/*
* This file is part of the WebKit project.
*
* Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
* (C) 2006 Apple Computer Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#if ENABLE(SVG)
#include "RenderSVGTSpan.h"
#include "FloatQuad.h"
#include "RenderBlock.h"
#include "SVGInlineTextBox.h"
#include "SVGRootInlineBox.h"
namespace WebCore {
RenderSVGTSpan::RenderSVGTSpan(Node* n)
: RenderSVGInline(n)
{
}
void RenderSVGTSpan::absoluteRects(Vector<IntRect>& rects, int, int, bool)
{
InlineRunBox* firstBox = firstLineBox();
SVGRootInlineBox* rootBox = firstBox ? static_cast<SVGInlineTextBox*>(firstBox)->svgRootInlineBox() : 0;
RenderBox* object = rootBox ? rootBox->block() : 0;
if (!object)
return;
int xRef = object->x() + x();
int yRef = object->y() + y();
for (InlineRunBox* curr = firstBox; curr; curr = curr->nextLineBox()) {
FloatRect rect(xRef + curr->xPos(), yRef + curr->yPos(), curr->width(), curr->height());
// FIXME: broken with CSS transforms
rects.append(enclosingIntRect(absoluteTransform().mapRect(rect)));
}
}
void RenderSVGTSpan::absoluteQuads(Vector<FloatQuad>& quads, bool)
{
InlineRunBox* firstBox = firstLineBox();
SVGRootInlineBox* rootBox = firstBox ? static_cast<SVGInlineTextBox*>(firstBox)->svgRootInlineBox() : 0;
RenderBox* object = rootBox ? rootBox->block() : 0;
if (!object)
return;
int xRef = object->x() + x();
int yRef = object->y() + y();
for (InlineRunBox* curr = firstBox; curr; curr = curr->nextLineBox()) {
FloatRect rect(xRef + curr->xPos(), yRef + curr->yPos(), curr->width(), curr->height());
// FIXME: broken with CSS transforms
quads.append(absoluteTransform().mapRect(rect));
}
}
}
#endif // ENABLE(SVG)