/**
* Copyright (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#if ENABLE(WML)
#include "WMLInsertedLegendElement.h"
#include "RenderLegend.h"
namespace WebCore {
WMLInsertedLegendElement::WMLInsertedLegendElement(const QualifiedName& tagName, Document* doc)
: WMLElement(tagName, doc)
{
}
WMLInsertedLegendElement::~WMLInsertedLegendElement()
{
}
RenderObject* WMLInsertedLegendElement::createRenderer(RenderArena* arena, RenderStyle*)
{
return new (arena) RenderLegend(this);
}
}
#endif