<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="../mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="../contents.html"></iframe> <div class="content"> <h1>Mesa 10.4.6 Release Notes / March 06, 2015</h1> <p> Mesa 10.4.6 is a bug fix release which fixes bugs found since the 10.4.5 release. </p> <p> Mesa 10.4.6 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is <strong>only</strong> available if requested at context creation because compatibility contexts are not supported. </p> <h2>SHA256 checksums</h2> <pre> 46c9082142e811c01e49a2c332a9ac0a1eb98f2908985fb9df216539d7eaeaf4 MesaLib-10.4.6.tar.gz d8baedd20e79ccd98a5a7b05e23d59a30892e68de1fcc057ca6873dafca02735 MesaLib-10.4.6.tar.bz2 6aded6eac7f0d4d55117b8b581d8424710bbb4c768fc90f7b881f29311a751aa MesaLib-10.4.6.zip </pre> <h2>New features</h2> <p>None</p> <h2>Bug fixes</h2> <p>This list is likely incomplete.</p> <ul> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45348">Bug 45348</a> - [swrast] piglit fbo-drawbuffers-arbfp regression</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84613">Bug 84613</a> - [G965, bisected] piglit regressions : glslparsertest.glsl2</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87516">Bug 87516</a> - glProgramBinary violates spec</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88885">Bug 88885</a> - Transform feedback uses incorrect interleaving if a previous draw did not write gl_Position</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89180">Bug 89180</a> - [IVB regression] Rendering issues in Mass Effect through VMware Workstation</li> </ul> <h2>Changes</h2> <p>Abdiel Janulgue (2):</p> <ul> <li>glsl: Don't optimize min/max into saturate when EmitNoSat is set</li> <li>st/mesa: For vertex shaders, don't emit saturate when SM 3.0 is unsupported</li> </ul> <p>Andreas Boll (1):</p> <ul> <li>glx: Fix returned values of GLX_RENDERER_PREFERRED_PROFILE_MESA</li> </ul> <p>Brian Paul (2):</p> <ul> <li>swrast: fix multiple color buffer writing</li> <li>st/mesa: fix sampler view reference counting bug in glDraw/CopyPixels</li> </ul> <p>Chris Forbes (1):</p> <ul> <li>i965/gs: Check newly-generated GS-out VUE map against correct stage</li> </ul> <p>Eduardo Lima Mitev (1):</p> <ul> <li>mesa: Fix error validating args for TexSubImage3D</li> </ul> <p>Emil Velikov (6):</p> <ul> <li>docs: Add sha256 sums for the 10.4.5 release</li> <li>install-lib-links: remove the .install-lib-links file</li> <li>Revert "mesa: Correct backwards NULL check."</li> <li>mesa: cherry-pick the second half of commit 2aa71e9485a</li> <li>Revert "gallivm: Update for RTDyldMemoryManager becoming an unique_ptr."</li> <li>Update version to 10.4.6</li> </ul> <p>Ian Romanick (3):</p> <ul> <li>mesa: Add missing error checks in _mesa_ProgramBinary</li> <li>mesa: Ensure that length is set to zero in _mesa_GetProgramBinary</li> <li>mesa: Always generate GL_INVALID_OPERATION in _mesa_GetProgramBinary</li> </ul> <p>Jonathan Gray (1):</p> <ul> <li>auxilary/os: correct sysctl use in os_get_total_physical_memory()</li> </ul> <p>José Fonseca (1):</p> <ul> <li>gallivm: Update for RTDyldMemoryManager becoming an unique_ptr.</li> </ul> <p>Leo Liu (1):</p> <ul> <li>st/omx/dec/h264: fix picture out-of-order with poc type 0 v2</li> </ul> <p>Lucas Stach (1):</p> <ul> <li>install-lib-links: don't depend on .libs directory</li> </ul> <p>Marek Olšák (2):</p> <ul> <li>vbo: fix an unitialized-variable warning</li> <li>radeonsi: fix point sprites</li> </ul> <p>Matt Turner (4):</p> <ul> <li>glsl: Rewrite and fix min/max to saturate optimization.</li> <li>mesa: Correct backwards NULL check.</li> <li>i965/fs: Don't use backend_visitor::instructions after creating the CFG.</li> <li>mesa: Correct backwards NULL check.</li> </ul> </div> </body> </html>