<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="../mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="../contents.html"></iframe> <div class="content"> <h1>Mesa 10.1.3 Release Notes / (May 9, 2014)</h1> <p> Mesa 10.1.3 is a bug fix release which fixes bugs found since the 10.1.2 release. </p> <p> Note: Mesa 10.1.3 is being released sooner than originally scheduled to make available a fix for a performance rgression that was inadvertently introduced to Mesa 10.1.2. The performance regression is reported to make vmware swapbuffers fall back to software. </p> <p> Mesa 10.1.3 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is <strong>only</strong> available if requested at context creation because compatibility contexts are not supported. </p> <h2>MD5 checksums</h2> <pre> 665fe1656aaa2c37b32042068aff92cb MesaLib-10.1.3.tar.gz ba6dbe2b9cab0b4de840c996b9b6a3ad MesaLib-10.1.3.tar.bz2 4e6f26330a63d3c47e62ac4bdead39e8 MesaLib-10.1.3.zip </pre> <h2>New features</h2> <p>None</p> <h2>Bug fixes</h2> <p>This list is likely incomplete.</p> <ul> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77245">Bug 77245</a> - Bogus GL_ARB_explicit_attrib_location layout identifier warnings</li> </ul> <h2>Changes</h2> <p>Carl Worth (3):</p> <ul> <li>docs: Add MD5 sums for Mesa 10.1.2</li> <li>get-pick-list.sh: Require explicit "10.1" for nominating stable patches</li> <li>VERSION: Update to 10.1.3</li> </ul> <p>Kenneth Graunke (2):</p> <ul> <li>mesa: Fix MaxNumLayers for 1D array textures.</li> <li>i965: Fix depth (array slices) computation for 1D_ARRAY render targets.</li> </ul> <p>Tapani Pälli (1):</p> <ul> <li>glsl: fix bogus layout qualifier warnings</li> </ul> <p>Thomas Hellstrom (1):</p> <ul> <li>st/xa: Fix performance regression introduced by commit "Cache render target surface"</li> </ul> </div> </body> </html>