<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="../mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="../contents.html"></iframe> <div class="content"> <h1>Mesa 11.2.1 Release Notes / April 17, 2016</h1> <p> Mesa 11.2.1 is a bug fix release which fixes bugs found since the 11.2.0 release. </p> <p> Mesa 11.2.1 implements the OpenGL 4.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.1. OpenGL 4.1 is <strong>only</strong> available if requested at context creation because compatibility contexts are not supported. </p> <h2>SHA256 checksums</h2> <pre> cc2a024204564a71acc95cf262bf618fe49b1d77d351e5755eea705cadac5167 mesa-11.2.1.tar.gz a65207e9ae5c5f1c29f863c6a2cc98a7ab99762a24b82a248337f0ea9cfce01b mesa-11.2.1.tar.xz </pre> <h2>New features</h2> <p>None</p> <h2>Bug fixes</h2> <p>This list is likely incomplete.</p> <ul> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93962">Bug 93962</a> - [HSW, regression, bisected, CTS] ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts</li> </ul> <h2>Changes</h2> <p>Brian Paul (2):</p> <ul> <li>st/mesa: fix glReadBuffer() assertion failure</li> <li>st/mesa: fix memleak in glDrawPixels cache code</li> </ul> <p>Christian Schmidbauer (1):</p> <ul> <li>st/nine: specify WINAPI only for i386 and amd64</li> </ul> <p>Emil Velikov (3):</p> <ul> <li>docs: add sha256 checksums for 11.2.0</li> <li>configure.ac: update the path of the generated files</li> <li>Update version to 11.2.1</li> </ul> <p>Ilia Mirkin (1):</p> <ul> <li>glsl: allow usage of the keyword buffer before GLSL 430 / ESSL 310</li> </ul> <p>Iurie Salomov (1):</p> <ul> <li>va: check null context in vlVaDestroyContext</li> </ul> <p>Jason Ekstrand (2):</p> <ul> <li>i965/tiled_memcopy: Add aligned mem_copy parameters to the [de]tiling functions</li> <li>i965/tiled_memcpy: Rework the RGBA -> BGRA mem_copy functions</li> </ul> <p>Kenneth Graunke (3):</p> <ul> <li>i965: Fix textureSize() depth value for 1 layer surfaces on Gen4-6.</li> <li>i965: Use brw->urb.min_vs_urb_entries instead of 32 for BLORP.</li> <li>glsl: Lower variable indexing of system value arrays unconditionally.</li> </ul> <p>Marek Olšák (1):</p> <ul> <li>drirc: add a workaround for blackness in Warsow</li> </ul> <p>Nicolai Hähnle (1):</p> <ul> <li>radeonsi: fix bounds check in si_create_vertex_elements</li> </ul> <p>Samuel Pitoiset (1):</p> <ul> <li>nv50/ir: do not try to attach JOIN ops to ATOM</li> </ul> <p>Thomas Hindoe Paaboel Andersen (1):</p> <ul> <li>st/va: avoid dereference after free in vlVaDestroyImage</li> </ul> </div> </body> </html>