5 }, { EGL_DEPTH_SIZE, 16 }, { EGL_CONFIG_ID, 1 }, { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, }; static config_pair_t const config_2_attribute_list[] = { { EGL_BUFFER_SIZE, 32 }, { EGL_ALPHA_SIZE, 8 }, { EGL_BLUE_SIZE, 8 }, { EGL_GREEN_SIZE, 8 }, { EGL_RED_SIZE, 8 }, { EGL_DEPTH_SIZE, 0 }, { EGL_CONFIG_ID, 2 }, { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, }; static config_pair_t const config_3_attribute_list[] = { { EGL_BUFFER_SIZE, 32 }, { EGL_ALPHA_SIZE, 8 }, { EGL_BLUE_SIZE, 8 }, { EGL_GREEN_SIZE, 8 }, { EGL_RED_SIZE, 8 }, { EGL_DEPTH_SIZE, 16 }, { EGL_CONFIG_ID, 3 }, { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, }; static config_pair_t const config_4_attribute_list[] = { { EGL_BUFFER_SIZE, 8 }, { EGL_ALPHA_SIZE, 8 }, { EGL_BLUE_SIZE, 0 }, { EGL_GREEN_SIZE, 0 }, { EGL_RED_SIZE, 0 }, { EGL_DEPTH_SIZE, 0 }, { EGL_CONFIG_ID, 4 }, { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, }; static config_pair_t const config_5_attribute_list[] = { { EGL_BUFFER_SIZE, 8 }, { EGL_ALPHA_SIZE, 8 }, { EGL_BLUE_SIZE, 0 }, { EGL_GREEN_SIZE, 0 }, { EGL_RED_SIZE, 0 }, { EGL_DEPTH_SIZE, 16 }, { EGL_CONFIG_ID, 5 }, { EGL_SURFACE_TYPE, EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT }, }; static configs_t const gConfigs[] = { { config_0_attribute_list, NELEM(config_0_attribute_list) }, { config_1_attribute_list, NELEM(config_1_attribute_list) }, { config_2_attribute_list, NELEM(config_2_attribute_list) }, { config_3_attribute_list, NELEM(config_3_attribute_list) }, { config_4_attribute_list, NELEM(config_4_attribute_list) }, { config_5_attribute_list, NELEM(config_5_attribute_list) }, }; static config_management_t const gConfigManagement[] = { { EGL_BUFFER_SIZE, config_management_t::atLeast }, { EGL_ALPHA_SIZE, config_management_t::atLeast }, { EGL_BLUE_SIZE, config_management_t::atLeast }, { EGL_GREEN_SIZE, config_management_t::atLeast }, { EGL_RED_SIZE, config_management_t::atLeast }, { EGL_DEPTH_SIZE, config_management_t::atLeast }, { EGL_STENCIL_SIZE, config_management_t::atLeast }, { EGL_CONFIG_CAVEAT, config_management_t::exact }, { EGL_CONFIG_ID, config_management_t::exact }, { EGL_LEVEL, config_management_t::exact }, { EGL_MAX_PBUFFER_HEIGHT, config_management_t::exact }, { EGL_MAX_PBUFFER_PIXELS, config_management_t::exact }, { EGL_MAX_PBUFFER_WIDTH, config_management_t::exact }, { EGL_NATIVE_RENDERABLE, config_management_t::exact }, { EGL_NATIVE_VISUAL_ID, config_management_t::exact }, { EGL_NATIVE_VISUAL_TYPE, config_management_t::exact }, { EGL_SAMPLES, config_management_t::exact }, { EGL_SAMPLE_BUFFERS, config_management_t::exact }, { EGL_SURFACE_TYPE, config_management_t::mask }, { EGL_TRANSPARENT_TYPE, config_management_t::exact }, { EGL_TRANSPARENT_BLUE_VALUE, config_management_t::exact }, { EGL_TRANSPARENT_GREEN_VALUE, config_management_t::exact }, { EGL_TRANSPARENT_RED_VALUE, config_management_t::exact }, { EGL_BIND_TO_TEXTURE_RGBA, config_management_t::exact }, { EGL_BIND_TO_TEXTURE_RGB, config_management_t::exact }, { EGL_MIN_SWAP_INTERVAL, config_management_t::exact }, { EGL_MAX_SWAP_INTERVAL, config_management_t::exact }, }; static config_pair_t const config_defaults[] = { { EGL_SURFACE_TYPE, EGL_WINDOW_BIT }, }; // ---------------------------------------------------------------------------- template<typename T> static int binarySearch(T const sortedArray[], int first, int last, EGLint key) { while (first <= last) { int mid = (first + last) / 2; if (key > sortedArray[mid].key) { first = mid + 1; } else if (key < sortedArray[mid].key) { last = mid - 1; } else { return mid; } } return -1; } static int isAttributeMatching(int i, EGLint attr, EGLint val) { // look for the attribute in all of our configs config_pair_t const* configFound = gConfigs[i].array; int index = binarySearch<config_pair_t>( gConfigs[i].array, 0, gConfigs[i].size-1, attr); if (index < 0) { configFound = config_base_attribute_list; index = binarySearch<config_pair_t>( config_base_attribute_list, 0, NELEM(config_base_attribute_list)-1, attr); } if (index >= 0) { // attribute found, check if this config could match int cfgMgtIndex = binarySearch<config_management_t>( gConfigManagement, 0, NELEM(gConfigManagement)-1, attr); if (index >= 0) { bool match = gConfigManagement[cfgMgtIndex].match( val, configFound[index].value); if (match) { // this config matches return 1; } } else { // attribute not found. this should NEVER happen. } } else { // error, this attribute doesn't exist } return 0; } static int makeCurrent(ogles_context_t* gl) { ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific(); if (gl) { egl_context_t* c = egl_context_t::context(gl); if (c->flags & egl_context_t::IS_CURRENT) { if (current != gl) { // it is an error to set a context current, if it's already // current to another thread return -1; } } else { if (current) { // mark the current context as not current, and flush glFlush(); egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT; } } if (!(c->flags & egl_context_t::IS_CURRENT)) { // The context is not current, make it current! setGlThreadSpecific(gl); c->flags |= egl_context_t::IS_CURRENT; } } else { if (current) { // mark the current context as not current, and flush glFlush(); egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT; } // this thread has no context attached to it setGlThreadSpecific(0); } return 0; } static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value) { size_t numConfigs = NELEM(gConfigs); int index = (int)config; if (uint32_t(index) >= numConfigs) return setError(EGL_BAD_CONFIG, EGL_FALSE); int attrIndex; attrIndex = binarySearch<config_pair_t>( gConfigs[index].array, 0, gConfigs[index].size-1, attribute); if (attrIndex>=0) { *value = gConfigs[index].array[attrIndex].value; return EGL_TRUE; } attrIndex = binarySearch<config_pair_t>( config_base_attribute_list, 0, NELEM(config_base_attribute_list)-1, attribute); if (attrIndex>=0) { *value = config_base_attribute_list[attrIndex].value; return EGL_TRUE; } return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE); } static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); if (window == 0) return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); EGLint surfaceType; if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE) return EGL_FALSE; if (!(surfaceType & EGL_WINDOW_BIT)) return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); EGLint configID; if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE) return EGL_FALSE; int32_t depthFormat; int32_t pixelFormat; switch(configID) { case 0: pixelFormat = GGL_PIXEL_FORMAT_RGB_565; depthFormat = 0; break; case 1: pixelFormat = GGL_PIXEL_FORMAT_RGB_565; depthFormat = GGL_PIXEL_FORMAT_Z_16; break; case 2: pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; depthFormat = 0; break; case 3: pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; depthFormat = GGL_PIXEL_FORMAT_Z_16; break; case 4: pixelFormat = GGL_PIXEL_FORMAT_A_8; depthFormat = 0; break; case 5: pixelFormat = GGL_PIXEL_FORMAT_A_8; depthFormat = GGL_PIXEL_FORMAT_Z_16; break; default: return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); } // FIXME: we don't have access to the pixelFormat here just yet. // (it's possible that the surface is not fully initialized) // maybe this should be done after the page-flip //if (EGLint(info.format) != pixelFormat) // return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); egl_surface_t* surface = new egl_window_surface_t(dpy, config, depthFormat, static_cast<egl_native_window_t*>(window)); if (!surface->isValid()) { // there was a problem in the ctor, the error // flag has been set. delete surface; surface = 0; } return surface; } static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); if (pixmap == 0) return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); EGLint surfaceType; if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE) return EGL_FALSE; if (!(surfaceType & EGL_PIXMAP_BIT)) return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); EGLint configID; if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE) return EGL_FALSE; int32_t depthFormat; int32_t pixelFormat; switch(configID) { case 0: pixelFormat = GGL_PIXEL_FORMAT_RGB_565; depthFormat = 0; break; case 1: pixelFormat = GGL_PIXEL_FORMAT_RGB_565; depthFormat = GGL_PIXEL_FORMAT_Z_16; break; case 2: pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; depthFormat = 0; break; case 3: pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; depthFormat = GGL_PIXEL_FORMAT_Z_16; break; case 4: pixelFormat = GGL_PIXEL_FORMAT_A_8; depthFormat = 0; break; case 5: pixelFormat = GGL_PIXEL_FORMAT_A_8; depthFormat = GGL_PIXEL_FORMAT_Z_16; break; default: return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); } if (pixmap->format != pixelFormat) return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); egl_surface_t* surface = new egl_pixmap_surface_t(dpy, config, depthFormat, static_cast<egl_native_pixmap_t*>(pixmap)); if (!surface->isValid()) { // there was a problem in the ctor, the error // flag has been set. delete surface; surface = 0; } return surface; } static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); EGLint surfaceType; if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE) return EGL_FALSE; if (!(surfaceType & EGL_PBUFFER_BIT)) return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); EGLint configID; if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE) return EGL_FALSE; int32_t depthFormat; int32_t pixelFormat; switch(configID) { case 0: pixelFormat = GGL_PIXEL_FORMAT_RGB_565; depthFormat = 0; break; case 1: pixelFormat = GGL_PIXEL_FORMAT_RGB_565; depthFormat = GGL_PIXEL_FORMAT_Z_16; break; case 2: pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; depthFormat = 0; break; case 3: pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; depthFormat = GGL_PIXEL_FORMAT_Z_16; break; case 4: pixelFormat = GGL_PIXEL_FORMAT_A_8; depthFormat = 0; break; case 5: pixelFormat = GGL_PIXEL_FORMAT_A_8; depthFormat = GGL_PIXEL_FORMAT_Z_16; break; default: return setError(EGL_BAD_MATCH, EGL_NO_SURFACE); } int32_t w = 0; int32_t h = 0; while (attrib_list[0]) { if (attrib_list[0] == EGL_WIDTH) w = attrib_list[1]; if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1]; attrib_list+=2; } egl_surface_t* surface = new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat); if (!surface->isValid()) { // there was a problem in the ctor, the error // flag has been set. delete surface; surface = 0; } return surface; } // ---------------------------------------------------------------------------- }; // namespace android // ---------------------------------------------------------------------------- using namespace android; // ---------------------------------------------------------------------------- // Initialization // ---------------------------------------------------------------------------- EGLDisplay eglGetDisplay(NativeDisplayType display) { #ifndef HAVE_ANDROID_OS // this just needs to be done once if (gGLKey == -1) { pthread_mutex_lock(&gInitMutex); if (gGLKey == -1) pthread_key_create(&gGLKey, NULL); pthread_mutex_unlock(&gInitMutex); } #endif if (display == EGL_DEFAULT_DISPLAY) { EGLDisplay dpy = (EGLDisplay)1; egl_display_t& d = egl_display_t::get_display(dpy); d.type = display; return dpy; } return EGL_NO_DISPLAY; } EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_FALSE); EGLBoolean res = EGL_TRUE; egl_display_t& d = egl_display_t::get_display(dpy); if (android_atomic_inc(&d.initialized) == 0) { // initialize stuff here if needed //pthread_mutex_lock(&gInitMutex); //pthread_mutex_unlock(&gInitMutex); } if (res == EGL_TRUE) { if (major != NULL) *major = VERSION_MAJOR; if (minor != NULL) *minor = VERSION_MINOR; } return res; } EGLBoolean eglTerminate(EGLDisplay dpy) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_FALSE); EGLBoolean res = EGL_TRUE; egl_display_t& d = egl_display_t::get_display(dpy); if (android_atomic_dec(&d.initialized) == 1) { // TODO: destroy all resources (surfaces, contexts, etc...) //pthread_mutex_lock(&gInitMutex); //pthread_mutex_unlock(&gInitMutex); } return res; } // ---------------------------------------------------------------------------- // configuration // ---------------------------------------------------------------------------- EGLBoolean eglGetConfigs( EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_FALSE); GLint numConfigs = NELEM(gConfigs); if (!configs) { *num_config = numConfigs; return EGL_TRUE; } GLint i; for (i=0 ; i<numConfigs && i<config_size ; i++) { *configs++ = (EGLConfig)i; } *num_config = i; return EGL_TRUE; } EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_FALSE); if (ggl_unlikely(num_config==0)) { return setError(EGL_BAD_PARAMETER, EGL_FALSE); } if (ggl_unlikely(attrib_list==0)) { *num_config = 0; return EGL_TRUE; } int numAttributes = 0; int numConfigs = NELEM(gConfigs); uint32_t possibleMatch = (1<<numConfigs)-1; while(possibleMatch && *attrib_list != EGL_NONE) { numAttributes++; EGLint attr = *attrib_list++; EGLint val = *attrib_list++; for (int i=0 ; i<numConfigs ; i++) { if (!(possibleMatch & (1<<i))) continue; if (isAttributeMatching(i, attr, val) == 0) { possibleMatch &= ~(1<<i); } } } // now, handle the attributes which have a useful default value for (size_t j=0 ; j<NELEM(config_defaults) ; j++) { // see if this attribute was specified, if not apply its // default value if (binarySearch<config_pair_t>( (config_pair_t const*)attrib_list, 0, numAttributes-1, config_defaults[j].key) < 0) { for (int i=0 ; i<numConfigs ; i++) { if (!(possibleMatch & (1<<i))) continue; if (isAttributeMatching(i, config_defaults[j].key, config_defaults[j].value) == 0) { possibleMatch &= ~(1<<i); } } } } // return the configurations found int n=0; if (possibleMatch) { if (configs) { for (int i=0 ; config_size && i<numConfigs ; i++) { if (possibleMatch & (1<<i)) { *configs++ = (EGLConfig)i; config_size--; n++; } } } else { for (int i=0 ; i<numConfigs ; i++) { if (possibleMatch & (1<<i)) { n++; } } } } *num_config = n; return EGL_TRUE; } EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_FALSE); return getConfigAttrib(dpy, config, attribute, value); } // ---------------------------------------------------------------------------- // surfaces // ---------------------------------------------------------------------------- EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list) { return createWindowSurface(dpy, config, window, attrib_list); } EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list) { return createPixmapSurface(dpy, config, pixmap, attrib_list); } EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) { return createPbufferSurface(dpy, config, attrib_list); } EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_FALSE); if (eglSurface != EGL_NO_SURFACE) { egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) ); if (surface->magic != egl_surface_t::MAGIC) return setError(EGL_BAD_SURFACE, EGL_FALSE); if (surface->dpy != dpy) return setError(EGL_BAD_DISPLAY, EGL_FALSE); delete surface; } return EGL_TRUE; } EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface, EGLint attribute, EGLint *value) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_FALSE); egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface); if (surface->dpy != dpy) return setError(EGL_BAD_DISPLAY, EGL_FALSE); EGLBoolean ret = EGL_TRUE; switch (attribute) { case EGL_CONFIG_ID: ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value); break; case EGL_WIDTH: *value = surface->getWidth(); break; case EGL_HEIGHT: *value = surface->getHeight(); break; case EGL_LARGEST_PBUFFER: // not modified for a window or pixmap surface break; case EGL_TEXTURE_FORMAT: *value = EGL_NO_TEXTURE; break; case EGL_TEXTURE_TARGET: *value = EGL_NO_TEXTURE; break; case EGL_MIPMAP_TEXTURE: *value = EGL_FALSE; break; case EGL_MIPMAP_LEVEL: *value = 0; break; case EGL_RENDER_BUFFER: // TODO: return the real RENDER_BUFFER here *value = EGL_BACK_BUFFER; break; case EGL_HORIZONTAL_RESOLUTION: // pixel/mm * EGL_DISPLAY_SCALING *value = surface->getHorizontalResolution(); break; case EGL_VERTICAL_RESOLUTION: // pixel/mm * EGL_DISPLAY_SCALING *value = surface->getVerticalResolution(); break; case EGL_PIXEL_ASPECT_RATIO: { // w/h * EGL_DISPLAY_SCALING int wr = surface->getHorizontalResolution(); int hr = surface->getVerticalResolution(); *value = (wr * EGL_DISPLAY_SCALING) / hr; } break; case EGL_SWAP_BEHAVIOR: *value = surface->getSwapBehavior(); break; default: ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE); } return ret; } EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); ogles_context_t* gl = ogles_init(sizeof(egl_context_t)); if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT); egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base); c->flags = egl_context_t::NEVER_CURRENT; c->dpy = dpy; c->config = config; c->read = 0; c->draw = 0; return (EGLContext)gl; } EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_FALSE); egl_context_t* c = egl_context_t::context(ctx); if (c->flags & egl_context_t::IS_CURRENT) setGlThreadSpecific(0); ogles_uninit((ogles_context_t*)ctx); return EGL_TRUE; } EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_FALSE); if (draw) { egl_surface_t* s = (egl_surface_t*)draw; if (s->dpy != dpy) return setError(EGL_BAD_DISPLAY, EGL_FALSE); // TODO: check that draw and read are compatible with the context } EGLContext current_ctx = EGL_NO_CONTEXT; if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT)) return setError(EGL_BAD_MATCH, EGL_FALSE); if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT)) return setError(EGL_BAD_MATCH, EGL_FALSE); if (ctx == EGL_NO_CONTEXT) { // if we're detaching, we need the current context current_ctx = (EGLContext)getGlThreadSpecific(); } else { egl_context_t* c = egl_context_t::context(ctx); egl_surface_t* d = (egl_surface_t*)draw; egl_surface_t* r = (egl_surface_t*)read; if ((d && d->ctx && d->ctx != ctx) || (r && r->ctx && r->ctx != ctx)) { // once of the surface is bound to a context in another thread return setError(EGL_BAD_ACCESS, EGL_FALSE); } } // TODO: call connect / disconnect on the surface ogles_context_t* gl = (ogles_context_t*)ctx; if (makeCurrent(gl) == 0) { if (ctx) { egl_context_t* c = egl_context_t::context(ctx); egl_surface_t* d = (egl_surface_t*)draw; egl_surface_t* r = (egl_surface_t*)read; c->read = read; c->draw = draw; if (c->flags & egl_context_t::NEVER_CURRENT) { c->flags &= ~egl_context_t::NEVER_CURRENT; GLint w = 0; GLint h = 0; if (draw) { w = d->getWidth(); h = d->getHeight(); } ogles_surfaceport(gl, 0, 0); ogles_viewport(gl, 0, 0, w, h); ogles_scissor(gl, 0, 0, w, h); } if (d) { d->ctx = ctx; d->bindDrawSurface(gl); } if (r) { r->ctx = ctx; r->bindReadSurface(gl); } } else { // if surfaces were bound to the context bound to this thread // mark then as unbound. if (current_ctx) { egl_context_t* c = egl_context_t::context(current_ctx); egl_surface_t* d = (egl_surface_t*)c->draw; egl_surface_t* r = (egl_surface_t*)c->read; if (d) d->ctx = EGL_NO_CONTEXT; if (r) r->ctx = EGL_NO_CONTEXT; } } return EGL_TRUE; } return setError(EGL_BAD_ACCESS, EGL_FALSE); } EGLContext eglGetCurrentContext(void) { // eglGetCurrentContext returns the current EGL rendering context, // as specified by eglMakeCurrent. If no context is current, // EGL_NO_CONTEXT is returned. return (EGLContext)getGlThreadSpecific(); } EGLSurface eglGetCurrentSurface(EGLint readdraw) { // eglGetCurrentSurface returns the read or draw surface attached // to the current EGL rendering context, as specified by eglMakeCurrent. // If no context is current, EGL_NO_SURFACE is returned. EGLContext ctx = (EGLContext)getGlThreadSpecific(); if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE; egl_context_t* c = egl_context_t::context(ctx); if (readdraw == EGL_READ) { return c->read; } else if (readdraw == EGL_DRAW) { return c->draw; } return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE); } EGLDisplay eglGetCurrentDisplay(void) { // eglGetCurrentDisplay returns the current EGL display connection // for the current EGL rendering context, as specified by eglMakeCurrent. // If no context is current, EGL_NO_DISPLAY is returned. EGLContext ctx = (EGLContext)getGlThreadSpecific(); if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY; egl_context_t* c = egl_context_t::context(ctx); return c->dpy; } EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_FALSE); egl_context_t* c = egl_context_t::context(ctx); switch (attribute) { case EGL_CONFIG_ID: // Returns the ID of the EGL frame buffer configuration with // respect to which the context was created return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value); } return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE); } EGLBoolean eglWaitGL(void) { return EGL_TRUE; } EGLBoolean eglWaitNative(EGLint engine) { return EGL_TRUE; } EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_FALSE); egl_surface_t* d = static_cast<egl_surface_t*>(draw); if (d->dpy != dpy) return setError(EGL_BAD_DISPLAY, EGL_FALSE); // post the surface d->swapBuffers(); // if it's bound to a context, update the buffer if (d->ctx != EGL_NO_CONTEXT) { d->bindDrawSurface((ogles_context_t*)d->ctx); // if this surface is also the read surface of the context // it is bound to, make sure to update the read buffer as well. // The EGL spec is a little unclear about this. egl_context_t* c = egl_context_t::context(d->ctx); if (c->read == draw) { d->bindReadSurface((ogles_context_t*)d->ctx); } } return EGL_TRUE; } EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface, NativePixmapType target) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_FALSE); // TODO: eglCopyBuffers() return EGL_FALSE; } EGLint eglGetError(void) { return getError(); } const char* eglQueryString(EGLDisplay dpy, EGLint name) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, (const char*)0); switch (name) { case EGL_VENDOR: return gVendorString; case EGL_VERSION: return gVersionString; case EGL_EXTENSIONS: return gExtensionsString; case EGL_CLIENT_APIS: return gClientApiString; } return setError(EGL_BAD_PARAMETER, (const char *)0); } // ---------------------------------------------------------------------------- // EGL 1.1 // ---------------------------------------------------------------------------- EGLBoolean eglSurfaceAttrib( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_FALSE); // TODO: eglSurfaceAttrib() return setError(EGL_BAD_PARAMETER, EGL_FALSE); } EGLBoolean eglBindTexImage( EGLDisplay dpy, EGLSurface surface, EGLint buffer) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_FALSE); // TODO: eglBindTexImage() return setError(EGL_BAD_PARAMETER, EGL_FALSE); } EGLBoolean eglReleaseTexImage( EGLDisplay dpy, EGLSurface surface, EGLint buffer) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_FALSE); // TODO: eglReleaseTexImage() return setError(EGL_BAD_PARAMETER, EGL_FALSE); } EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_FALSE); // TODO: eglSwapInterval() return setError(EGL_BAD_PARAMETER, EGL_FALSE); } // ---------------------------------------------------------------------------- // EGL 1.2 // ---------------------------------------------------------------------------- EGLBoolean eglBindAPI(EGLenum api) { if (api != EGL_OPENGL_ES_API) return setError(EGL_BAD_PARAMETER, EGL_FALSE); return EGL_TRUE; } EGLenum eglQueryAPI(void) { return EGL_OPENGL_ES_API; } EGLBoolean eglWaitClient(void) { glFinish(); return EGL_TRUE; } EGLBoolean eglReleaseThread(void) { // TODO: eglReleaseThread() return EGL_TRUE; } EGLSurface eglCreatePbufferFromClientBuffer( EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list) { if (egl_display_t::is_valid(dpy) == EGL_FALSE) return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE); // TODO: eglCreatePbufferFromClientBuffer() return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE); } // ---------------------------------------------------------------------------- // Android extensions // ---------------------------------------------------------------------------- void (*eglGetProcAddress (const char *procname))() { extention_map_t const * const map = gExtentionMap; for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) { if (!strcmp(procname, map[i].name)) { return map[i].address; } } return NULL; }