<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="../mesa.css"> <meta http-equiv="content-type" content="text/html; charset=utf-8"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="../contents.html"></iframe> <div class="content"> <h1>Mesa 7.0 Release Notes / June 22, 2007</h1> <p> Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support. A number of bugs have been fixed since the 6.5.3 release. </p> <h2>MD5 checksums</h2> <pre> 35a1698986f7ac8dc435624ee9256cda MesaLib-7.0.tar.gz 50c371455fa7532c04aa0a970f9bc51f MesaLib-7.0.tar.bz2 bcedb6f43c97c1bc49e5cc7f12835722 MesaLib-7.0.zip 9bad332c7b74f59be96556135212ca9e MesaDemos-7.0.tar.gz fada2bc1f29da513e015fda1e3abd0c0 MesaDemos-7.0.tar.bz2 84e3bbe470d983ae32f1f0c779faf99e MesaDemos-7.0.zip 76c7bb54f9850c689eba844f6daed332 MesaGLUT-7.0.tar.gz 4af28296e02772ef1de00e4e79bf3d12 MesaGLUT-7.0.tar.bz2 9043cb0b54cc03d1874728d74b12188c MesaGLUT-7.0.zip </pre> <h2>New features</h2> <ul> <li>OpenGL 2.0 and 2.1 API support. </ul> <h2>Bug fixes</h2> <ul> <li>Fixed a few fog-related bugs. <li>Fixed broken GLSL mix() function. <li>Fixed broken GLSL exp() functions. <li>Fixed GLSL mod4(vec4, vec4) bug. <li>Implemented GLSL asin(), acos(), atan() functions. <li>Fixed an R300 driver bug that caused Xorg composite manager to crash <li>Fixed R300 vertex program/matrix bug (10848) <li>GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords) <li>Specifying an invalid texture unit as a sampler could lead to a crash <li>The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983) <li>ARB vp state.light[n].half value was incorrect (bug 10987) <li>Fixed a positional light source bug (bug 11009) <li>Fixed point size attenuation problem (bug 11042) <li>glPopAttrib didn't restore texture object's LOD bias (bug 11049) <li>Fixed a TLS / TEXTREL problem (bug 7459) </ul> <h2>Internal code changes</h2> <ul> <li>Some texture code consolidation and simplifiction (Ian Romanick) <li>R300 driver clean-ups. </ul> <h2>To Do (someday) items</h2> <ul> <li>Switch to freeglut <li>Fix linux-glide target/driver. <li>Improved lambda and derivative calculation for frag progs. </ul> <h2>Driver Status</h2> <pre> Driver Status ---------------------- ---------------------- DRI drivers varies with the driver XMesa/GLX (on Xlib) implements OpenGL 2.1 OSMesa (off-screen) implements OpenGL 2.1 Windows/Win32 implements OpenGL 2.1 Glide (3dfx Voodoo1/2) implements OpenGL 1.3 SVGA unsupported Wind River UGL unsupported DJGPP unsupported GGI unsupported BeOS unsupported Allegro unsupported D3D unsupported </pre> </div> </body> </html>