// RUN: %clang_cc1 -triple armv7-apple-darwin9 -emit-llvm -o - %s | FileCheck %s // This isn't really testing anything ARM-specific; it's just a convenient // 32-bit platform. #define SWIFTCALL __attribute__((swiftcall)) #define OUT __attribute__((swift_indirect_result)) #define ERROR __attribute__((swift_error_result)) #define CONTEXT __attribute__((swift_context)) /*****************************************************************************/ /****************************** PARAMETER ABIS *******************************/ /*****************************************************************************/ SWIFTCALL void indirect_result_1(OUT int *arg0, OUT float *arg1) {} // CHECK-LABEL: define {{.*}} void @indirect_result_1(i32* noalias sret align 4 dereferenceable(4){{.*}}, float* noalias align 4 dereferenceable(4){{.*}}) // TODO: maybe this shouldn't suppress sret. SWIFTCALL int indirect_result_2(OUT int *arg0, OUT float *arg1) { __builtin_unreachable(); } // CHECK-LABEL: define {{.*}} i32 @indirect_result_2(i32* noalias align 4 dereferenceable(4){{.*}}, float* noalias align 4 dereferenceable(4){{.*}}) typedef struct { char array[1024]; } struct_reallybig; SWIFTCALL struct_reallybig indirect_result_3(OUT int *arg0, OUT float *arg1) { __builtin_unreachable(); } // CHECK-LABEL: define {{.*}} void @indirect_result_3({{.*}}* noalias sret {{.*}}, i32* noalias align 4 dereferenceable(4){{.*}}, float* noalias align 4 dereferenceable(4){{.*}}) SWIFTCALL void context_1(CONTEXT void *self) {} // CHECK-LABEL: define {{.*}} void @context_1(i8* swiftself SWIFTCALL void context_2(void *arg0, CONTEXT void *self) {} // CHECK-LABEL: define {{.*}} void @context_2(i8*{{.*}}, i8* swiftself SWIFTCALL void context_error_1(CONTEXT int *self, ERROR float **error) {} // CHECK-LABEL: define {{.*}} void @context_error_1(i32* swiftself{{.*}}, float** swifterror) // CHECK: [[TEMP:%.*]] = alloca float*, align 4 // CHECK: [[T0:%.*]] = load float*, float** [[ERRORARG:%.*]], align 4 // CHECK: store float* [[T0]], float** [[TEMP]], align 4 // CHECK: [[T0:%.*]] = load float*, float** [[TEMP]], align 4 // CHECK: store float* [[T0]], float** [[ERRORARG]], align 4 void test_context_error_1() { int x; float *error; context_error_1(&x, &error); } // CHECK-LABEL: define void @test_context_error_1() // CHECK: [[X:%.*]] = alloca i32, align 4 // CHECK: [[ERROR:%.*]] = alloca float*, align 4 // CHECK: [[TEMP:%.*]] = alloca swifterror float*, align 4 // CHECK: [[T0:%.*]] = load float*, float** [[ERROR]], align 4 // CHECK: store float* [[T0]], float** [[TEMP]], align 4 // CHECK: call [[SWIFTCC:swiftcc]] void @context_error_1(i32* swiftself [[X]], float** swifterror [[TEMP]]) // CHECK: [[T0:%.*]] = load float*, float** [[TEMP]], align 4 // CHECK: store float* [[T0]], float** [[ERROR]], align 4 SWIFTCALL void context_error_2(short s, CONTEXT int *self, ERROR float **error) {} // CHECK-LABEL: define {{.*}} void @context_error_2(i16{{.*}}, i32* swiftself{{.*}}, float** swifterror) /*****************************************************************************/ /********************************** LOWERING *********************************/ /*****************************************************************************/ typedef float float4 __attribute__((ext_vector_type(4))); typedef float float8 __attribute__((ext_vector_type(8))); typedef double double2 __attribute__((ext_vector_type(2))); typedef double double4 __attribute__((ext_vector_type(4))); typedef int int3 __attribute__((ext_vector_type(3))); typedef int int4 __attribute__((ext_vector_type(4))); typedef int int5 __attribute__((ext_vector_type(5))); typedef int int8 __attribute__((ext_vector_type(8))); #define TEST(TYPE) \ SWIFTCALL TYPE return_##TYPE(void) { \ TYPE result = {}; \ return result; \ } \ SWIFTCALL void take_##TYPE(TYPE v) { \ } \ void test_##TYPE() { \ take_##TYPE(return_##TYPE()); \ } /*****************************************************************************/ /*********************************** STRUCTS *********************************/ /*****************************************************************************/ typedef struct { } struct_empty; TEST(struct_empty); // CHECK-LABEL: define {{.*}} @return_struct_empty() // CHECK: ret void // CHECK-LABEL: define {{.*}} @take_struct_empty() // CHECK: ret void typedef struct { int x; char c0; char c1; float f0; float f1; } struct_1; TEST(struct_1); // CHECK-LABEL: define {{.*}} @return_struct_1() // CHECK: [[RET:%.*]] = alloca [[REC:%.*]], align 4 // CHECK: [[VAR:%.*]] = alloca [[REC]], align 4 // CHECK: @llvm.memset // CHECK: @llvm.memcpy // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[RET]] to [[AGG:{ i32, i16, \[2 x i8\], float, float }]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[FIRST:%.*]] = load i32, i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[SECOND:%.*]] = load i16, i16* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 3 // CHECK: [[THIRD:%.*]] = load float, float* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 4 // CHECK: [[FOURTH:%.*]] = load float, float* [[T0]], align // CHECK: [[T0:%.*]] = insertvalue [[UAGG:{ i32, i16, float, float }]] undef, i32 [[FIRST]], 0 // CHECK: [[T1:%.*]] = insertvalue [[UAGG]] [[T0]], i16 [[SECOND]], 1 // CHECK: [[T2:%.*]] = insertvalue [[UAGG]] [[T1]], float [[THIRD]], 2 // CHECK: [[T3:%.*]] = insertvalue [[UAGG]] [[T2]], float [[FOURTH]], 3 // CHECK: ret [[UAGG]] [[T3]] // CHECK-LABEL: define {{.*}} @take_struct_1(i32, i16, float, float) // CHECK: [[V:%.*]] = alloca [[REC]], align 4 // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[V]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: store i32 %0, i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: store i16 %1, i16* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 3 // CHECK: store float %2, float* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 4 // CHECK: store float %3, float* [[T0]], align 4 // CHECK: ret void // CHECK-LABEL: define void @test_struct_1() // CHECK: [[TMP:%.*]] = alloca [[REC]], align 4 // CHECK: [[CALL:%.*]] = call [[SWIFTCC]] [[UAGG]] @return_struct_1() // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 0 // CHECK: store i32 [[T1]], i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 1 // CHECK: store i16 [[T1]], i16* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 3 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 2 // CHECK: store float [[T1]], float* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 4 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 3 // CHECK: store float [[T1]], float* [[T0]], align 4 // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[FIRST:%.*]] = load i32, i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[SECOND:%.*]] = load i16, i16* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 3 // CHECK: [[THIRD:%.*]] = load float, float* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 4 // CHECK: [[FOURTH:%.*]] = load float, float* [[T0]], align 4 // CHECK: call [[SWIFTCC]] void @take_struct_1(i32 [[FIRST]], i16 [[SECOND]], float [[THIRD]], float [[FOURTH]]) // CHECK: ret void typedef struct { int x; char c0; __attribute__((aligned(2))) char c1; float f0; float f1; } struct_2; TEST(struct_2); // CHECK-LABEL: define {{.*}} @return_struct_2() // CHECK: [[RET:%.*]] = alloca [[REC:%.*]], align 4 // CHECK: [[VAR:%.*]] = alloca [[REC]], align 4 // CHECK: @llvm.memcpy // CHECK: @llvm.memcpy // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[RET]] to [[AGG:{ i32, i32, float, float }]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[FIRST:%.*]] = load i32, i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[SECOND:%.*]] = load i32, i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 2 // CHECK: [[THIRD:%.*]] = load float, float* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 3 // CHECK: [[FOURTH:%.*]] = load float, float* [[T0]], align // CHECK: [[T0:%.*]] = insertvalue [[UAGG:{ i32, i32, float, float }]] undef, i32 [[FIRST]], 0 // CHECK: [[T1:%.*]] = insertvalue [[UAGG]] [[T0]], i32 [[SECOND]], 1 // CHECK: [[T2:%.*]] = insertvalue [[UAGG]] [[T1]], float [[THIRD]], 2 // CHECK: [[T3:%.*]] = insertvalue [[UAGG]] [[T2]], float [[FOURTH]], 3 // CHECK: ret [[UAGG]] [[T3]] // CHECK-LABEL: define {{.*}} @take_struct_2(i32, i32, float, float) // CHECK: [[V:%.*]] = alloca [[REC]], align 4 // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[V]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: store i32 %0, i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: store i32 %1, i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 2 // CHECK: store float %2, float* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 3 // CHECK: store float %3, float* [[T0]], align 4 // CHECK: ret void // CHECK-LABEL: define void @test_struct_2() // CHECK: [[TMP:%.*]] = alloca [[REC]], align 4 // CHECK: [[CALL:%.*]] = call [[SWIFTCC]] [[UAGG]] @return_struct_2() // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 0 // CHECK: store i32 [[T1]], i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 1 // CHECK: store i32 [[T1]], i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 2 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 2 // CHECK: store float [[T1]], float* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 3 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 3 // CHECK: store float [[T1]], float* [[T0]], align 4 // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[FIRST:%.*]] = load i32, i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[SECOND:%.*]] = load i32, i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 2 // CHECK: [[THIRD:%.*]] = load float, float* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 3 // CHECK: [[FOURTH:%.*]] = load float, float* [[T0]], align 4 // CHECK: call [[SWIFTCC]] void @take_struct_2(i32 [[FIRST]], i32 [[SECOND]], float [[THIRD]], float [[FOURTH]]) // CHECK: ret void // There's no way to put a field randomly in the middle of an otherwise // empty storage unit in C, so that case has to be tested in C++, which // can use empty structs to introduce arbitrary padding. (In C, they end up // with size 0 and so don't affect layout.) // Misaligned data rule. typedef struct { char c0; __attribute__((packed)) float f; } struct_misaligned_1; TEST(struct_misaligned_1) // CHECK-LABEL: define {{.*}} @return_struct_misaligned_1() // CHECK: [[RET:%.*]] = alloca [[REC:%.*]], align // CHECK: [[VAR:%.*]] = alloca [[REC]], align // CHECK: @llvm.memset // CHECK: @llvm.memcpy // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[RET]] to [[AGG:{ i32, i8 }]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[FIRST:%.*]] = load i32, i32* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[SECOND:%.*]] = load i8, i8* [[T0]], align // CHECK: [[T0:%.*]] = insertvalue [[UAGG:{ i32, i8 }]] undef, i32 [[FIRST]], 0 // CHECK: [[T1:%.*]] = insertvalue [[UAGG]] [[T0]], i8 [[SECOND]], 1 // CHECK: ret [[UAGG]] [[T1]] // CHECK-LABEL: define {{.*}} @take_struct_misaligned_1(i32, i8) // CHECK: [[V:%.*]] = alloca [[REC]], align // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[V]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: store i32 %0, i32* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: store i8 %1, i8* [[T0]], align // CHECK: ret void // Too many scalars. typedef struct { int x[5]; } struct_big_1; TEST(struct_big_1) // CHECK-LABEL: define {{.*}} void @return_struct_big_1({{.*}} noalias sret // Should not be byval. // CHECK-LABEL: define {{.*}} void @take_struct_big_1({{.*}}*{{( %.*)?}}) /*****************************************************************************/ /********************************* TYPE MERGING ******************************/ /*****************************************************************************/ typedef union { float f; double d; } union_het_fp; TEST(union_het_fp) // CHECK-LABEL: define {{.*}} @return_union_het_fp() // CHECK: [[RET:%.*]] = alloca [[REC:%.*]], align 4 // CHECK: [[VAR:%.*]] = alloca [[REC]], align 4 // CHECK: @llvm.memcpy // CHECK: @llvm.memcpy // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[RET]] to [[AGG:{ i32, i32 }]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[FIRST:%.*]] = load i32, i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[SECOND:%.*]] = load i32, i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = insertvalue [[UAGG:{ i32, i32 }]] undef, i32 [[FIRST]], 0 // CHECK: [[T1:%.*]] = insertvalue [[UAGG]] [[T0]], i32 [[SECOND]], 1 // CHECK: ret [[UAGG]] [[T1]] // CHECK-LABEL: define {{.*}} @take_union_het_fp(i32, i32) // CHECK: [[V:%.*]] = alloca [[REC]], align 4 // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[V]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: store i32 %0, i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: store i32 %1, i32* [[T0]], align 4 // CHECK: ret void // CHECK-LABEL: define void @test_union_het_fp() // CHECK: [[TMP:%.*]] = alloca [[REC]], align 4 // CHECK: [[CALL:%.*]] = call [[SWIFTCC]] [[UAGG]] @return_union_het_fp() // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 0 // CHECK: store i32 [[T1]], i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 1 // CHECK: store i32 [[T1]], i32* [[T0]], align 4 // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[FIRST:%.*]] = load i32, i32* [[T0]], align 4 // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[SECOND:%.*]] = load i32, i32* [[T0]], align 4 // CHECK: call [[SWIFTCC]] void @take_union_het_fp(i32 [[FIRST]], i32 [[SECOND]]) // CHECK: ret void typedef union { float f1; float f2; } union_hom_fp; TEST(union_hom_fp) // CHECK-LABEL: define void @test_union_hom_fp() // CHECK: [[TMP:%.*]] = alloca [[REC:%.*]], align 4 // CHECK: [[CALL:%.*]] = call [[SWIFTCC]] float @return_union_hom_fp() // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP]] to [[AGG:{ float }]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: store float [[CALL]], float* [[T0]], align 4 // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[FIRST:%.*]] = load float, float* [[T0]], align 4 // CHECK: call [[SWIFTCC]] void @take_union_hom_fp(float [[FIRST]]) // CHECK: ret void typedef union { float f1; float4 fv2; } union_hom_fp_partial; TEST(union_hom_fp_partial) // CHECK-LABEL: define void @test_union_hom_fp_partial() // CHECK: [[TMP:%.*]] = alloca [[REC:%.*]], align 16 // CHECK: [[CALL:%.*]] = call [[SWIFTCC]] [[UAGG:{ float, float, float, float }]] @return_union_hom_fp_partial() // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP]] to [[AGG:{ float, float, float, float }]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 0 // CHECK: store float [[T1]], float* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 1 // CHECK: store float [[T1]], float* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 2 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 2 // CHECK: store float [[T1]], float* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 3 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 3 // CHECK: store float [[T1]], float* [[T0]], align // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[FIRST:%.*]] = load float, float* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[SECOND:%.*]] = load float, float* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 2 // CHECK: [[THIRD:%.*]] = load float, float* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 3 // CHECK: [[FOURTH:%.*]] = load float, float* [[T0]], align // CHECK: call [[SWIFTCC]] void @take_union_hom_fp_partial(float [[FIRST]], float [[SECOND]], float [[THIRD]], float [[FOURTH]]) // CHECK: ret void typedef union { struct { int x, y; } f1; float4 fv2; } union_het_fpv_partial; TEST(union_het_fpv_partial) // CHECK-LABEL: define void @test_union_het_fpv_partial() // CHECK: [[TMP:%.*]] = alloca [[REC:%.*]], align 16 // CHECK: [[CALL:%.*]] = call [[SWIFTCC]] [[UAGG:{ i32, i32, float, float }]] @return_union_het_fpv_partial() // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP]] to [[AGG:{ i32, i32, float, float }]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 0 // CHECK: store i32 [[T1]], i32* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 1 // CHECK: store i32 [[T1]], i32* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 2 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 2 // CHECK: store float [[T1]], float* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 3 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 3 // CHECK: store float [[T1]], float* [[T0]], align // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[FIRST:%.*]] = load i32, i32* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[SECOND:%.*]] = load i32, i32* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 2 // CHECK: [[THIRD:%.*]] = load float, float* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 3 // CHECK: [[FOURTH:%.*]] = load float, float* [[T0]], align // CHECK: call [[SWIFTCC]] void @take_union_het_fpv_partial(i32 [[FIRST]], i32 [[SECOND]], float [[THIRD]], float [[FOURTH]]) // CHECK: ret void /*****************************************************************************/ /****************************** VECTOR LEGALIZATION **************************/ /*****************************************************************************/ TEST(int4) // CHECK-LABEL: define {{.*}} <4 x i32> @return_int4() // CHECK-LABEL: define {{.*}} @take_int4(<4 x i32> TEST(int8) // CHECK-LABEL: define {{.*}} @return_int8() // CHECK: [[RET:%.*]] = alloca [[REC:<8 x i32>]], align 32 // CHECK: [[VAR:%.*]] = alloca [[REC]], align // CHECK: store // CHECK: load // CHECK: store // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[RET]] to [[AGG:{ <4 x i32>, <4 x i32> }]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[FIRST:%.*]] = load <4 x i32>, <4 x i32>* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[SECOND:%.*]] = load <4 x i32>, <4 x i32>* [[T0]], align // CHECK: [[T0:%.*]] = insertvalue [[UAGG:{ <4 x i32>, <4 x i32> }]] undef, <4 x i32> [[FIRST]], 0 // CHECK: [[T1:%.*]] = insertvalue [[UAGG]] [[T0]], <4 x i32> [[SECOND]], 1 // CHECK: ret [[UAGG]] [[T1]] // CHECK-LABEL: define {{.*}} @take_int8(<4 x i32>, <4 x i32>) // CHECK: [[V:%.*]] = alloca [[REC]], align // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[V]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: store <4 x i32> %0, <4 x i32>* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: store <4 x i32> %1, <4 x i32>* [[T0]], align // CHECK: ret void // CHECK-LABEL: define void @test_int8() // CHECK: [[TMP1:%.*]] = alloca [[REC]], align // CHECK: [[TMP2:%.*]] = alloca [[REC]], align // CHECK: [[CALL:%.*]] = call [[SWIFTCC]] [[UAGG]] @return_int8() // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP1]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 0 // CHECK: store <4 x i32> [[T1]], <4 x i32>* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 1 // CHECK: store <4 x i32> [[T1]], <4 x i32>* [[T0]], align // CHECK: [[V:%.*]] = load [[REC]], [[REC]]* [[TMP1]], align // CHECK: store [[REC]] [[V]], [[REC]]* [[TMP2]], align // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP2]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[FIRST:%.*]] = load <4 x i32>, <4 x i32>* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[SECOND:%.*]] = load <4 x i32>, <4 x i32>* [[T0]], align // CHECK: call [[SWIFTCC]] void @take_int8(<4 x i32> [[FIRST]], <4 x i32> [[SECOND]]) // CHECK: ret void TEST(int5) // CHECK-LABEL: define {{.*}} @return_int5() // CHECK: [[RET:%.*]] = alloca [[REC:<5 x i32>]], align 32 // CHECK: [[VAR:%.*]] = alloca [[REC]], align // CHECK: store // CHECK: load // CHECK: store // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[RET]] to [[AGG:{ <4 x i32>, i32 }]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[FIRST:%.*]] = load <4 x i32>, <4 x i32>* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[SECOND:%.*]] = load i32, i32* [[T0]], align // CHECK: [[T0:%.*]] = insertvalue [[UAGG:{ <4 x i32>, i32 }]] undef, <4 x i32> [[FIRST]], 0 // CHECK: [[T1:%.*]] = insertvalue [[UAGG]] [[T0]], i32 [[SECOND]], 1 // CHECK: ret [[UAGG]] [[T1]] // CHECK-LABEL: define {{.*}} @take_int5(<4 x i32>, i32) // CHECK: [[V:%.*]] = alloca [[REC]], align // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[V]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: store <4 x i32> %0, <4 x i32>* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: store i32 %1, i32* [[T0]], align // CHECK: ret void // CHECK-LABEL: define void @test_int5() // CHECK: [[TMP1:%.*]] = alloca [[REC]], align // CHECK: [[TMP2:%.*]] = alloca [[REC]], align // CHECK: [[CALL:%.*]] = call [[SWIFTCC]] [[UAGG]] @return_int5() // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP1]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 0 // CHECK: store <4 x i32> [[T1]], <4 x i32>* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[T1:%.*]] = extractvalue [[UAGG]] [[CALL]], 1 // CHECK: store i32 [[T1]], i32* [[T0]], align // CHECK: [[V:%.*]] = load [[REC]], [[REC]]* [[TMP1]], align // CHECK: store [[REC]] [[V]], [[REC]]* [[TMP2]], align // CHECK: [[CAST_TMP:%.*]] = bitcast [[REC]]* [[TMP2]] to [[AGG]]* // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 0 // CHECK: [[FIRST:%.*]] = load <4 x i32>, <4 x i32>* [[T0]], align // CHECK: [[T0:%.*]] = getelementptr inbounds [[AGG]], [[AGG]]* [[CAST_TMP]], i32 0, i32 1 // CHECK: [[SECOND:%.*]] = load i32, i32* [[T0]], align // CHECK: call [[SWIFTCC]] void @take_int5(<4 x i32> [[FIRST]], i32 [[SECOND]]) // CHECK: ret void typedef struct { int x; int3 v __attribute__((packed)); } misaligned_int3; TEST(misaligned_int3) // CHECK-LABEL: define {{.*}} @take_misaligned_int3(i32, i32, i32, i32)