// RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-unknown-unknown | FileCheck -check-prefix CODE-LP64 %s // RUN: %clang_cc1 %s -emit-llvm -o - -triple=i386-unknown-unknown | FileCheck -check-prefix CODE-LP32 %s // RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-unknown-unknown | FileCheck -check-prefix GLOBAL-LP64 %s // RUN: %clang_cc1 %s -emit-llvm -o - -triple=i386-unknown-unknown | FileCheck -check-prefix GLOBAL-LP32 %s // RUN: %clang_cc1 %s -emit-llvm -o - -triple=armv7-unknown-unknown | FileCheck -check-prefix GLOBAL-ARM %s // PNaCl uses the same representation of method pointers as ARM. // RUN: %clang_cc1 %s -emit-llvm -o - -triple=le32-unknown-nacl | FileCheck -check-prefix GLOBAL-ARM %s // MIPS uses the same representation of method pointers as ARM. // RUN: %clang_cc1 %s -emit-llvm -o - -triple=mips-unknown-linux-gnu | FileCheck -check-prefix GLOBAL-ARM %s // WebAssembly uses the same representation of method pointers as ARM. // RUN: %clang_cc1 %s -emit-llvm -o - -triple=wasm32-unknown-unknown | FileCheck -check-prefix GLOBAL-ARM %s struct A { int a; void f(); virtual void vf1(); virtual void vf2(); }; struct B { int b; virtual void g(); }; struct C : B, A { }; void (A::*pa)(); void (A::*volatile vpa)(); void (B::*pb)(); void (C::*pc)(); // GLOBAL-LP64: @pa2 = global { i64, i64 } { i64 ptrtoint (void (%struct.A*)* @_ZN1A1fEv to i64), i64 0 }, align 8 void (A::*pa2)() = &A::f; // GLOBAL-LP64: @pa3 = global { i64, i64 } { i64 1, i64 0 }, align 8 // GLOBAL-LP32: @pa3 = global { i32, i32 } { i32 1, i32 0 }, align 4 void (A::*pa3)() = &A::vf1; // GLOBAL-LP64: @pa4 = global { i64, i64 } { i64 9, i64 0 }, align 8 // GLOBAL-LP32: @pa4 = global { i32, i32 } { i32 5, i32 0 }, align 4 void (A::*pa4)() = &A::vf2; // GLOBAL-LP64: @pc2 = global { i64, i64 } { i64 ptrtoint (void (%struct.A*)* @_ZN1A1fEv to i64), i64 16 }, align 8 void (C::*pc2)() = &C::f; // GLOBAL-LP64: @pc3 = global { i64, i64 } { i64 1, i64 0 }, align 8 void (A::*pc3)() = &A::vf1; void f() { // CODE-LP64: store { i64, i64 } zeroinitializer, { i64, i64 }* @pa pa = 0; // Is this okay? What are LLVM's volatile semantics for structs? // CODE-LP64: store volatile { i64, i64 } zeroinitializer, { i64, i64 }* @vpa vpa = 0; // CODE-LP64: [[TMP:%.*]] = load { i64, i64 }, { i64, i64 }* @pa, align 8 // CODE-LP64: [[TMPADJ:%.*]] = extractvalue { i64, i64 } [[TMP]], 1 // CODE-LP64: [[ADJ:%.*]] = add nsw i64 [[TMPADJ]], 16 // CODE-LP64: [[RES:%.*]] = insertvalue { i64, i64 } [[TMP]], i64 [[ADJ]], 1 // CODE-LP64: store { i64, i64 } [[RES]], { i64, i64 }* @pc, align 8 pc = pa; // CODE-LP64: [[TMP:%.*]] = load { i64, i64 }, { i64, i64 }* @pc, align 8 // CODE-LP64: [[TMPADJ:%.*]] = extractvalue { i64, i64 } [[TMP]], 1 // CODE-LP64: [[ADJ:%.*]] = sub nsw i64 [[TMPADJ]], 16 // CODE-LP64: [[RES:%.*]] = insertvalue { i64, i64 } [[TMP]], i64 [[ADJ]], 1 // CODE-LP64: store { i64, i64 } [[RES]], { i64, i64 }* @pa, align 8 pa = static_cast<void (A::*)()>(pc); } void f2() { // CODE-LP64: store { i64, i64 } { i64 ptrtoint (void (%struct.A*)* @_ZN1A1fEv to i64), i64 0 } void (A::*pa2)() = &A::f; // CODE-LP64: store { i64, i64 } { i64 1, i64 0 } // CODE-LP32: store { i32, i32 } { i32 1, i32 0 } void (A::*pa3)() = &A::vf1; // CODE-LP64: store { i64, i64 } { i64 9, i64 0 } // CODE-LP32: store { i32, i32 } { i32 5, i32 0 } void (A::*pa4)() = &A::vf2; } void f3(A *a, A &ar) { (a->*pa)(); (ar.*pa)(); } bool f4() { return pa; } // PR5177 namespace PR5177 { struct A { bool foo(int*) const; } a; struct B1 { bool (A::*pmf)(int*) const; const A* pa; B1() : pmf(&A::foo), pa(&a) {} bool operator()() const { return (pa->*pmf)(new int); } }; void bar(B1 b2) { while (b2()) ; } } // PR5138 namespace PR5138 { struct foo { virtual void bar(foo *); }; extern "C" { void baz(foo *); } void (foo::*ptr1)(void *) = (void (foo::*)(void *))&foo::bar; void (*ptr2)(void *) = (void (*)(void *))&baz; void (foo::*ptr3)(void) = (void (foo::*)(void))&foo::bar; } // PR5593 namespace PR5593 { struct A { }; bool f(void (A::*f)()) { return f && f; } } namespace PR5718 { struct A { }; bool f(void (A::*f)(), void (A::*g)()) { return f == g; } } namespace BoolMemberPointer { struct A { }; bool f(void (A::*f)()) { return !f; } bool g(void (A::*f)()) { if (!!f) return true; return false; } } // PR5940 namespace PR5940 { class foo { public: virtual void baz(void); }; void foo::baz(void) { void (foo::*ptr)(void) = &foo::baz; } } namespace MemberPointerImpCast { struct A { int x; }; struct B : public A { }; void f(B* obj, void (A::*method)()) { (obj->*method)(); } } // PR6258 namespace PR6258 { struct A { void f(bool); }; void (A::*pf)(bool) = &A::f; void f() { void (A::*pf)(bool) = &A::f; } } // PR7027 namespace PR7027 { struct X { void test( ); }; void testX() { &X::test; } } namespace test7 { struct A { void foo(); virtual void vfoo(); }; struct B { void foo(); virtual void vfoo(); }; struct C : A, B { void foo(); virtual void vfoo(); }; // GLOBAL-ARM: @_ZN5test74ptr0E = global {{.*}} { i32 ptrtoint ({{.*}}* @_ZN5test71A3fooEv to i32), i32 0 } // GLOBAL-ARM: @_ZN5test74ptr1E = global {{.*}} { i32 ptrtoint ({{.*}}* @_ZN5test71B3fooEv to i32), i32 8 } // GLOBAL-ARM: @_ZN5test74ptr2E = global {{.*}} { i32 ptrtoint ({{.*}}* @_ZN5test71C3fooEv to i32), i32 0 } // GLOBAL-ARM: @_ZN5test74ptr3E = global {{.*}} { i32 0, i32 1 } // GLOBAL-ARM: @_ZN5test74ptr4E = global {{.*}} { i32 0, i32 9 } // GLOBAL-ARM: @_ZN5test74ptr5E = global {{.*}} { i32 0, i32 1 } void (C::*ptr0)() = &A::foo; void (C::*ptr1)() = &B::foo; void (C::*ptr2)() = &C::foo; void (C::*ptr3)() = &A::vfoo; void (C::*ptr4)() = &B::vfoo; void (C::*ptr5)() = &C::vfoo; } namespace test8 { struct X { }; typedef int (X::*pmf)(int); // CHECK: {{define.*_ZN5test81fEv}} pmf f() { // CHECK: {{ret.*zeroinitializer}} return pmf(); } } namespace test9 { struct A { void foo(); }; struct B : A { void foo(); }; typedef void (A::*fooptr)(); struct S { fooptr p; }; // CODE-LP64-LABEL: define void @_ZN5test94testEv( // CODE-LP64: alloca i32 // CODE-LP64-NEXT: ret void void test() { int x; static S array[] = { (fooptr) &B::foo }; } } // rdar://problem/10815683 - Verify that we can emit reinterprets of // member pointers as constant initializers. For added trickiness, // we also add some non-trivial adjustments. namespace test10 { struct A { int nonEmpty; void foo(); }; struct B : public A { virtual void requireNonZeroAdjustment(); }; struct C { int nonEmpty; }; struct D : public C { virtual void requireNonZeroAdjustment(); }; // It's not that the offsets are doubled on ARM, it's that they're left-shifted by 1. // GLOBAL-LP64: @_ZN6test101aE = global { i64, i64 } { i64 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i64), i64 0 }, align 8 // GLOBAL-LP32: @_ZN6test101aE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 0 }, align 4 // GLOBAL-ARM: @_ZN6test101aE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 0 }, align 4 void (A::*a)() = &A::foo; // GLOBAL-LP64: @_ZN6test101bE = global { i64, i64 } { i64 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i64), i64 8 }, align 8 // GLOBAL-LP32: @_ZN6test101bE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 4 }, align 4 // GLOBAL-ARM: @_ZN6test101bE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 8 }, align 4 void (B::*b)() = (void (B::*)()) &A::foo; // GLOBAL-LP64: @_ZN6test101cE = global { i64, i64 } { i64 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i64), i64 8 }, align 8 // GLOBAL-LP32: @_ZN6test101cE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 4 }, align 4 // GLOBAL-ARM: @_ZN6test101cE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 8 }, align 4 void (C::*c)() = (void (C::*)()) (void (B::*)()) &A::foo; // GLOBAL-LP64: @_ZN6test101dE = global { i64, i64 } { i64 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i64), i64 16 }, align 8 // GLOBAL-LP32: @_ZN6test101dE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 8 }, align 4 // GLOBAL-ARM: @_ZN6test101dE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 16 }, align 4 void (D::*d)() = (void (C::*)()) (void (B::*)()) &A::foo; } namespace test11 { struct A { virtual void a(); }; struct B : A {}; struct C : B { virtual void a(); }; void (C::*x)() = &C::a; // GLOBAL-LP64: @_ZN6test111xE = global { i64, i64 } { i64 1, i64 0 } // GLOBAL-LP32: @_ZN6test111xE = global { i32, i32 } { i32 1, i32 0 } // GLOBAL-ARM: @_ZN6test111xE = global { i32, i32 } { i32 0, i32 1 } }