mains1.frag
Shader version: 110
0:? Sequence
0:3  Function Definition: main( ( global void)
0:3    Function Parameters: 
0:?   Linker Objects

mains2.frag
Shader version: 110
0:? Sequence
0:3  Function Definition: main( ( global void)
0:3    Function Parameters: 
0:?   Linker Objects

noMain1.geom
ERROR: #version: geometry shaders require es profile with version 310 or non-es profile with version 150 or above
ERROR: 1 compilation errors.  No code generated.


Shader version: 150
invocations = -1
max_vertices = -1
input primitive = none
output primitive = points
ERROR: node is still EOpNull!
0:3  Function Definition: foo( ( global void)
0:3    Function Parameters: 
0:?   Linker Objects

noMain2.geom
Shader version: 150
invocations = -1
max_vertices = -1
input primitive = none
output primitive = line_strip
0:? Sequence
0:3  Function Definition: bar( ( global void)
0:3    Function Parameters: 
0:?   Linker Objects


Linked geometry stage:

ERROR: Linking geometry stage: Contradictory output layout primitives
ERROR: Linking geometry stage: Missing entry point: Each stage requires one entry point
ERROR: Linking geometry stage: At least one shader must specify an input layout primitive
ERROR: Linking geometry stage: At least one shader must specify a layout(max_vertices = value)

Linked fragment stage:

ERROR: Linking fragment stage: can't handle multiple entry points per stage
ERROR: Linking fragment stage: Multiple function bodies in multiple compilation units for the same signature in the same stage:
    main(

Shader version: 150
invocations = 1
max_vertices = -1
input primitive = none
output primitive = points
ERROR: node is still EOpNull!
0:?   Linker Objects
Shader version: 110
0:? Sequence
0:3  Function Definition: main( ( global void)
0:3    Function Parameters: 
0:3  Function Definition: main( ( global void)
0:3    Function Parameters: 
0:?   Linker Objects