<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="../mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="../contents.html"></iframe> <div class="content"> <h1>Mesa 10.1.5 Release Notes / (June 6, 2014)</h1> <p> Mesa 10.1.5 is a bug fix release which fixes bugs found since the 10.1.4 release. </p> <p> Mesa 10.1.5 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is <strong>only</strong> available if requested at context creation because compatibility contexts are not supported. </p> <h2>SHA256 checksums</h2> <pre> b0aceaa75bc9a9b2d9215a113e2ad488b5cf85c99005a7624f8cf7c37c5d0eaa MesaLib-10.1.5.tar.gz bc6c5ec7836f254a49d055a29d9aa34c97c54c038f47ad3a00fa57a5fef15bbc MesaLib-10.1.5.tar.bz2 78b7255cab0af7918945452a84de7989096ebcdd27e99b31c56c0589274cbc77 MesaLib-10.1.5.zip </pre> <h2>New features</h2> <p>None</p> <h2>Bug fixes</h2> <p>This list is likely incomplete.</p> <ul> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79115">Bug 79115</a> - </li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79421">Bug 79421</a> - </li> </ul> <h2>Changes</h2> <p>Brian Paul (1):</p> <ul> <li>glsl: fix use-after free bug/crash in ast_declarator_list::hir()</li> </ul> <p>Carl Worth (5):</p> <ul> <li>docs: Add md5sums for 10.1.4 release</li> <li>Merge remote-tracking branch 'origin/10.1' into 10.1</li> <li>cherry-ignore: Ignore two commits.</li> <li>Ignore a patch that is not needed for the 10.1 branch.</li> <li>Update version to 10.1.5</li> </ul> <p>Emil Velikov (1):</p> <ul> <li>glx: do not leak dri3Display</li> </ul> <p>Ilia Mirkin (2):</p> <ul> <li>nv50/ir: fix s32 x s32 -> high s32 multiply logic</li> <li>nv50/ir: fix constant folding for OP_MUL subop HIGH</li> </ul> <p>James Legg (1):</p> <ul> <li>mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENT</li> </ul> <p>Jeremy Huddleston Sequoia (2):</p> <ul> <li>glapi: Avoid heap corruption in _glapi_table</li> <li>darwin: Fix test for kCGLPFAOpenGLProfile support at runtime</li> </ul> <p>Pavel Popov (2):</p> <ul> <li>i965: Properly return *RESET* status in glGetGraphicsResetStatusARB</li> <li>i965: Fix Line Stipple enable bit in 3DSTATE_SF for Haswell.</li> </ul> <p>Roland Scheidegger (1):</p> <ul> <li>llvmpipe: fix crash when not all attachments are populated in a fb</li> </ul> </div> </body> </html>