!gles1_extensions

%#include <GLES/glext.h>

void glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeAlpha);
void glBlendFuncSeparateOES(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
void glBlendEquationOES(GLenum mode);

void glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
void glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height);
void glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
void glDrawTexsvOES(const GLshort *coords);
void glDrawTexivOES(const GLint *coords);
void glDrawTexxvOES(const GLfixed *coords);
void glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
void glDrawTexfvOES(const GLfloat *coords);

void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image);
void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);

GLboolean glIsRenderbufferOES(GLuint renderbuffer);
void glBindRenderbufferOES(GLenum target, GLuint renderbuffer);
void glDeleteRenderbuffersOES(GLsizei n, const GLuint* renderbuffers);
void glGenRenderbuffersOES(GLsizei n, GLuint* renderbuffers);
void glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
void glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint* params);
GLboolean glIsFramebufferOES(GLuint framebuffer);
void glBindFramebufferOES(GLenum target, GLuint framebuffer);
void glDeleteFramebuffersOES(GLsizei n, const GLuint* framebuffers);
void glGenFramebuffersOES(GLsizei n, GLuint* framebuffers);
GLenum glCheckFramebufferStatusOES(GLenum target);
void glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
void glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
void glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint* params);
void glGenerateMipmapOES(GLenum target);