<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="../mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="../contents.html"></iframe> <div class="content"> <h1>Mesa 10.5.3 Release Notes / April 12, 2015</h1> <p> Mesa 10.5.3 is a bug fix release which fixes bugs found since the 10.5.2 release. </p> <p> Mesa 10.5.3 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is <strong>only</strong> available if requested at context creation because compatibility contexts are not supported. </p> <h2>SHA256 checksums</h2> <pre> 2371b8e210ccd19f61dd94b6664d612e5a479ba7d431a074512d87633bd6aeb4 mesa-10.5.3.tar.gz 8701ee1be4f5c03238f5e63c1a9bd4cc03a2f6c0155ed42a1ae7d58f18912ba2 mesa-10.5.3.tar.xz </pre> <h2>New features</h2> <p>None</p> <h2>Bug fixes</h2> <p>This list is likely incomplete.</p> <ul> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83962">Bug 83962</a> - [HSW/BYT]Piglit spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89679">Bug 89679</a> - [NV50] Portal/Half-Life 2 will not start (native Steam)</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89746">Bug 89746</a> - Mesa and LLVM 3.6+ break opengl for genymotion</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89754">Bug 89754</a> - vertexAttrib fails WebGL Conformance test with mesa drivers</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89758">Bug 89758</a> - pow WebGL Conformance test with mesa drivers</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89759">Bug 89759</a> - WebGL OGL ES GLSL conformance test with mesa drivers fails</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89905">Bug 89905</a> - scons build broken on 10.5.2 due to activated vega st</li> </ul> <h2>Changes</h2> <p>Dave Airlie (1):</p> <ul> <li>st_glsl_to_tgsi: only do mov copy propagation on temps (v2)</li> </ul> <p>Emil Velikov (5):</p> <ul> <li>docs: Add sha256 sums for the 10.5.2 release</li> <li>xmlpool: don't forget to ship the MOS</li> <li>configure.ac: error out if python/mako is not found when required</li> <li>dist: add the VG depedencies into the tarball</li> <li>Update version to 10.5.3</li> </ul> <p>Iago Toral Quiroga (1):</p> <ul> <li>i965: Do not render primitives in non-zero streams then TF is disabled</li> </ul> <p>Ilia Mirkin (7):</p> <ul> <li>st/mesa: update arrays when the current attrib has been updated</li> <li>nv50/ir: take postFactor into account when doing peephole optimizations</li> <li>nv50/ir/gk110: fix offset flag position for TXD opcode</li> <li>freedreno/a3xx: fix 3d texture layout</li> <li>freedreno/a3xx: point size should not be divided by 2</li> <li>nv50: allocate more offset space for occlusion queries</li> <li>nv50,nvc0: limit the y-tiling of 3d textures to the first level's tiling</li> </ul> <p>Kenneth Graunke (2):</p> <ul> <li>i965: Fix instanced geometry shaders on Gen8+.</li> <li>i965: Add forgotten multi-stream code to Gen8 SOL state.</li> </ul> <p>Marcin Ślusarz (1):</p> <ul> <li>nouveau: synchronize "scratch runout" destruction with the command stream</li> </ul> <p>Michel Dänzer (1):</p> <ul> <li>radeonsi: Cache LLVMTargetMachineRef in context instead of in screen</li> </ul> <p>Tom Stellard (1):</p> <ul> <li>clover: Return CL_BUILD_ERROR for CL_PROGRAM_BUILD_STATUS when compilation fails v2</li> </ul> <p>Ville Syrjälä (1):</p> <ul> <li>i965: Fix URB size for CHV</li> </ul> </div> </body> </html>