<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="../mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="../contents.html"></iframe> <div class="content"> <h1>Mesa 11.0.2 Release Notes / September 28, 2015</h1> <p> Mesa 11.0.2 is a bug fix release which fixes bugs found since the 11.0.1 release. </p> <p> Mesa 11.0.2 implements the OpenGL 4.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.1. OpenGL 4.1 is <strong>only</strong> available if requested at context creation because compatibility contexts are not supported. </p> <h2>SHA256 checksums</h2> <pre> 45170773500d6ae2f9eb93fc85efee69f7c97084411ada4eddf92f78bca56d20 mesa-11.0.2.tar.gz fce11fb27eb87adf1e620a76455d635c6136dfa49ae58c53b34ef8d0c7b7eae4 mesa-11.0.2.tar.xz </pre> <h2>New features</h2> <p>None</p> <h2>Bug fixes</h2> <p>This list is likely incomplete.</p> <ul> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91582">Bug 91582</a> - [bisected] Regression in DEQP gles2.functional.negative_api.texture.texsubimage2d_neg_offset</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91970">Bug 91970</a> - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92095">Bug 92095</a> - [Regression, bisected] arb_shader_atomic_counters.compiler.builtins.frag</li> </ul> <h2>Changes</h2> <p>Eduardo Lima Mitev (3):</p> <ul> <li>mesa: Fix order of format+type and internal format checks for glTexImageXD ops</li> <li>mesa: Move _mesa_base_tex_format() from teximage to glformats files</li> <li>mesa: Use the effective internal format instead for validation</li> </ul> <p>Emil Velikov (2):</p> <ul> <li>docs: add sha256 checksums for 11.0.1</li> <li>Update version to 11.0.2</li> </ul> <p>Kristian Høgsberg Kristensen (1):</p> <ul> <li>i965: Respect stride and subreg_offset for ATTR registers</li> </ul> <p>Matt Turner (1):</p> <ul> <li>glsl: Expose gl_MaxTess{Control,Evaluation}AtomicCounters.</li> </ul> </div> </body> </html>