/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "array-inl.h" #include "array-alloc-inl.h" #include "base/utils.h" #include "class-inl.h" #include "class.h" #include "class_linker-inl.h" #include "class_root.h" #include "common_throws.h" #include "dex/dex_file-inl.h" #include "gc/accounting/card_table-inl.h" #include "handle_scope-inl.h" #include "object-inl.h" #include "object_array-alloc-inl.h" #include "object_array-inl.h" #include "thread.h" namespace art { namespace mirror { using android::base::StringPrintf; // Create a multi-dimensional array of Objects or primitive types. // // We have to generate the names for X[], X[][], X[][][], and so on. The // easiest way to deal with that is to create the full name once and then // subtract pieces off. Besides, we want to start with the outermost // piece and work our way in. // Recursively create an array with multiple dimensions. Elements may be // Objects or primitive types. static ObjPtr<Array> RecursiveCreateMultiArray(Thread* self, Handle<Class> array_class, int current_dimension, Handle<mirror::IntArray> dimensions) REQUIRES_SHARED(Locks::mutator_lock_) { int32_t array_length = dimensions->Get(current_dimension); StackHandleScope<2> hs(self); Handle<mirror::Class> h_component_type(hs.NewHandle(array_class->GetComponentType())); size_t component_size_shift = h_component_type->GetPrimitiveTypeSizeShift(); gc::AllocatorType allocator_type = Runtime::Current()->GetHeap()->GetCurrentAllocator(); Handle<Array> new_array(hs.NewHandle(Array::Alloc<true>( self, array_class.Get(), array_length, component_size_shift, allocator_type))); if (UNLIKELY(new_array == nullptr)) { CHECK(self->IsExceptionPending()); return nullptr; } if (current_dimension + 1 < dimensions->GetLength()) { // Create a new sub-array in every element of the array. for (int32_t i = 0; i < array_length; i++) { ObjPtr<Array> sub_array = RecursiveCreateMultiArray(self, h_component_type, current_dimension + 1, dimensions); if (UNLIKELY(sub_array == nullptr)) { CHECK(self->IsExceptionPending()); return nullptr; } // Use non-transactional mode without check. new_array->AsObjectArray<Array>()->Set<false, false>(i, sub_array); } } return new_array.Get(); } ObjPtr<Array> Array::CreateMultiArray(Thread* self, Handle<Class> element_class, Handle<IntArray> dimensions) { // Verify dimensions. // // The caller is responsible for verifying that "dimArray" is non-null // and has a length > 0 and <= 255. int num_dimensions = dimensions->GetLength(); DCHECK_GT(num_dimensions, 0); DCHECK_LE(num_dimensions, 255); for (int i = 0; i < num_dimensions; i++) { int dimension = dimensions->Get(i); if (UNLIKELY(dimension < 0)) { ThrowNegativeArraySizeException(StringPrintf("Dimension %d: %d", i, dimension).c_str()); return nullptr; } } // Find/generate the array class. ClassLinker* class_linker = Runtime::Current()->GetClassLinker(); StackHandleScope<1> hs(self); MutableHandle<mirror::Class> array_class( hs.NewHandle(class_linker->FindArrayClass(self, element_class.Get()))); if (UNLIKELY(array_class == nullptr)) { CHECK(self->IsExceptionPending()); return nullptr; } for (int32_t i = 1; i < dimensions->GetLength(); ++i) { array_class.Assign(class_linker->FindArrayClass(self, array_class.Get())); if (UNLIKELY(array_class == nullptr)) { CHECK(self->IsExceptionPending()); return nullptr; } } // Create the array. ObjPtr<Array> new_array = RecursiveCreateMultiArray(self, array_class, 0, dimensions); if (UNLIKELY(new_array == nullptr)) { CHECK(self->IsExceptionPending()); } return new_array.Ptr(); } template<typename T> ObjPtr<PrimitiveArray<T>> PrimitiveArray<T>::Alloc(Thread* self, size_t length) { gc::AllocatorType allocator_type = Runtime::Current()->GetHeap()->GetCurrentAllocator(); ObjPtr<Array> raw_array = Array::Alloc<true>(self, GetClassRoot<PrimitiveArray<T>>(), length, ComponentSizeShiftWidth(sizeof(T)), allocator_type); return ObjPtr<PrimitiveArray<T>>::DownCast(raw_array); } void Array::ThrowArrayIndexOutOfBoundsException(int32_t index) { art::ThrowArrayIndexOutOfBoundsException(index, GetLength()); } void Array::ThrowArrayStoreException(ObjPtr<Object> object) { art::ThrowArrayStoreException(object->GetClass(), this->GetClass()); } ObjPtr<Array> Array::CopyOf(Thread* self, int32_t new_length) { ObjPtr<Class> klass = GetClass(); CHECK(klass->IsPrimitiveArray()) << "Will miss write barriers"; DCHECK_GE(new_length, 0); // We may get copied by a compacting GC. StackHandleScope<1> hs(self); auto h_this(hs.NewHandle(this)); auto* heap = Runtime::Current()->GetHeap(); gc::AllocatorType allocator_type = heap->IsMovableObject(this) ? heap->GetCurrentAllocator() : heap->GetCurrentNonMovingAllocator(); const auto component_size = klass->GetComponentSize(); const auto component_shift = klass->GetComponentSizeShift(); ObjPtr<Array> new_array = Alloc<true>(self, klass, new_length, component_shift, allocator_type); // Invalidates klass. if (LIKELY(new_array != nullptr)) { memcpy(new_array->GetRawData(component_size, 0), h_this->GetRawData(component_size, 0), std::min(h_this->GetLength(), new_length) << component_shift); } return new_array; } // Explicitly instantiate all the primitive array types. template class PrimitiveArray<uint8_t>; // BooleanArray template class PrimitiveArray<int8_t>; // ByteArray template class PrimitiveArray<uint16_t>; // CharArray template class PrimitiveArray<double>; // DoubleArray template class PrimitiveArray<float>; // FloatArray template class PrimitiveArray<int32_t>; // IntArray template class PrimitiveArray<int64_t>; // LongArray template class PrimitiveArray<int16_t>; // ShortArray } // namespace mirror } // namespace art