#ifndef BENCHMARK_TIMERS_H #define BENCHMARK_TIMERS_H #include <chrono> #include <string> namespace benchmark { // Return the CPU usage of the current process double ProcessCPUUsage(); // Return the CPU usage of the children of the current process double ChildrenCPUUsage(); // Return the CPU usage of the current thread double ThreadCPUUsage(); #if defined(HAVE_STEADY_CLOCK) template <bool HighResIsSteady = std::chrono::high_resolution_clock::is_steady> struct ChooseSteadyClock { typedef std::chrono::high_resolution_clock type; }; template <> struct ChooseSteadyClock<false> { typedef std::chrono::steady_clock type; }; #endif struct ChooseClockType { #if defined(HAVE_STEADY_CLOCK) typedef ChooseSteadyClock<>::type type; #else typedef std::chrono::high_resolution_clock type; #endif }; inline double ChronoClockNow() { typedef ChooseClockType::type ClockType; using FpSeconds = std::chrono::duration<double, std::chrono::seconds::period>; return FpSeconds(ClockType::now().time_since_epoch()).count(); } std::string LocalDateTimeString(); } // end namespace benchmark #endif // BENCHMARK_TIMERS_H