<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="../mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="../contents.html"></iframe> <div class="content"> <h1>Mesa 10.2.9 Release Notes / October 12, 2014</h1> <p> Mesa 10.2.9 is a bug fix release which fixes bugs found since the 10.2.8 release. This is the final planned release for the 10.2 branch. </p> <p> Mesa 10.2.9 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is <strong>only</strong> available if requested at context creation because compatibility contexts are not supported. </p> <h2>SHA256 checksums</h2> <pre> f8d62857eed8f604a57710c58a8ffcfb8dab2dc4977ec27c956c7c4fd14032f6 MesaLib-10.2.9.tar.gz f6031f8b7113a92325b60635c504c510490eebb2e707119bbff7bd86aa34657d MesaLib-10.2.9.tar.bz2 11c0ef4f3308fc29d9f15a77fd8f4842a946fce9e830250a1c95b171a446171a MesaLib-10.2.9.zip </pre> <h2>New features</h2> <p>None</p> <h2>Bug fixes</h2> <p>This list is likely incomplete.</p> <ul> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79462">Bug 79462</a> - [NVC0/Codegen] Shader compilation falis in spill logic</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83570">Bug 83570</a> - Glyphy demo throws unhandled Integer division by zero exception</li> </ul> <h2>Changes</h2> <p>Andreas Pokorny (2):</p> <ul> <li>egl/drm: expose KHR_image_pixmap extension</li> <li>i915: Fix black buffers when importing prime fds</li> </ul> <p>Emil Velikov (2):</p> <ul> <li>docs: Add sha256 sums for the 10.2.8 release</li> <li>Update VERSION to 10.2.9</li> </ul> <p>Ilia Mirkin (1):</p> <ul> <li>nv50/ir: avoid deleting pseudo instructions too early</li> </ul> <p>Marek Olšák (3):</p> <ul> <li>radeonsi: release GS rings at context destruction</li> <li>radeonsi: properly destroy the GS copy shader and scratch_bo for compute</li> <li>st/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables</li> </ul> <p>Roland Scheidegger (1):</p> <ul> <li>gallivm: fix idiv</li> </ul> <p>Thomas Hellstrom (1):</p> <ul> <li>st/xa: Fix regression in xa_yuv_planar_blit()</li> </ul> <p>Tom Stellard (1):</p> <ul> <li>configure.ac: Compute LLVM_VERSION_PATCH using llvm-config</li> </ul> <p>rconde (1):</p> <ul> <li>gallivm,tgsi: fix idiv by zero crash</li> </ul> </div> </body> </html>