<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="../mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="../contents.html"></iframe> <div class="content"> <h1>Mesa 10.5.9 Release Notes / July 04, 2015</h1> <p> Mesa 10.5.9 is a bug fix release which fixes bugs found since the 10.5.8 release. </p> <p> Mesa 10.5.9 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is <strong>only</strong> available if requested at context creation because compatibility contexts are not supported. </p> <h2>SHA256 checksums</h2> <pre> 0c081b59572ee9732e7438d34adc3817fe8cc8d4b58abc0e71fd4b4c904945cb mesa-10.5.9.tar.gz 71c69f31d3dbc35cfa79950e58a01d27030378d8c7ef1259a0b31d4d0487f4ec mesa-10.5.9.tar.xz </pre> <h2>New features</h2> <p>None</p> <h2>Bug fixes</h2> <p>This list is likely incomplete.</p> <ul> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84225">Bug 84225</a> - Allow constant-index-expression sampler array indexing with GLSL-ES < 300</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88999">Bug 88999</a> - [SKL] Compiz crashes after opening unity dash</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89118">Bug 89118</a> - [SKL Bisected]many Ogles3conform cases core dumped</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90537">Bug 90537</a> - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen->ws->buffer_from_handle returns NULL)</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90839">Bug 90839</a> - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90873">Bug 90873</a> - Kernel hang, TearFree On, Mate desktop environment</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91056">Bug 91056</a> - The Bard's Tale (2005, native) has rendering issues</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91117">Bug 91117</a> - Nimbus (running in wine) has rendering issues, objects are semi-transparent</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91124">Bug 91124</a> - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted</li> </ul> <h2>Changes</h2> <p>Ben Widawsky (2):</p> <ul> <li>i965/gen9: Implement Push Constant Buffer workaround</li> <li>i965/skl: Use 1 register for uniform pull constant payload</li> </ul> <p>Boyan Ding (1):</p> <ul> <li>egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals</li> </ul> <p>Chris Wilson (3):</p> <ul> <li>i965: Fix HW blitter pitch limits</li> <li>i915: Blit RGBX<->RGBA drawpixels</li> <li>i965: Export format comparison for blitting between miptrees</li> </ul> <p>Emil Velikov (6):</p> <ul> <li>docs: Add sha256sums for the 10.5.8 release</li> <li>configure: warn about shared_glapi & xlib-glx only when both are set</li> <li>configure: error out when building backend-less libEGL</li> <li>configure: error out when building libEGL without shared-glapi</li> <li>gbm: do not (over)link against libglapi.so</li> <li>Update version to 10.5.9</li> </ul> <p>Frank Henigman (1):</p> <ul> <li>gbm: dlopen libglapi so gbm_create_device works</li> </ul> <p>Ilia Mirkin (8):</p> <ul> <li>glsl: add version checks to conditionals for builtin variable enablement</li> <li>mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls</li> <li>glsl: binding point is a texture unit, which is a combined space</li> <li>nvc0: always put all tfb bufs into bufctx</li> <li>nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data</li> <li>nv50/ir: propagate modifier to right arg when const-folding mad</li> <li>nv50/ir: fix emission of address reg in 3rd source</li> <li>nv50/ir: copy joinAt when splitting both before and after</li> </ul> <p>Mario Kleiner (2):</p> <ul> <li>nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.</li> <li>winsys/radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.</li> </ul> <p>Michel Dänzer (1):</p> <ul> <li>winsys/radeon: Unmap GPU VM address range when destroying BO</li> </ul> <p>Tapani Pälli (6):</p> <ul> <li>glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00</li> <li>mesa/glsl: new compiler option EmitNoIndirectSampler</li> <li>i915: use EmitNoIndirectSampler</li> <li>mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5</li> <li>i965: use EmitNoIndirectSampler for gen < 7</li> <li>glsl: validate sampler array indexing for 'constant-index-expression'</li> </ul> </div> </body> </html>