/* * rredf.h - trigonometric range reduction function written new for RVCT 4.1 * * Copyright (c) 2009-2018, Arm Limited. * SPDX-License-Identifier: MIT */ /* * This header file defines an inline function which all three of * the single-precision trig functions (sinf, cosf, tanf) should use * to perform range reduction. The inline function handles the * quickest and most common cases inline, before handing off to an * out-of-line function defined in rredf.c for everything else. Thus * a reasonable compromise is struck between speed and space. (I * hope.) In particular, this approach avoids a function call * overhead in the common case. */ #ifndef _included_rredf_h #define _included_rredf_h #include "math_private.h" #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ extern float __mathlib_rredf2(float x, int *q, unsigned k); /* * Semantics of the function: * - x is the single-precision input value provided by the user * - the return value is in the range [-pi/4,pi/4], and is equal * (within reasonable accuracy bounds) to x minus n*pi/2 for some * integer n. (FIXME: perhaps some slippage on the output * interval is acceptable, requiring more range from the * following polynomial approximations but permitting more * approximate rred decisions?) * - *q is set to a positive value whose low two bits match those * of n. Alternatively, it comes back as -1 indicating that the * input value was trivial in some way (infinity, NaN, or so * small that we can safely return sin(x)=tan(x)=x,cos(x)=1). */ static __inline float __mathlib_rredf(float x, int *q) { /* * First, extract the bit pattern of x as an integer, so that we * can repeatedly compare things to it without multiple * overheads in retrieving comparison results from the VFP. */ unsigned k = fai(x); /* * Deal immediately with the simplest possible case, in which x * is already within the interval [-pi/4,pi/4]. This also * identifies the subcase of ludicrously small x. */ if ((k << 1) < (0x3f490fdb << 1)) { if ((k << 1) < (0x39800000 << 1)) *q = -1; else *q = 0; return x; } /* * The next plan is to multiply x by 2/pi and convert to an * integer, which gives us n; then we subtract n*pi/2 from x to * get our output value. * * By representing pi/2 in that final step by a prec-and-a-half * approximation, we can arrange good accuracy for n strictly * less than 2^13 (so that an FP representation of n has twelve * zero bits at the bottom). So our threshold for this strategy * is 2^13 * pi/2 - pi/4, otherwise known as 8191.75 * pi/2 or * 4095.875*pi. (Or, for those perverse people interested in * actual numbers rather than multiples of pi/2, about 12867.5.) */ if (__builtin_expect((k & 0x7fffffff) < 0x46490e49, 1)) { float nf = 0.636619772367581343f * x; /* * The difference between that single-precision constant and * the real 2/pi is about 2.568e-8. Hence the product nf has a * potential error of 2.568e-8|x| even before rounding; since * |x| < 4096 pi, that gives us an error bound of about * 0.0003305. * * nf is then rounded to single precision, with a max error of * 1/2 ULP, and since nf goes up to just under 8192, half a * ULP could be as big as 2^-12 ~= 0.0002441. * * So by the time we convert nf to an integer, it could be off * by that much, causing the wrong integer to be selected, and * causing us to return a value a little bit outside the * theoretical [-pi/4,+pi/4] output interval. * * How much outside? Well, we subtract nf*pi/2 from x, so the * error bounds above have be be multiplied by pi/2. And if * both of the above sources of error suffer their worst cases * at once, then the very largest value we could return is * obtained by adding that lot to the interval bound pi/4 to * get * * pi/4 + ((2/pi - 0f_3f22f983)*4096*pi + 2^-12) * pi/2 * * which comes to 0f_3f494b02. (Compare 0f_3f490fdb = pi/4.) * * So callers of this range reducer should be prepared to * handle numbers up to that large. */ #ifdef __TARGET_FPU_SOFTVFP nf = _frnd(nf); #else if (k & 0x80000000) nf = (nf - 8388608.0f) + 8388608.0f; else nf = (nf + 8388608.0f) - 8388608.0f; /* round to _nearest_ integer. FIXME: use some sort of frnd in softfp */ #endif *q = 3 & (int)nf; #if 0 /* * FIXME: now I need a bunch of special cases to avoid * having to do the full four-word reduction every time. * Also, adjust the comment at the top of this section! */ if (__builtin_expect((k & 0x7fffffff) < 0x46490e49, 1)) return ((x - nf * 0x1.92p+0F) - nf * 0x1.fb4p-12F) - nf * 0x1.4442d2p-24F; else #endif return ((x - nf * 0x1.92p+0F) - nf * 0x1.fb4p-12F) - nf * 0x1.444p-24F - nf * 0x1.68c234p-39F; } /* * That's enough to do in-line; if we're still playing, hand off * to the out-of-line main range reducer. */ return __mathlib_rredf2(x, q, k); } #ifdef __cplusplus } /* end of extern "C" */ #endif /* __cplusplus */ #endif /* included */ /* end of rredf.h */