# this is now the default FreeType build for Android
#
ifndef USE_FREETYPE
USE_FREETYPE := 2.3.9
endif
ifeq ($(USE_FREETYPE),2.3.9)
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
# compile in ARM mode, since the glyph loader/renderer is a hotspot
# when loading complex pages in the browser
#
LOCAL_ARM_MODE := arm
LOCAL_SRC_FILES:= \
src/base/ftbbox.c \
src/base/ftbitmap.c \
src/base/ftglyph.c \
src/base/ftstroke.c \
src/base/ftxf86.c \
src/base/ftbase.c \
src/base/ftsystem.c \
src/base/ftinit.c \
src/base/ftgasp.c \
src/raster/raster.c \
src/sfnt/sfnt.c \
src/smooth/smooth.c \
src/autofit/autofit.c \
src/truetype/truetype.c \
src/cff/cff.c \
src/psnames/psnames.c \
src/pshinter/pshinter.c
LOCAL_C_INCLUDES += \
$(LOCAL_PATH)/builds \
$(LOCAL_PATH)/include
LOCAL_CFLAGS += -W -Wall
LOCAL_CFLAGS += -fPIC -DPIC
LOCAL_CFLAGS += "-DDARWIN_NO_CARBON"
LOCAL_CFLAGS += "-DFT2_BUILD_LIBRARY"
# enable the FreeType internal memory debugger in the simulator
# you need to define the FT2_DEBUG_MEMORY environment variable
# when running the program to activate it. It will dump memory
# statistics when FT_Done_FreeType is called
#
ifeq ($(TARGET_SIMULATOR),true)
LOCAL_CFLAGS += "-DFT_DEBUG_MEMORY"
endif
# the following activates the new experimental auto-hinter
# one that should create less problems with a wide variety
# of glyphs, including our double-decker "g"
#LOCAL_CFLAGS += -DFT_OPTION_AUTOFIT2
# the following is for testing only, and should not be used in final builds
# of the product
#LOCAL_CFLAGS += "-DTT_CONFIG_OPTION_BYTECODE_INTERPRETER"
LOCAL_CFLAGS += -O2
LOCAL_MODULE:= libft2
include $(BUILD_STATIC_LIBRARY)
endif