<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="../mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="../contents.html"></iframe> <div class="content"> <h1>Mesa 17.1.8 Release Notes / August 28, 2017</h1> <p> Mesa 17.1.8 is a bug fix release which fixes bugs found since the 17.1.7 release. </p> <p> Mesa 17.1.8 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is <strong>only</strong> available if requested at context creation because compatibility contexts are not supported. </p> <h2>SHA256 checksums</h2> <pre> faa59a677e88fd5224cdfebcdb6ca9ad3e3c64bd562baa8d5c3c1faeef1066b6 mesa-17.1.8.tar.gz 75ed2eaeae26ddd536150f294386468ae2e1a7717948c41cd14b7875be5269db mesa-17.1.8.tar.xz </pre> <h2>New features</h2> <p>None</p> <h2>Bug fixes</h2> <ul> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101910">Bug 101910</a> - [BYT] ES31-CTS.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102308">Bug 102308</a> - segfault in glCompressedTextureSubImage3D</li> </ul> <h2>Changes</h2> <p>Andres Gomez (6):</p> <ul> <li>docs: add sha256 checksums for 17.1.7</li> <li>cherry-ignore: cherry-ignore: added 17.2 nominations.</li> <li>cherry-ignore: add "i965/tex: Don't pass samples to miptree_create_for_teximage"</li> <li>cherry-ignore: add "i965: Make a BRW_NEW_FAST_CLEAR_COLOR dirty bit."</li> <li>cherry-ignore: add "egl/drm: Fix misused x and y offsets in swrast_*_image*"</li> <li>Update version to 17.1.8</li> </ul> <p>Christoph Haag (1):</p> <ul> <li>mesa: only copy requested compressed teximage cubemap faces</li> </ul> <p>Dave Airlie (1):</p> <ul> <li>radv: don't crash if we have no framebuffer</li> </ul> <p>Ilia Mirkin (2):</p> <ul> <li>glsl: add a few missing int64 constant propagation cases</li> <li>nv50/ir: properly set sType for TXF ops to U32</li> </ul> <p>Jason Ekstrand (1):</p> <ul> <li>i965: Stop looking at NewDriverState when emitting 3DSTATE_URB</li> </ul> <p>Kai Chen (1):</p> <ul> <li>egl/wayland: Use roundtrips when awaiting buffer release</li> </ul> <p>Lionel Landwerlin (1):</p> <ul> <li>i965: perf: minimize the chances to spread queries across batchbuffers</li> </ul> <p>Marek Olšák (1):</p> <ul> <li>radeonsi/gfx9: add a temporary workaround for a tessellation driver bug</li> </ul> <p>Tim Rowley (1):</p> <ul> <li>swr/rast: switch gen_knobs.cpp license</li> </ul> <p>Topi Pohjolainen (1):</p> <ul> <li>intel/blorp: Adjust intra-tile x when faking rgb with red-only</li> </ul> </div> </body> </html>