<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="../mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="../contents.html"></iframe> <div class="content"> <h1>Mesa 17.2.3 Release Notes / October 19, 2017</h1> <p> Mesa 17.2.3 is a bug fix release which fixes bugs found since the 17.2.2 release. </p> <p> Mesa 17.2.3 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is <strong>only</strong> available if requested at context creation because compatibility contexts are not supported. </p> <h2>SHA256 checksums</h2> <pre> fb305eecfeec1fd771fdc96fff973c51871f7bd35fd2bd56cacc27b4b8823220 mesa-17.2.3.tar.gz a0b0ec8f7b24dd044d7ab30a8c7e6d3767521e245f88d4ed5dd93315dc56f837 mesa-17.2.3.tar.xz </pre> <h2>New features</h2> <p>None</p> <h2>Bug fixes</h2> <ul> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101832">Bug 101832</a> - [PATCH][regression][bisect] Xorg fails to start after f50aa21456d82c8cb6fbaa565835f1acc1720a5d</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102852">Bug 102852</a> - Scons: Support the new Scons 3.0.0</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102940">Bug 102940</a> - Regression: Vulkan KMS rendering crashes since 17.2</li> </ul> <h2>Changes</h2> <p>Alex Smith (1):</p> <ul> <li>radv: Add R16G16B16A16_SNORM fast clear support</li> </ul> <p>Bas Nieuwenhuizen (2):</p> <ul> <li>nir/spirv: Allow loop breaks in a switch body.</li> <li>radv: Only set the MTYPE flags on GFX9+.</li> </ul> <p>Ben Crocker (4):</p> <ul> <li>gallivm: fix typo in debug_printf message</li> <li>gallivm: allow additional llc options</li> <li>gallivm/ppc64le: adjust VSX code generation control.</li> <li>gallivm/ppc64le: allow environmental control of Altivec code generation</li> </ul> <p>Daniel Stone (2):</p> <ul> <li>egl/wayland: Check queryImage return for wl_buffer</li> <li>egl/wayland: Don't use dmabuf with no modifiers</li> </ul> <p>Dave Airlie (2):</p> <ul> <li>radv: emit fmuladd instead of fma to llvm.</li> <li>radv: lower ffma in nir.</li> </ul> <p>Emil Velikov (6):</p> <ul> <li>cherry-ignore: add "anv: Remove unreachable cases from isl_format_for_size"</li> <li>cherry-ignore: add "anv/wsi: Allocate enough memory for the entire image"</li> <li>swr/rast: do not crash on NULL strings returned by getenv</li> <li>wayland-drm: use a copy of the wayland_drm_callbacks struct</li> <li>eglmesaext: add forward declaration for struct wl_buffers</li> <li>Update version to 17.2.3</li> </ul> <p>Eric Engestrom (1):</p> <ul> <li>scons: use python3-compatible print()</li> </ul> <p>Ilia Mirkin (2):</p> <ul> <li>nv50/ir: fix 64-bit integer shifts</li> <li>nv50,nvc0: fix push hint logic in presence of a start offset</li> </ul> <p>Jason Ekstrand (6):</p> <ul> <li>intel/compiler: Don't cmod propagate into a saturated operation</li> <li>intel/compiler: Don't propagate cmod into integer multiplies</li> <li>glsl/blob: Return false from ensure_can_read on overrun</li> <li>glsl/blob: Return false from grow_to_fit if we've ever failed</li> <li>nir/opcodes: Fix constant-folding of ufind_msb</li> <li>nir: Get rid of the variable on vote intrinsics</li> </ul> <p>Juan A. Suarez Romero (1):</p> <ul> <li>docs: add sha256 checksums for 17.2.2</li> </ul> <p>Józef Kucia (3):</p> <ul> <li>anv: Fix vkCmdFillBuffer()</li> <li>spirv: Fix SpvOpAtomicISub</li> <li>anv: Do not assert() on VK_ATTACHMENT_UNUSED</li> </ul> <p>Leo Liu (3):</p> <ul> <li>st/va: use pipe transfer_map to map upload buffer</li> <li>st/vdpau: don't re-allocate interlaced buffer with packed YUV format</li> <li>st/va: don't re-allocate interlaced buffer with pakced format</li> </ul> <p>Lionel Landwerlin (4):</p> <ul> <li>intel: compiler: vec4: add missing default 0 lod</li> <li>anv/cmd_buffer: fix push descriptors with set > 0</li> <li>anv/cmd_buffer: Reset state in cmd_buffer_destroy</li> <li>anv: bo_cache: allow importing a BO larger than needed</li> </ul> <p>Marek Olšák (3):</p> <ul> <li>mesa: fix texture updates for ATI_fragment_shader</li> <li>st/mesa: don't use pipe_surface for passing information about EGLImage</li> <li>glsl_to_tgsi: fix instruction order for bindless textures</li> </ul> <p>Nicolai Hähnle (14):</p> <ul> <li>st/glsl_to_tgsi: fix conditional assignments to packed shader outputs</li> <li>amd/common: fix build_cube_select</li> <li>radeonsi/gfx9: fix geometry shaders without output vertices</li> <li>util/queue: fix a race condition in the fence code</li> <li>glsl/lower_instruction: handle denorms and overflow in ldexp correctly</li> <li>radeonsi: move current_rast_prim to r600_common_context</li> <li>radeonsi: don't discard points and lines</li> <li>radeonsi: deduce rast_prim correctly for tessellation point mode</li> <li>radeonsi: fix maximum advertised point size / line width</li> <li>st/mesa: don't clobber glGetInternalformat* buffer for GL_NUM_SAMPLE_COUNTS</li> <li>st/glsl_to_tgsi: fix indirect access to 64-bit integer</li> <li>st/glsl_to_tgsi: fix a use-after-free in merge_two_dsts</li> <li>radeonsi: clamp depth comparison value only for fixed point formats</li> <li>radeonsi: clamp border colors for upgraded depth textures</li> </ul> <p>Rob Clark (2):</p> <ul> <li>freedreno/a5xx: align height to GMEM</li> <li>freedreno/a5xx: fix missing restore state</li> </ul> </div> </body> </html>