// RUN: %clang_cc1 -triple %itanium_abi_triple -emit-llvm -o - -fsanitize=thread %s | FileCheck %s // RUN: %clang_cc1 -triple %itanium_abi_triple -emit-llvm -o - -O1 %s | FileCheck %s // RUN: %clang_cc1 -triple %itanium_abi_triple -emit-llvm -o - -O1 -relaxed-aliasing -fsanitize=thread %s | FileCheck %s // // RUN: %clang_cc1 -triple %itanium_abi_triple -emit-llvm -o - %s | FileCheck %s --check-prefix=NOTBAA // RUN: %clang_cc1 -triple %itanium_abi_triple -emit-llvm -o - -O2 -relaxed-aliasing %s | FileCheck %s --check-prefix=NOTBAA // // Check that we generate TBAA for vtable pointer loads and stores. // When -fsanitize=thread is used TBAA should be generated at all opt levels // even if -relaxed-aliasing is present. struct A { virtual int foo() const ; virtual ~A(); }; void CreateA() { new A; } void CallFoo(A *a, int (A::*fp)() const) { a->foo(); (a->*fp)(); } // CHECK-LABEL: @_Z7CallFoo // CHECK: %{{.*}} = load {{.*}} !tbaa ![[NUM:[0-9]+]] // CHECK: br i1 // CHECK: load {{.*}}, !tbaa ![[NUM]] // // CHECK-LABEL: @_ZN1AC2Ev // CHECK: store {{.*}} !tbaa ![[NUM]] // // CHECK: [[NUM]] = !{[[TYPE:!.*]], [[TYPE]], i64 0} // CHECK: [[TYPE]] = !{!"vtable pointer", !{{.*}} // NOTBAA-NOT: = !{!"Simple C++ TBAA"}