// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_PUBLIC_CPP_SYSTEM_SIMPLE_WATCHER_H_ #define MOJO_PUBLIC_CPP_SYSTEM_SIMPLE_WATCHER_H_ #include "base/bind.h" #include "base/callback.h" #include "base/location.h" #include "base/macros.h" #include "base/memory/ref_counted.h" #include "base/memory/weak_ptr.h" #include "base/sequence_checker.h" #include "base/threading/sequenced_task_runner_handle.h" #include "mojo/public/c/system/types.h" #include "mojo/public/cpp/system/handle_signals_state.h" #include "mojo/public/cpp/system/system_export.h" #include "mojo/public/cpp/system/trap.h" namespace base { class SequencedTaskRunner; } namespace mojo { // This provides a convenient sequence-bound watcher implementation to safely // watch a single handle, dispatching state change notifications to an arbitrary // SequencedTaskRunner running on the same sequence as the SimpleWatcher. // // SimpleWatcher exposes the concept of "arming" from the low-level Watcher API. // In general, a SimpleWatcher must be "armed" in order to dispatch a single // notification, and must then be rearmed before it will dispatch another. For // more details, see the documentation for ArmingPolicy and the Arm() and // ArmOrNotify() methods below. class MOJO_CPP_SYSTEM_EXPORT SimpleWatcher { public: // A callback to be called any time a watched handle changes state in some // interesting way. The |result| argument indicates one of the following // conditions depending on its value: // // |MOJO_RESULT_OK|: One or more of the signals being watched is satisfied. // // |MOJO_RESULT_FAILED_PRECONDITION|: None of the signals being watched can // ever be satisfied again. // // |MOJO_RESULT_CANCELLED|: The watched handle has been closed. No further // notifications will be fired, as this equivalent to an implicit // CancelWatch(). // // Note that unlike the first two conditions, this callback may be invoked // with |MOJO_RESULT_CANCELLED| even while the SimpleWatcher is disarmed. using ReadyCallback = base::RepeatingCallback<void(MojoResult result)>; // Like above but also receives the last known handle signal state at the time // of the notification. using ReadyCallbackWithState = base::RepeatingCallback<void(MojoResult result, const HandleSignalsState& state)>; // Selects how this SimpleWatcher is to be armed. enum class ArmingPolicy { // The SimpleWatcher is armed automatically on Watch() and rearmed again // after every invocation of the ReadyCallback. There is no need to manually // call Arm() on a SimpleWatcher using this policy. This mode is equivalent // to calling ArmOrNotify() once after Watch() and once again after every // dispatched notification in MANUAL mode. // // This provides a reasonable approximation of edge-triggered behavior, // mitigating (but not completely eliminating) the potential for redundant // notifications. // // NOTE: It is important when using AUTOMATIC policy that your ReadyCallback // always attempt to change the state of the handle (e.g. read available // messages on a message pipe.) Otherwise this will result in a potentially // large number of avoidable redundant tasks. // // For perfect edge-triggered behavior, use MANUAL policy and manually Arm() // the SimpleWatcher as soon as it becomes possible to do so again. AUTOMATIC, // The SimpleWatcher is never armed automatically. Arm() or ArmOrNotify() // must be called manually before any non-cancellation notification can be // dispatched to the ReadyCallback. See the documentation for Arm() and // ArmNotify() methods below for more details. MANUAL, }; SimpleWatcher(const base::Location& from_here, ArmingPolicy arming_policy, scoped_refptr<base::SequencedTaskRunner> runner = base::SequencedTaskRunnerHandle::Get()); ~SimpleWatcher(); // Indicates if the SimpleWatcher is currently watching a handle. bool IsWatching() const; // Starts watching |handle|. A SimpleWatcher may only watch one handle at a // time, but it is safe to call this more than once as long as the previous // watch has been cancelled (i.e. |IsWatching()| returns |false|.) // // If |handle| is not a valid watchable (message or data pipe) handle or // |signals| is not a valid set of signals to watch, this returns // |MOJO_RESULT_INVALID_ARGUMENT|. // // Otherwise |MOJO_RESULT_OK| is returned and the handle will be watched until // either |handle| is closed, the SimpleWatcher is destroyed, or Cancel() is // explicitly called. // // Once the watch is started, |callback| may be called at any time on the // current sequence until |Cancel()| is called or the handle is closed. Note // that |callback| can be called for results other than // |MOJO_RESULT_CANCELLED| only if the SimpleWatcher is currently armed. Use // ArmingPolicy to configure how a SimpleWatcher is armed. // // |MOJO_RESULT_CANCELLED| may be dispatched even while the SimpleWatcher // is disarmed, and no further notifications will be dispatched after that. // // Destroying the SimpleWatcher implicitly calls |Cancel()|. MojoResult Watch(Handle handle, MojoHandleSignals signals, MojoTriggerCondition condition, const ReadyCallbackWithState& callback); // DEPRECATED: Please use the above signature instead. // // This watches a handle for |signals| to be satisfied, provided with a // callback which takes only a MojoResult value corresponding to the result of // a notification. MojoResult Watch(Handle handle, MojoHandleSignals signals, const ReadyCallback& callback) { return Watch(handle, signals, MOJO_WATCH_CONDITION_SATISFIED, base::Bind(&DiscardReadyState, callback)); } // Cancels the current watch. Once this returns, the ReadyCallback previously // passed to |Watch()| will never be called again for this SimpleWatcher. // // Note that when cancelled with an explicit call to |Cancel()| the // ReadyCallback will not be invoked with a |MOJO_RESULT_CANCELLED| result. void Cancel(); // Manually arms the SimpleWatcher. // // Arming the SimpleWatcher allows it to fire a single notification regarding // some future relevant change in the watched handle's state. It's only valid // to call Arm() while a handle is being watched (see Watch() above.) // // SimpleWatcher is always disarmed immediately before invoking its // ReadyCallback and must be rearmed again before another notification can // fire. // // If the watched handle already meets the watched signaling conditions - // i.e., if it would have notified immediately once armed - the SimpleWatcher // is NOT armed, and this call fails with a return value of // |MOJO_RESULT_FAILED_PRECONDITION|. In that case, what would have been the // result code for that immediate notification is instead placed in // |*ready_result| if |ready_result| is non-null, and the last known signaling // state of the handle is placed in |*ready_state| if |ready_state| is // non-null. // // If the watcher is successfully armed (or was already armed), this returns // |MOJO_RESULT_OK| and |ready_result| and |ready_state| are ignored. MojoResult Arm(MojoResult* ready_result = nullptr, HandleSignalsState* ready_state = nullptr); // Manually arms the SimpleWatcher OR posts a task to invoke the ReadyCallback // with the ready result of the failed arming attempt. // // This is meant as a convenient helper for a common usage of Arm(), and it // ensures that the ReadyCallback will be invoked asynchronously again as soon // as the watch's conditions are satisfied, assuming the SimpleWatcher isn't // cancelled first. // // Unlike Arm() above, this can never fail. void ArmOrNotify(); Handle handle() const { return handle_; } ReadyCallbackWithState ready_callback() const { return callback_; } // Sets the tag used by the heap profiler. // |tag| must be a const string literal. void set_heap_profiler_tag(const char* heap_profiler_tag) { heap_profiler_tag_ = heap_profiler_tag; } private: class Context; static void DiscardReadyState(const ReadyCallback& callback, MojoResult result, const HandleSignalsState& state) { callback.Run(result); } void OnHandleReady(int watch_id, MojoResult result, const HandleSignalsState& state); SEQUENCE_CHECKER(sequence_checker_); // The policy used to determine how this SimpleWatcher is armed. const ArmingPolicy arming_policy_; // The TaskRunner of this SimpleWatcher's owning sequence. This field is safe // to access from any sequence. const scoped_refptr<base::SequencedTaskRunner> task_runner_; // Whether |task_runner_| is the same as // base::SequencedTaskRunnerHandle::Get() for the thread. const bool is_default_task_runner_; ScopedTrapHandle trap_handle_; // A thread-safe context object corresponding to the currently active watch, // if any. scoped_refptr<Context> context_; // Fields below must only be accessed on the SimpleWatcher's owning sequence. // The handle currently under watch. Not owned. Handle handle_; // A simple counter to disambiguate notifications from multiple watch contexts // in the event that this SimpleWatcher cancels and watches multiple times. int watch_id_ = 0; // The callback to call when the handle is signaled. ReadyCallbackWithState callback_; // Tag used to ID memory allocations that originated from notifications in // this watcher. const char* heap_profiler_tag_ = nullptr; base::WeakPtrFactory<SimpleWatcher> weak_factory_; DISALLOW_COPY_AND_ASSIGN(SimpleWatcher); }; } // namespace mojo #endif // MOJO_PUBLIC_CPP_SYSTEM_SIMPLE_WATCHER_H_