// RUN: %clang_cc1 -triple arm64-none-linux-gnu -target-feature +neon -S -emit-llvm -o - %s | opt -S -mem2reg | FileCheck %s // Test new aarch64 intrinsics and types #include <arm_neon.h> // CHECK-LABEL: define <2 x float> @test_vmla_n_f32(<2 x float> %a, <2 x float> %b, float %c) #0 { // CHECK: [[VECINIT_I:%.*]] = insertelement <2 x float> undef, float %c, i32 0 // CHECK: [[VECINIT1_I:%.*]] = insertelement <2 x float> [[VECINIT_I]], float %c, i32 1 // CHECK: [[MUL_I:%.*]] = fmul <2 x float> %b, [[VECINIT1_I]] // CHECK: [[ADD_I:%.*]] = fadd <2 x float> %a, [[MUL_I]] // CHECK: ret <2 x float> [[ADD_I]] float32x2_t test_vmla_n_f32(float32x2_t a, float32x2_t b, float32_t c) { return vmla_n_f32(a, b, c); } // CHECK-LABEL: define <4 x float> @test_vmlaq_n_f32(<4 x float> %a, <4 x float> %b, float %c) #0 { // CHECK: [[VECINIT_I:%.*]] = insertelement <4 x float> undef, float %c, i32 0 // CHECK: [[VECINIT1_I:%.*]] = insertelement <4 x float> [[VECINIT_I]], float %c, i32 1 // CHECK: [[VECINIT2_I:%.*]] = insertelement <4 x float> [[VECINIT1_I]], float %c, i32 2 // CHECK: [[VECINIT3_I:%.*]] = insertelement <4 x float> [[VECINIT2_I]], float %c, i32 3 // CHECK: [[MUL_I:%.*]] = fmul <4 x float> %b, [[VECINIT3_I]] // CHECK: [[ADD_I:%.*]] = fadd <4 x float> %a, [[MUL_I]] // CHECK: ret <4 x float> [[ADD_I]] float32x4_t test_vmlaq_n_f32(float32x4_t a, float32x4_t b, float32_t c) { return vmlaq_n_f32(a, b, c); } // CHECK-LABEL: define <2 x double> @test_vmlaq_n_f64(<2 x double> %a, <2 x double> %b, double %c) #0 { // CHECK: [[VECINIT_I:%.*]] = insertelement <2 x double> undef, double %c, i32 0 // CHECK: [[VECINIT1_I:%.*]] = insertelement <2 x double> [[VECINIT_I]], double %c, i32 1 // CHECK: [[MUL_I:%.*]] = fmul <2 x double> %b, [[VECINIT1_I]] // CHECK: [[ADD_I:%.*]] = fadd <2 x double> %a, [[MUL_I]] // CHECK: ret <2 x double> [[ADD_I]] float64x2_t test_vmlaq_n_f64(float64x2_t a, float64x2_t b, float64_t c) { return vmlaq_n_f64(a, b, c); } // CHECK-LABEL: define <4 x float> @test_vmlsq_n_f32(<4 x float> %a, <4 x float> %b, float %c) #0 { // CHECK: [[VECINIT_I:%.*]] = insertelement <4 x float> undef, float %c, i32 0 // CHECK: [[VECINIT1_I:%.*]] = insertelement <4 x float> [[VECINIT_I]], float %c, i32 1 // CHECK: [[VECINIT2_I:%.*]] = insertelement <4 x float> [[VECINIT1_I]], float %c, i32 2 // CHECK: [[VECINIT3_I:%.*]] = insertelement <4 x float> [[VECINIT2_I]], float %c, i32 3 // CHECK: [[MUL_I:%.*]] = fmul <4 x float> %b, [[VECINIT3_I]] // CHECK: [[SUB_I:%.*]] = fsub <4 x float> %a, [[MUL_I]] // CHECK: ret <4 x float> [[SUB_I]] float32x4_t test_vmlsq_n_f32(float32x4_t a, float32x4_t b, float32_t c) { return vmlsq_n_f32(a, b, c); } // CHECK-LABEL: define <2 x float> @test_vmls_n_f32(<2 x float> %a, <2 x float> %b, float %c) #0 { // CHECK: [[VECINIT_I:%.*]] = insertelement <2 x float> undef, float %c, i32 0 // CHECK: [[VECINIT1_I:%.*]] = insertelement <2 x float> [[VECINIT_I]], float %c, i32 1 // CHECK: [[MUL_I:%.*]] = fmul <2 x float> %b, [[VECINIT1_I]] // CHECK: [[SUB_I:%.*]] = fsub <2 x float> %a, [[MUL_I]] // CHECK: ret <2 x float> [[SUB_I]] float32x2_t test_vmls_n_f32(float32x2_t a, float32x2_t b, float32_t c) { return vmls_n_f32(a, b, c); } // CHECK-LABEL: define <2 x double> @test_vmlsq_n_f64(<2 x double> %a, <2 x double> %b, double %c) #0 { // CHECK: [[VECINIT_I:%.*]] = insertelement <2 x double> undef, double %c, i32 0 // CHECK: [[VECINIT1_I:%.*]] = insertelement <2 x double> [[VECINIT_I]], double %c, i32 1 // CHECK: [[MUL_I:%.*]] = fmul <2 x double> %b, [[VECINIT1_I]] // CHECK: [[SUB_I:%.*]] = fsub <2 x double> %a, [[MUL_I]] // CHECK: ret <2 x double> [[SUB_I]] float64x2_t test_vmlsq_n_f64(float64x2_t a, float64x2_t b, float64_t c) { return vmlsq_n_f64(a, b, c); } // CHECK-LABEL: define <2 x float> @test_vmla_lane_f32_0(<2 x float> %a, <2 x float> %b, <2 x float> %v) #0 { // CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %v, <2 x float> %v, <2 x i32> zeroinitializer // CHECK: [[MUL:%.*]] = fmul <2 x float> %b, [[SHUFFLE]] // CHECK: [[ADD:%.*]] = fadd <2 x float> %a, [[MUL]] // CHECK: ret <2 x float> [[ADD]] float32x2_t test_vmla_lane_f32_0(float32x2_t a, float32x2_t b, float32x2_t v) { return vmla_lane_f32(a, b, v, 0); } // CHECK-LABEL: define <4 x float> @test_vmlaq_lane_f32_0(<4 x float> %a, <4 x float> %b, <2 x float> %v) #0 { // CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %v, <2 x float> %v, <4 x i32> zeroinitializer // CHECK: [[MUL:%.*]] = fmul <4 x float> %b, [[SHUFFLE]] // CHECK: [[ADD:%.*]] = fadd <4 x float> %a, [[MUL]] // CHECK: ret <4 x float> [[ADD]] float32x4_t test_vmlaq_lane_f32_0(float32x4_t a, float32x4_t b, float32x2_t v) { return vmlaq_lane_f32(a, b, v, 0); } // CHECK-LABEL: define <2 x float> @test_vmla_laneq_f32_0(<2 x float> %a, <2 x float> %b, <4 x float> %v) #0 { // CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x float> %v, <4 x float> %v, <2 x i32> zeroinitializer // CHECK: [[MUL:%.*]] = fmul <2 x float> %b, [[SHUFFLE]] // CHECK: [[ADD:%.*]] = fadd <2 x float> %a, [[MUL]] // CHECK: ret <2 x float> [[ADD]] float32x2_t test_vmla_laneq_f32_0(float32x2_t a, float32x2_t b, float32x4_t v) { return vmla_laneq_f32(a, b, v, 0); } // CHECK-LABEL: define <4 x float> @test_vmlaq_laneq_f32_0(<4 x float> %a, <4 x float> %b, <4 x float> %v) #0 { // CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x float> %v, <4 x float> %v, <4 x i32> zeroinitializer // CHECK: [[MUL:%.*]] = fmul <4 x float> %b, [[SHUFFLE]] // CHECK: [[ADD:%.*]] = fadd <4 x float> %a, [[MUL]] // CHECK: ret <4 x float> [[ADD]] float32x4_t test_vmlaq_laneq_f32_0(float32x4_t a, float32x4_t b, float32x4_t v) { return vmlaq_laneq_f32(a, b, v, 0); } // CHECK-LABEL: define <2 x float> @test_vmls_lane_f32_0(<2 x float> %a, <2 x float> %b, <2 x float> %v) #0 { // CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %v, <2 x float> %v, <2 x i32> zeroinitializer // CHECK: [[MUL:%.*]] = fmul <2 x float> %b, [[SHUFFLE]] // CHECK: [[SUB:%.*]] = fsub <2 x float> %a, [[MUL]] // CHECK: ret <2 x float> [[SUB]] float32x2_t test_vmls_lane_f32_0(float32x2_t a, float32x2_t b, float32x2_t v) { return vmls_lane_f32(a, b, v, 0); } // CHECK-LABEL: define <4 x float> @test_vmlsq_lane_f32_0(<4 x float> %a, <4 x float> %b, <2 x float> %v) #0 { // CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %v, <2 x float> %v, <4 x i32> zeroinitializer // CHECK: [[MUL:%.*]] = fmul <4 x float> %b, [[SHUFFLE]] // CHECK: [[SUB:%.*]] = fsub <4 x float> %a, [[MUL]] // CHECK: ret <4 x float> [[SUB]] float32x4_t test_vmlsq_lane_f32_0(float32x4_t a, float32x4_t b, float32x2_t v) { return vmlsq_lane_f32(a, b, v, 0); } // CHECK-LABEL: define <2 x float> @test_vmls_laneq_f32_0(<2 x float> %a, <2 x float> %b, <4 x float> %v) #0 { // CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x float> %v, <4 x float> %v, <2 x i32> zeroinitializer // CHECK: [[MUL:%.*]] = fmul <2 x float> %b, [[SHUFFLE]] // CHECK: [[SUB:%.*]] = fsub <2 x float> %a, [[MUL]] // CHECK: ret <2 x float> [[SUB]] float32x2_t test_vmls_laneq_f32_0(float32x2_t a, float32x2_t b, float32x4_t v) { return vmls_laneq_f32(a, b, v, 0); } // CHECK-LABEL: define <4 x float> @test_vmlsq_laneq_f32_0(<4 x float> %a, <4 x float> %b, <4 x float> %v) #0 { // CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x float> %v, <4 x float> %v, <4 x i32> zeroinitializer // CHECK: [[MUL:%.*]] = fmul <4 x float> %b, [[SHUFFLE]] // CHECK: [[SUB:%.*]] = fsub <4 x float> %a, [[MUL]] // CHECK: ret <4 x float> [[SUB]] float32x4_t test_vmlsq_laneq_f32_0(float32x4_t a, float32x4_t b, float32x4_t v) { return vmlsq_laneq_f32(a, b, v, 0); } // CHECK-LABEL: define <2 x float> @test_vmla_lane_f32(<2 x float> %a, <2 x float> %b, <2 x float> %v) #0 { // CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %v, <2 x float> %v, <2 x i32> <i32 1, i32 1> // CHECK: [[MUL:%.*]] = fmul <2 x float> %b, [[SHUFFLE]] // CHECK: [[ADD:%.*]] = fadd <2 x float> %a, [[MUL]] // CHECK: ret <2 x float> [[ADD]] float32x2_t test_vmla_lane_f32(float32x2_t a, float32x2_t b, float32x2_t v) { return vmla_lane_f32(a, b, v, 1); } // CHECK-LABEL: define <4 x float> @test_vmlaq_lane_f32(<4 x float> %a, <4 x float> %b, <2 x float> %v) #0 { // CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %v, <2 x float> %v, <4 x i32> <i32 1, i32 1, i32 1, i32 1> // CHECK: [[MUL:%.*]] = fmul <4 x float> %b, [[SHUFFLE]] // CHECK: [[ADD:%.*]] = fadd <4 x float> %a, [[MUL]] // CHECK: ret <4 x float> [[ADD]] float32x4_t test_vmlaq_lane_f32(float32x4_t a, float32x4_t b, float32x2_t v) { return vmlaq_lane_f32(a, b, v, 1); } // CHECK-LABEL: define <2 x float> @test_vmla_laneq_f32(<2 x float> %a, <2 x float> %b, <4 x float> %v) #0 { // CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x float> %v, <4 x float> %v, <2 x i32> <i32 3, i32 3> // CHECK: [[MUL:%.*]] = fmul <2 x float> %b, [[SHUFFLE]] // CHECK: [[ADD:%.*]] = fadd <2 x float> %a, [[MUL]] // CHECK: ret <2 x float> [[ADD]] float32x2_t test_vmla_laneq_f32(float32x2_t a, float32x2_t b, float32x4_t v) { return vmla_laneq_f32(a, b, v, 3); } // CHECK-LABEL: define <4 x float> @test_vmlaq_laneq_f32(<4 x float> %a, <4 x float> %b, <4 x float> %v) #0 { // CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x float> %v, <4 x float> %v, <4 x i32> <i32 3, i32 3, i32 3, i32 3> // CHECK: [[MUL:%.*]] = fmul <4 x float> %b, [[SHUFFLE]] // CHECK: [[ADD:%.*]] = fadd <4 x float> %a, [[MUL]] // CHECK: ret <4 x float> [[ADD]] float32x4_t test_vmlaq_laneq_f32(float32x4_t a, float32x4_t b, float32x4_t v) { return vmlaq_laneq_f32(a, b, v, 3); } // CHECK-LABEL: define <2 x float> @test_vmls_lane_f32(<2 x float> %a, <2 x float> %b, <2 x float> %v) #0 { // CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %v, <2 x float> %v, <2 x i32> <i32 1, i32 1> // CHECK: [[MUL:%.*]] = fmul <2 x float> %b, [[SHUFFLE]] // CHECK: [[SUB:%.*]] = fsub <2 x float> %a, [[MUL]] // CHECK: ret <2 x float> [[SUB]] float32x2_t test_vmls_lane_f32(float32x2_t a, float32x2_t b, float32x2_t v) { return vmls_lane_f32(a, b, v, 1); } // CHECK-LABEL: define <4 x float> @test_vmlsq_lane_f32(<4 x float> %a, <4 x float> %b, <2 x float> %v) #0 { // CHECK: [[SHUFFLE:%.*]] = shufflevector <2 x float> %v, <2 x float> %v, <4 x i32> <i32 1, i32 1, i32 1, i32 1> // CHECK: [[MUL:%.*]] = fmul <4 x float> %b, [[SHUFFLE]] // CHECK: [[SUB:%.*]] = fsub <4 x float> %a, [[MUL]] // CHECK: ret <4 x float> [[SUB]] float32x4_t test_vmlsq_lane_f32(float32x4_t a, float32x4_t b, float32x2_t v) { return vmlsq_lane_f32(a, b, v, 1); } // CHECK-LABEL: define <2 x float> @test_vmls_laneq_f32(<2 x float> %a, <2 x float> %b, <4 x float> %v) #0 { // CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x float> %v, <4 x float> %v, <2 x i32> <i32 3, i32 3> // CHECK: [[MUL:%.*]] = fmul <2 x float> %b, [[SHUFFLE]] // CHECK: [[SUB:%.*]] = fsub <2 x float> %a, [[MUL]] // CHECK: ret <2 x float> [[SUB]] float32x2_t test_vmls_laneq_f32(float32x2_t a, float32x2_t b, float32x4_t v) { return vmls_laneq_f32(a, b, v, 3); } // CHECK-LABEL: define <4 x float> @test_vmlsq_laneq_f32(<4 x float> %a, <4 x float> %b, <4 x float> %v) #0 { // CHECK: [[SHUFFLE:%.*]] = shufflevector <4 x float> %v, <4 x float> %v, <4 x i32> <i32 3, i32 3, i32 3, i32 3> // CHECK: [[MUL:%.*]] = fmul <4 x float> %b, [[SHUFFLE]] // CHECK: [[SUB:%.*]] = fsub <4 x float> %a, [[MUL]] // CHECK: ret <4 x float> [[SUB]] float32x4_t test_vmlsq_laneq_f32(float32x4_t a, float32x4_t b, float32x4_t v) { return vmlsq_laneq_f32(a, b, v, 3); } // CHECK-LABEL: define <2 x double> @test_vfmaq_n_f64(<2 x double> %a, <2 x double> %b, double %c) #0 { // CHECK: [[VECINIT_I:%.*]] = insertelement <2 x double> undef, double %c, i32 0 // CHECK: [[VECINIT1_I:%.*]] = insertelement <2 x double> [[VECINIT_I]], double %c, i32 1 // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> %b to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <2 x double> [[VECINIT1_I]] to <16 x i8> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[TMP4:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP2]] to <2 x double> // CHECK: [[TMP6:%.*]] = call <2 x double> @llvm.fma.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP5]], <2 x double> [[TMP3]]) #2 // CHECK: ret <2 x double> [[TMP6]] float64x2_t test_vfmaq_n_f64(float64x2_t a, float64x2_t b, float64_t c) { return vfmaq_n_f64(a, b, c); } // CHECK-LABEL: define <2 x double> @test_vfmsq_n_f64(<2 x double> %a, <2 x double> %b, double %c) #0 { // CHECK: [[SUB_I:%.*]] = fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, %b // CHECK: [[VECINIT_I:%.*]] = insertelement <2 x double> undef, double %c, i32 0 // CHECK: [[VECINIT1_I:%.*]] = insertelement <2 x double> [[VECINIT_I]], double %c, i32 1 // CHECK: [[TMP0:%.*]] = bitcast <2 x double> %a to <16 x i8> // CHECK: [[TMP1:%.*]] = bitcast <2 x double> [[SUB_I]] to <16 x i8> // CHECK: [[TMP2:%.*]] = bitcast <2 x double> [[VECINIT1_I]] to <16 x i8> // CHECK: [[TMP3:%.*]] = bitcast <16 x i8> [[TMP0]] to <2 x double> // CHECK: [[TMP4:%.*]] = bitcast <16 x i8> [[TMP1]] to <2 x double> // CHECK: [[TMP5:%.*]] = bitcast <16 x i8> [[TMP2]] to <2 x double> // CHECK: [[TMP6:%.*]] = call <2 x double> @llvm.fma.v2f64(<2 x double> [[TMP4]], <2 x double> [[TMP5]], <2 x double> [[TMP3]]) #2 // CHECK: ret <2 x double> [[TMP6]] float64x2_t test_vfmsq_n_f64(float64x2_t a, float64x2_t b, float64_t c) { return vfmsq_n_f64(a, b, c); }