<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="../mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="../contents.html"></iframe> <div class="content"> <h1>Mesa 10.5.2 Release Notes / March 28, 2015</h1> <p> Mesa 10.5.2 is a bug fix release which fixes bugs found since the 10.5.1 release. </p> <p> Mesa 10.5.2 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is <strong>only</strong> available if requested at context creation because compatibility contexts are not supported. </p> <h2>SHA256 checksums</h2> <pre> 755220e160a9f22fda0dffd47746f997b6e196d03f8edc390df7793aecaaa541 mesa-10.5.2.tar.gz 2f4b6fb77c3e7d6f861558d0884a3073f575e1e673dad8d1b0624e78e9c4dd44 mesa-10.5.2.tar.xz </pre> <h2>New features</h2> <p>None</p> <h2>Bug fixes</h2> <p>This list is likely incomplete.</p> <ul> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88534">Bug 88534</a> - include/c11/threads_posix.h PTHREAD_MUTEX_RECURSIVE_NP not defined</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89328">Bug 89328</a> - python required to build Mesa release tarballs</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89530">Bug 89530</a> - FTBFS in loader: missing fstat</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89590">Bug 89590</a> - Crash in glLinkProgram with shaders with multiple constant arrays</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89680">Bug 89680</a> - Hard link exist in Mesa 10.5.1 sources</li> </ul> <h2>Changes</h2> <p>Anuj Phogat (1):</p> <ul> <li>glsl: Generate link error for non-matching gl_FragCoord redeclarations</li> </ul> <p>Emil Velikov (7):</p> <ul> <li>docs: Add sha256 sums for the 10.5.1 release</li> <li>automake: add missing egl files to the tarball</li> <li>st/egl: don't ship the dri2.c link at the tarball</li> <li>loader: include <sys/stat.h> for non-sysfs builds</li> <li>auxiliary/os: fix the android build - s/drm_munmap/os_munmap/</li> <li>cherry-ignore: add commit non applicable for 10.5</li> <li>Update version to 10.5.2</li> </ul> <p>Felix Janda (1):</p> <ul> <li>c11/threads: Use PTHREAD_MUTEX_RECURSIVE by default</li> </ul> <p>Francisco Jerez (1):</p> <ul> <li>i965: Set nr_params to the number of uniform components in the VS/GS path.</li> </ul> <p>Ilia Mirkin (2):</p> <ul> <li>freedreno/a3xx: use the same layer size for all slices</li> <li>freedreno: fix slice pitch calculations</li> </ul> <p>Marek Olšák (1):</p> <ul> <li>radeonsi: increase coords array size for radeon_llvm_emit_prepare_cube_coords</li> </ul> <p>Mario Kleiner (2):</p> <ul> <li>glx: Handle out-of-sequence swap completion events correctly. (v2)</li> <li>mapi: Make private copies of name strings provided by client.</li> </ul> <p>Rob Clark (1):</p> <ul> <li>freedreno: update generated headers</li> </ul> <p>Samuel Iglesias Gonsalvez (2):</p> <ul> <li>glsl: optimize (0 cmp x + y) into (-x cmp y).</li> <li>configure: Introduce new output variable to ax_check_python_mako_module.m4</li> </ul> <p>Tapani Pälli (1):</p> <ul> <li>glsl: fix names in lower_constant_arrays_to_uniforms</li> </ul> <p>Tom Stellard (1):</p> <ul> <li>clover: Return 0 as storage size for local kernel args that are not set v2</li> </ul> </div> </body> </html>