//===-- sanitizer_stackdepot.h ----------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file is shared between AddressSanitizer and ThreadSanitizer // run-time libraries. //===----------------------------------------------------------------------===// #ifndef SANITIZER_STACKDEPOT_H #define SANITIZER_STACKDEPOT_H #include "sanitizer_common.h" #include "sanitizer_internal_defs.h" #include "sanitizer_stacktrace.h" namespace __sanitizer { // StackDepot efficiently stores huge amounts of stack traces. struct StackDepotNode; struct StackDepotHandle { StackDepotNode *node_; StackDepotHandle() : node_(nullptr) {} explicit StackDepotHandle(StackDepotNode *node) : node_(node) {} bool valid() { return node_; } u32 id(); int use_count(); void inc_use_count_unsafe(); }; const int kStackDepotMaxUseCount = 1U << 20; StackDepotStats *StackDepotGetStats(); u32 StackDepotPut(StackTrace stack); StackDepotHandle StackDepotPut_WithHandle(StackTrace stack); // Retrieves a stored stack trace by the id. StackTrace StackDepotGet(u32 id); void StackDepotLockAll(); void StackDepotUnlockAll(); // Instantiating this class creates a snapshot of StackDepot which can be // efficiently queried with StackDepotGet(). You can use it concurrently with // StackDepot, but the snapshot is only guaranteed to contain those stack traces // which were stored before it was instantiated. class StackDepotReverseMap { public: StackDepotReverseMap(); StackTrace Get(u32 id); private: struct IdDescPair { u32 id; StackDepotNode *desc; static bool IdComparator(const IdDescPair &a, const IdDescPair &b); }; InternalMmapVector<IdDescPair> map_; // Disallow evil constructors. StackDepotReverseMap(const StackDepotReverseMap&); void operator=(const StackDepotReverseMap&); }; } // namespace __sanitizer #endif // SANITIZER_STACKDEPOT_H