/**************************************************************************** **************************************************************************** *** *** This header was automatically generated from a Linux kernel header *** of the same name, to make information necessary for userspace to *** call into the kernel available to libc. It contains only constants, *** structures, and macros generated from the original header, and thus, *** contains no copyrightable information. *** *** To edit the content of this header, modify the corresponding *** source file (e.g. under external/kernel-headers/original/) then *** run bionic/libc/kernel/tools/update_all.py *** *** Any manual change here will be lost the next time this script will *** be run. You've been warned! *** **************************************************************************** ****************************************************************************/ #ifndef __R128_DRM_H__ #define __R128_DRM_H__ #include "drm.h" #ifdef __cplusplus extern "C" { #endif #ifndef __R128_SAREA_DEFINES__ #define __R128_SAREA_DEFINES__ #define R128_UPLOAD_CONTEXT 0x001 #define R128_UPLOAD_SETUP 0x002 #define R128_UPLOAD_TEX0 0x004 #define R128_UPLOAD_TEX1 0x008 #define R128_UPLOAD_TEX0IMAGES 0x010 #define R128_UPLOAD_TEX1IMAGES 0x020 #define R128_UPLOAD_CORE 0x040 #define R128_UPLOAD_MASKS 0x080 #define R128_UPLOAD_WINDOW 0x100 #define R128_UPLOAD_CLIPRECTS 0x200 #define R128_REQUIRE_QUIESCENCE 0x400 #define R128_UPLOAD_ALL 0x7ff #define R128_FRONT 0x1 #define R128_BACK 0x2 #define R128_DEPTH 0x4 #define R128_POINTS 0x1 #define R128_LINES 0x2 #define R128_LINE_STRIP 0x3 #define R128_TRIANGLES 0x4 #define R128_TRIANGLE_FAN 0x5 #define R128_TRIANGLE_STRIP 0x6 #define R128_BUFFER_SIZE 16384 #define R128_INDEX_PRIM_OFFSET 20 #define R128_HOSTDATA_BLIT_OFFSET 32 #define R128_NR_SAREA_CLIPRECTS 12 #define R128_LOCAL_TEX_HEAP 0 #define R128_AGP_TEX_HEAP 1 #define R128_NR_TEX_HEAPS 2 #define R128_NR_TEX_REGIONS 64 #define R128_LOG_TEX_GRANULARITY 16 #define R128_NR_CONTEXT_REGS 12 #define R128_MAX_TEXTURE_LEVELS 11 #define R128_MAX_TEXTURE_UNITS 2 #endif typedef struct { unsigned int dst_pitch_offset_c; unsigned int dp_gui_master_cntl_c; unsigned int sc_top_left_c; unsigned int sc_bottom_right_c; unsigned int z_offset_c; unsigned int z_pitch_c; unsigned int z_sten_cntl_c; unsigned int tex_cntl_c; unsigned int misc_3d_state_cntl_reg; unsigned int texture_clr_cmp_clr_c; unsigned int texture_clr_cmp_msk_c; unsigned int fog_color_c; unsigned int tex_size_pitch_c; unsigned int constant_color_c; unsigned int pm4_vc_fpu_setup; unsigned int setup_cntl; unsigned int dp_write_mask; unsigned int sten_ref_mask_c; unsigned int plane_3d_mask_c; unsigned int window_xy_offset; unsigned int scale_3d_cntl; } drm_r128_context_regs_t; typedef struct { unsigned int tex_cntl; unsigned int tex_combine_cntl; unsigned int tex_size_pitch; unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS]; unsigned int tex_border_color; } drm_r128_texture_regs_t; typedef struct drm_r128_sarea { drm_r128_context_regs_t context_state; drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS]; unsigned int dirty; unsigned int vertsize; unsigned int vc_format; struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS]; unsigned int nbox; unsigned int last_frame; unsigned int last_dispatch; struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1]; unsigned int tex_age[R128_NR_TEX_HEAPS]; int ctx_owner; int pfAllowPageFlip; int pfCurrentPage; } drm_r128_sarea_t; #define DRM_R128_INIT 0x00 #define DRM_R128_CCE_START 0x01 #define DRM_R128_CCE_STOP 0x02 #define DRM_R128_CCE_RESET 0x03 #define DRM_R128_CCE_IDLE 0x04 #define DRM_R128_RESET 0x06 #define DRM_R128_SWAP 0x07 #define DRM_R128_CLEAR 0x08 #define DRM_R128_VERTEX 0x09 #define DRM_R128_INDICES 0x0a #define DRM_R128_BLIT 0x0b #define DRM_R128_DEPTH 0x0c #define DRM_R128_STIPPLE 0x0d #define DRM_R128_INDIRECT 0x0f #define DRM_R128_FULLSCREEN 0x10 #define DRM_R128_CLEAR2 0x11 #define DRM_R128_GETPARAM 0x12 #define DRM_R128_FLIP 0x13 #define DRM_IOCTL_R128_INIT DRM_IOW(DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t) #define DRM_IOCTL_R128_CCE_START DRM_IO(DRM_COMMAND_BASE + DRM_R128_CCE_START) #define DRM_IOCTL_R128_CCE_STOP DRM_IOW(DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t) #define DRM_IOCTL_R128_CCE_RESET DRM_IO(DRM_COMMAND_BASE + DRM_R128_CCE_RESET) #define DRM_IOCTL_R128_CCE_IDLE DRM_IO(DRM_COMMAND_BASE + DRM_R128_CCE_IDLE) #define DRM_IOCTL_R128_RESET DRM_IO(DRM_COMMAND_BASE + DRM_R128_RESET) #define DRM_IOCTL_R128_SWAP DRM_IO(DRM_COMMAND_BASE + DRM_R128_SWAP) #define DRM_IOCTL_R128_CLEAR DRM_IOW(DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t) #define DRM_IOCTL_R128_VERTEX DRM_IOW(DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t) #define DRM_IOCTL_R128_INDICES DRM_IOW(DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t) #define DRM_IOCTL_R128_BLIT DRM_IOW(DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t) #define DRM_IOCTL_R128_DEPTH DRM_IOW(DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t) #define DRM_IOCTL_R128_STIPPLE DRM_IOW(DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t) #define DRM_IOCTL_R128_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t) #define DRM_IOCTL_R128_FULLSCREEN DRM_IOW(DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t) #define DRM_IOCTL_R128_CLEAR2 DRM_IOW(DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t) #define DRM_IOCTL_R128_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t) #define DRM_IOCTL_R128_FLIP DRM_IO(DRM_COMMAND_BASE + DRM_R128_FLIP) typedef struct drm_r128_init { enum { R128_INIT_CCE = 0x01, R128_CLEANUP_CCE = 0x02 } func; unsigned long sarea_priv_offset; int is_pci; int cce_mode; int cce_secure; int ring_size; int usec_timeout; unsigned int fb_bpp; unsigned int front_offset, front_pitch; unsigned int back_offset, back_pitch; unsigned int depth_bpp; unsigned int depth_offset, depth_pitch; unsigned int span_offset; unsigned long fb_offset; unsigned long mmio_offset; unsigned long ring_offset; unsigned long ring_rptr_offset; unsigned long buffers_offset; unsigned long agp_textures_offset; } drm_r128_init_t; typedef struct drm_r128_cce_stop { int flush; int idle; } drm_r128_cce_stop_t; typedef struct drm_r128_clear { unsigned int flags; unsigned int clear_color; unsigned int clear_depth; unsigned int color_mask; unsigned int depth_mask; } drm_r128_clear_t; typedef struct drm_r128_vertex { int prim; int idx; int count; int discard; } drm_r128_vertex_t; typedef struct drm_r128_indices { int prim; int idx; int start; int end; int discard; } drm_r128_indices_t; typedef struct drm_r128_blit { int idx; int pitch; int offset; int format; unsigned short x, y; unsigned short width, height; } drm_r128_blit_t; typedef struct drm_r128_depth { enum { R128_WRITE_SPAN = 0x01, R128_WRITE_PIXELS = 0x02, R128_READ_SPAN = 0x03, R128_READ_PIXELS = 0x04 } func; int n; int __user * x; int __user * y; unsigned int __user * buffer; unsigned char __user * mask; } drm_r128_depth_t; typedef struct drm_r128_stipple { unsigned int __user * mask; } drm_r128_stipple_t; typedef struct drm_r128_indirect { int idx; int start; int end; int discard; } drm_r128_indirect_t; typedef struct drm_r128_fullscreen { enum { R128_INIT_FULLSCREEN = 0x01, R128_CLEANUP_FULLSCREEN = 0x02 } func; } drm_r128_fullscreen_t; #define R128_PARAM_IRQ_NR 1 typedef struct drm_r128_getparam { int param; void __user * value; } drm_r128_getparam_t; #ifdef __cplusplus } #endif #endif