<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="../mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="../contents.html"></iframe> <div class="content"> <h1>Mesa 17.0.6 Release Notes / May 12, 2017</h1> <p> Mesa 17.0.6 is a bug fix release which fixes bugs found since the 17.0.5 release. </p> <p> Mesa 17.0.6 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is <strong>only</strong> available if requested at context creation because compatibility contexts are not supported. </p> <h2>SHA256 checksums</h2> <pre> f1b2497d553e9a584f0caa3a2d9d310e27ead15fb0af170da69f6e70fb5031cd mesa-17.0.6.tar.gz 89ecf3bcd0f18dcca5aaa42bf36bb52a2df33be89889f94aaaad91f7a504a69d mesa-17.0.6.tar.xz </pre> <h2>New features</h2> <p>None</p> <h2>Bug fixes</h2> <ul> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98428">Bug 98428</a> - Undefined non-weak-symbol in dri-drivers</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100854">Bug 100854</a> - YUV to RGB Color Space Conversion result is not precise</li> </ul> <h2>Changes</h2> <p>Adam Jackson (1):</p> <ul> <li>egl/platform/drm: Don't take display ownership until gbm is initialized</li> </ul> <p>Andres Gomez (7):</p> <ul> <li>docs: add sha256 checksums for 17.0.5</li> <li>travis: replace Trusty-based LLVM toolchain apt-get with apt addon</li> <li>travis: add the possibility of using the txc-dxtn library</li> <li>cherry-ignore: 17.1 nominations only</li> <li>cherry-ignore: fix regression in descriptor set freeing.</li> <li>cherry-ignore: rejected commits</li> <li>Update version to 17.0.6</li> </ul> <p>Ben Boeckel (1):</p> <ul> <li>scons: update for LLVM 4.0</li> </ul> <p>Brian Paul (1):</p> <ul> <li>st/mesa: move duplicated st_ws_framebuffer() function into header file</li> </ul> <p>Chad Versace (3):</p> <ul> <li>egl: Emit error when EGLSurface is lost</li> <li>egl/android: Cancel any outstanding ANativeBuffer in surface destructor</li> <li>egl/android: Mark surface as lost when dequeueBuffer fails</li> </ul> <p>Christian Gmeiner (1):</p> <ul> <li>etnaviv: add L8A8_UNORM texture format</li> </ul> <p>Dave Airlie (2):</p> <ul> <li>radv/wsi: report presentation error per image request</li> <li>radv: enable POLARIS12 support.</li> </ul> <p>Emil Velikov (21):</p> <ul> <li>travis: correct libdrm required regex to also track libdrm itself</li> <li>travis: add nearly all gallium drivers to the list</li> <li>travis: use both cores for make/make check</li> <li>travis: bring the scons build on par with AppVeyor</li> <li>travis: explicitly LD_LIBRARY_PATH the local libraries</li> <li>travis: enable apt cache</li> <li>travis: automatically manage ccache caching</li> <li>travis: remove unused -dev packages</li> <li>travis: rework "if test" blocks in the script section</li> <li>travis: split out matrix from env</li> <li>travis: add separate "scons" and "scons llvm" targets</li> <li>travis: add "scons swr" to the build matrix</li> <li>travis: add "make swr" to the build matrix</li> <li>travis: split the make target to three separate ones</li> <li>travis: model scons check target like the make one</li> <li>travis: add Gallium state-tracker targets</li> <li>travis: enable wayland support</li> <li>travis: bump MAKEFLAGS to -j4</li> <li>gallium/dri: always link against shared glapi</li> <li>mesa/dri: always link against shared glapi</li> <li>glx: glX_proto_send.py: use correct compile guard GLX_INDIRECT_RENDERING</li> </ul> <p>Eric Anholt (1):</p> <ul> <li>nir: Pick just the channels we want for bitmap and drawpixels lowering.</li> </ul> <p>Ilia Mirkin (1):</p> <ul> <li>gallium/targets: fix bool setting on BE architectures</li> </ul> <p>Jason Ekstrand (1):</p> <ul> <li>anv/cmd_buffer: Use the device allocator for QueueSubmit</li> </ul> <p>Johnson Lin (1):</p> <ul> <li>nir/lower_tex: Fix minor error in YUV color conversion matrix</li> </ul> <p>Marek Olšák (2):</p> <ul> <li>radeonsi: adjust ESGS ring buffer size computation on VI</li> <li>radeonsi: apply the tess+GS hang workaround to Polaris12 as well</li> </ul> <p>Nicolai Hähnle (1):</p> <ul> <li>radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on SI</li> </ul> <p>Philipp Zabel (3):</p> <ul> <li>renderonly: close transfer prime_fd</li> <li>renderonly: drop resources on destroy</li> <li>renderonly: use drmIoctl</li> </ul> <p>Rhys Kidd (3):</p> <ul> <li>travis: Support LLVM 3.8+ on Trusty-based Travis-CI via apt-get not apt addon</li> <li>travis: Add radv vulkan driver to continuous integration</li> <li>travis: Add radeonsi to continuous integration</li> </ul> <p>Rob Clark (1):</p> <ul> <li>freedreno/a3xx: fix hang w/ large render targets and small gmem</li> </ul> <p>Samuel Iglesias Gonsálvez (5):</p> <ul> <li>i965/vec4: fix vertical stride to avoid breaking region parameter rule</li> <li>i965/vec4: fix register width for DF VGRF and UNIFORM</li> <li>i965/vec4: don't modify regioning parameters to the sources of DF align1 instructions</li> <li>anv: anv_gem_mmap() returns MAP_FAILED as mapping error</li> <li>anv: vkBindImageMemory() should return VK_ERROR_OUT_OF_{HOST,DEVICE}_MEMORY on failure</li> </ul> </div> </body> </html>