// RUN: %clang_cc1 -triple x86_64-unknown-unknown %s -fsyntax-only -verify -Wno-inaccessible-base // expected-no-diagnostics #define SA(n, p) int a##n[(p) ? 1 : -1] namespace Test0 { struct A { int a; }; SA(0, sizeof(A) == 4); struct B { }; SA(1, sizeof(B) == 1); struct C : A, B { }; SA(2, sizeof(C) == 4); struct D { }; struct E : D { }; struct F : E { }; struct G : E, F { }; SA(3, sizeof(G) == 2); struct Empty { Empty(); }; struct I : Empty { Empty e; }; SA(4, sizeof(I) == 2); struct J : Empty { Empty e[2]; }; SA(5, sizeof(J) == 3); template<int N> struct Derived : Empty, Derived<N - 1> { }; template<> struct Derived<0> : Empty { }; struct S1 : virtual Derived<10> { Empty e; }; SA(6, sizeof(S1) == 24); struct S2 : virtual Derived<10> { Empty e[2]; }; SA(7, sizeof(S2) == 24); struct S3 { Empty e; }; struct S4 : Empty, S3 { }; SA(8, sizeof(S4) == 2); struct S5 : S3, Empty {}; SA(9, sizeof(S5) == 2); struct S6 : S5 { }; SA(10, sizeof(S6) == 2); struct S7 : Empty { void *v; }; SA(11, sizeof(S7) == 8); struct S8 : Empty, A { }; SA(12, sizeof(S8) == 4); } namespace Test1 { // Test that we don't try to place both A subobjects at offset 0. struct A { }; class B { virtual void f(); }; class C : A, virtual B { }; struct D : virtual C { }; struct E : virtual A { }; class F : D, E { }; SA(0, sizeof(F) == 24); } namespace Test2 { // Test that B::a isn't laid out at offset 0. struct Empty { }; struct A : Empty { }; struct B : Empty { A a; }; SA(0, sizeof(B) == 2); } namespace Test3 { // Test that B::a isn't laid out at offset 0. struct Empty { }; struct A { Empty e; }; struct B : Empty { A a; }; SA(0, sizeof(B) == 2); } namespace Test4 { // Test that C::Empty isn't laid out at offset 0. struct Empty { }; struct A : Empty { }; struct B { A a; }; struct C : B, Empty { }; SA(0, sizeof(C) == 2); } namespace Test5 { // Test that B::Empty isn't laid out at offset 0. struct Empty { }; struct Field : virtual Empty { }; struct A { Field f; }; struct B : A, Empty { }; SA(0, sizeof(B) == 16); } namespace Test6 { // Test that B::A isn't laid out at offset 0. struct Empty { }; struct Field : virtual Empty { }; struct A { Field f; }; struct B : Empty, A { }; SA(0, sizeof(B) == 16); } namespace Test7 { // Make sure we reserve enough space for both bases; PR11745. struct Empty { }; struct Base1 : Empty { }; struct Base2 : Empty { }; struct Test : Base1, Base2 { char c; }; SA(0, sizeof(Test) == 2); } namespace Test8 { // Test that type sugar doesn't make us incorrectly determine the size of an // array of empty classes. struct Empty1 {}; struct Empty2 {}; struct Empties : Empty1, Empty2 {}; typedef Empty1 Sugar[4]; struct A : Empty2, Empties { // This must go at offset 2, because if it were at offset 0, // V[0][1] would overlap Empties::Empty1. Sugar V[1]; }; SA(0, sizeof(A) == 6); }