//===------------------------- charconv.cpp -------------------------------===// // // The LLVM Compiler Infrastructure // // This file is dual licensed under the MIT and the University of Illinois Open // Source Licenses. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "charconv" #include <string.h> _LIBCPP_BEGIN_NAMESPACE_STD namespace __itoa { static constexpr char cDigitsLut[200] = { '0', '0', '0', '1', '0', '2', '0', '3', '0', '4', '0', '5', '0', '6', '0', '7', '0', '8', '0', '9', '1', '0', '1', '1', '1', '2', '1', '3', '1', '4', '1', '5', '1', '6', '1', '7', '1', '8', '1', '9', '2', '0', '2', '1', '2', '2', '2', '3', '2', '4', '2', '5', '2', '6', '2', '7', '2', '8', '2', '9', '3', '0', '3', '1', '3', '2', '3', '3', '3', '4', '3', '5', '3', '6', '3', '7', '3', '8', '3', '9', '4', '0', '4', '1', '4', '2', '4', '3', '4', '4', '4', '5', '4', '6', '4', '7', '4', '8', '4', '9', '5', '0', '5', '1', '5', '2', '5', '3', '5', '4', '5', '5', '5', '6', '5', '7', '5', '8', '5', '9', '6', '0', '6', '1', '6', '2', '6', '3', '6', '4', '6', '5', '6', '6', '6', '7', '6', '8', '6', '9', '7', '0', '7', '1', '7', '2', '7', '3', '7', '4', '7', '5', '7', '6', '7', '7', '7', '8', '7', '9', '8', '0', '8', '1', '8', '2', '8', '3', '8', '4', '8', '5', '8', '6', '8', '7', '8', '8', '8', '9', '9', '0', '9', '1', '9', '2', '9', '3', '9', '4', '9', '5', '9', '6', '9', '7', '9', '8', '9', '9'}; template <typename T> inline _LIBCPP_INLINE_VISIBILITY char* append1(char* buffer, T i) { *buffer = '0' + static_cast<char>(i); return buffer + 1; } template <typename T> inline _LIBCPP_INLINE_VISIBILITY char* append2(char* buffer, T i) { memcpy(buffer, &cDigitsLut[(i)*2], 2); return buffer + 2; } template <typename T> inline _LIBCPP_INLINE_VISIBILITY char* append3(char* buffer, T i) { return append2(append1(buffer, (i) / 100), (i) % 100); } template <typename T> inline _LIBCPP_INLINE_VISIBILITY char* append4(char* buffer, T i) { return append2(append2(buffer, (i) / 100), (i) % 100); } char* __u32toa(uint32_t value, char* buffer) { if (value < 10000) { if (value < 100) { if (value < 10) buffer = append1(buffer, value); else buffer = append2(buffer, value); } else { if (value < 1000) buffer = append3(buffer, value); else buffer = append4(buffer, value); } } else if (value < 100000000) { // value = bbbbcccc const uint32_t b = value / 10000; const uint32_t c = value % 10000; if (value < 1000000) { if (value < 100000) buffer = append1(buffer, b); else buffer = append2(buffer, b); } else { if (value < 10000000) buffer = append3(buffer, b); else buffer = append4(buffer, b); } buffer = append4(buffer, c); } else { // value = aabbbbcccc in decimal const uint32_t a = value / 100000000; // 1 to 42 value %= 100000000; if (a < 10) buffer = append1(buffer, a); else buffer = append2(buffer, a); buffer = append4(buffer, value / 10000); buffer = append4(buffer, value % 10000); } return buffer; } char* __u64toa(uint64_t value, char* buffer) { if (value < 100000000) { uint32_t v = static_cast<uint32_t>(value); if (v < 10000) { if (v < 100) { if (v < 10) buffer = append1(buffer, v); else buffer = append2(buffer, v); } else { if (v < 1000) buffer = append3(buffer, v); else buffer = append4(buffer, v); } } else { // value = bbbbcccc const uint32_t b = v / 10000; const uint32_t c = v % 10000; if (v < 1000000) { if (v < 100000) buffer = append1(buffer, b); else buffer = append2(buffer, b); } else { if (v < 10000000) buffer = append3(buffer, b); else buffer = append4(buffer, b); } buffer = append4(buffer, c); } } else if (value < 10000000000000000) { const uint32_t v0 = static_cast<uint32_t>(value / 100000000); const uint32_t v1 = static_cast<uint32_t>(value % 100000000); const uint32_t b0 = v0 / 10000; const uint32_t c0 = v0 % 10000; if (v0 < 1000000) { if (v0 < 100000) buffer = append1(buffer, b0); else buffer = append2(buffer, b0); } else { if (v0 < 10000000) buffer = append3(buffer, b0); else buffer = append4(buffer, b0); } buffer = append4(buffer, c0); buffer = append4(buffer, v1 / 10000); buffer = append4(buffer, v1 % 10000); } else { const uint32_t a = static_cast<uint32_t>(value / 10000000000000000); // 1 to 1844 value %= 10000000000000000; if (a < 100) { if (a < 10) buffer = append1(buffer, a); else buffer = append2(buffer, a); } else { if (a < 1000) buffer = append3(buffer, a); else buffer = append4(buffer, a); } const uint32_t v0 = static_cast<uint32_t>(value / 100000000); const uint32_t v1 = static_cast<uint32_t>(value % 100000000); buffer = append4(buffer, v0 / 10000); buffer = append4(buffer, v0 % 10000); buffer = append4(buffer, v1 / 10000); buffer = append4(buffer, v1 % 10000); } return buffer; } } // namespace __itoa _LIBCPP_END_NAMESPACE_STD