// © 2016 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html /* ******************************************************************************** * Copyright (C) 2005-2015, International Business Machines * Corporation and others. All Rights Reserved. ******************************************************************************** * * File WINNMFMT.H * ******************************************************************************** */ #ifndef __WINNMFMT #define __WINNMFMT #include "unicode/utypes.h" #if U_PLATFORM_USES_ONLY_WIN32_API #include "unicode/format.h" #include "unicode/datefmt.h" #include "unicode/calendar.h" #include "unicode/ustring.h" #include "unicode/locid.h" #if !UCONFIG_NO_FORMATTING /** * \file * \brief C++ API: Format numbers using Windows API. */ U_NAMESPACE_BEGIN union FormatInfo; class Win32NumberFormat : public NumberFormat { public: Win32NumberFormat(const Locale &locale, UBool currency, UErrorCode &status); Win32NumberFormat(const Win32NumberFormat &other); virtual ~Win32NumberFormat(); virtual Format *clone(void) const; Win32NumberFormat &operator=(const Win32NumberFormat &other); /** * Format a double number. Concrete subclasses must implement * these pure virtual methods. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param pos On input: an alignment field, if desired. * On output: the offsets of the alignment field. * @return Reference to 'appendTo' parameter. */ virtual UnicodeString& format(double number, UnicodeString& appendTo, FieldPosition& pos) const; /** * Format a long number. Concrete subclasses must implement * these pure virtual methods. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param pos On input: an alignment field, if desired. * On output: the offsets of the alignment field. * @return Reference to 'appendTo' parameter. */ virtual UnicodeString& format(int32_t number, UnicodeString& appendTo, FieldPosition& pos) const; /** * Format an int64 number. * * @param number The value to be formatted. * @param appendTo Output parameter to receive result. * Result is appended to existing contents. * @param pos On input: an alignment field, if desired. * On output: the offsets of the alignment field. * @return Reference to 'appendTo' parameter. */ virtual UnicodeString& format(int64_t number, UnicodeString& appendTo, FieldPosition& pos) const; using NumberFormat::format; // Use the default behavior for the following. // virtual UnicodeString &format(double number, UnicodeString &appendTo) const; // virtual UnicodeString &format(int32_t number, UnicodeString &appendTo) const; // virtual UnicodeString &format(int64_t number, UnicodeString &appendTo) const; virtual void parse(const UnicodeString& text, Formattable& result, ParsePosition& parsePosition) const; /** * Sets the maximum number of digits allowed in the fraction portion of a * number. maximumFractionDigits must be >= minimumFractionDigits. If the * new value for maximumFractionDigits is less than the current value * of minimumFractionDigits, then minimumFractionDigits will also be set to * the new value. * @param newValue the new value to be set. * @see getMaximumFractionDigits */ virtual void setMaximumFractionDigits(int32_t newValue); /** * Sets the minimum number of digits allowed in the fraction portion of a * number. minimumFractionDigits must be <= maximumFractionDigits. If the * new value for minimumFractionDigits exceeds the current value * of maximumFractionDigits, then maximumIntegerDigits will also be set to * the new value * @param newValue the new value to be set. * @see getMinimumFractionDigits */ virtual void setMinimumFractionDigits(int32_t newValue); /** * Return the class ID for this class. This is useful only for comparing to * a return value from getDynamicClassID(). For example: * <pre> * . Base* polymorphic_pointer = createPolymorphicObject(); * . if (polymorphic_pointer->getDynamicClassID() == * . derived::getStaticClassID()) ... * </pre> * @return The class ID for all objects of this class. */ U_I18N_API static UClassID U_EXPORT2 getStaticClassID(void); /** * Returns a unique class ID POLYMORPHICALLY. Pure virtual override. This * method is to implement a simple version of RTTI, since not all C++ * compilers support genuine RTTI. Polymorphic operator==() and clone() * methods call this method. * * @return The class ID for this object. All objects of a * given class have the same class ID. Objects of * other classes have different class IDs. */ virtual UClassID getDynamicClassID(void) const; private: UnicodeString &format(int32_t numDigits, UnicodeString &appendTo, const wchar_t *format, ...) const; UBool fCurrency; Locale fLocale; int32_t fLCID; FormatInfo *fFormatInfo; UBool fFractionDigitsSet; UnicodeString* fWindowsLocaleName; // Stores the equivalent Windows locale name. }; U_NAMESPACE_END #endif /* #if !UCONFIG_NO_FORMATTING */ #endif // U_PLATFORM_USES_ONLY_WIN32_API #endif // __WINNMFMT