# -------------------------------------------------
# drawElements Quality Program OpenGL ES 3.2 Module
# -------------------------------------------------
#
# Copyright 2016 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#      http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.


group invalid "Invalid constructions"

	case constructor_c_style1
		version 320 es
		expect compile_fail

		both ""
			#version 320 es
			precision mediump float;
			${DECLARATIONS}

			void main ()
			{
				float a[];
				a = float[3] { 1.0, 2.0, 3.0 };

				${POSITION_FRAG_COLOR} = vec4(1.0);
			}
		""
	end

	case constructor_c_style2
		version 320 es
		expect compile_fail

		both ""
			#version 320 es
			precision mediump float;
			${DECLARATIONS}

			void main ()
			{
				float a[5] = { 1.0, 2.0, 3.0 };

				${POSITION_FRAG_COLOR} = vec4(1.0);
			}
		""
	end

	case constructor_c_style3
		version 320 es
		expect compile_fail

		both ""
			#version 320 es
			precision mediump float;
			${DECLARATIONS}

			void main ()
			{
				float a[] = float[3] { 1.0, 2.0, 3.0 };

				${POSITION_FRAG_COLOR} = vec4(1.0);
			}
		""
	end

	case constructor_c_style4
		version 320 es
		expect compile_fail

		both ""
			#version 320 es
			precision mediump float;
			${DECLARATIONS}

			void main ()
			{
				float a[3] = { 1.0, 2.0, 3.0 };

				${POSITION_FRAG_COLOR} = vec4(1.0);
			}
		""
	end

end # invalid