<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="../mesa.css"> </head> <body> <div class="header"> <h1>The Mesa 3D Graphics Library</h1> </div> <iframe src="../contents.html"></iframe> <div class="content"> <h1>Mesa 9.2.4 Release Notes / (November 27, 2013)</h1> <p> Mesa 9.2.4 is a bug fix release which fixes bugs found since the 9.2.3 release. </p> <p> Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.1. OpenGL 3.1 is <strong>only</strong> available if requested at context creation because GL_ARB_compatibility is not supported. </p> <h2>MD5 checksums</h2> <pre> 28190b831b0271d69dbc44b2686eab1c MesaLib-9.2.4.tar.gz e630c0a307cec4f0f70ddd029d2fe084 MesaLib-9.2.4.tar.bz2 8ef5e1e92e1d30fbedec31f716a7619e MesaLib-9.2.4.zip </pre> <h2>New features</h2> <p>None</p> <h2>Bug fixes</h2> <p>This list is likely incomplete.</p> <ul> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=53077">Bug 53077</a> - [IVB] Output error with msaa when both of framebuffer and source color's alpha are not 1</li> <li>Fix freedreno to compile with recent libdrm.</li> </ul> <h2>Changes</h2> <p>The full set of changes can be viewed by using the following GIT command:</p> <pre> git log mesa-9.2.3..mesa-9.2.4 </pre> <p>Brian Paul (1):</p> <ul> <li>st/mesa: fix GL_FEEDBACK mode inverted Y coordinate bug</li> </ul> <p>Paul Berry (2):</p> <ul> <li>i965: Fix vertical alignment for multisampled buffers.</li> <li>glsl: Fix lowering of direct assignment in lower_clip_distance.</li> </ul> <p>Rob Clark (17):</p> <ul> <li>freedreno/a3xx: fix color inversion on mem->gmem restore</li> <li>freedreno/a3xx: fix viewport on gmem->mem resolve</li> <li>freedreno: add debug option to disable scissor optimization</li> <li>freedreno: update register headers</li> <li>freedreno/a3xx: some texture fixes</li> <li>freedreno/a3xx/compiler: fix CMP</li> <li>freedreno/a3xx/compiler: handle saturate on dst</li> <li>freedreno/a3xx/compiler: use max_reg rather than file_count</li> <li>freedreno/a3xx/compiler: cat4 cannot use const reg as src</li> <li>freedreno: fix segfault when no color buffer bound</li> <li>freedreno/a3xx/compiler: make compiler errors more useful</li> <li>freedreno/a3xx/compiler: bit of re-arrange/cleanup</li> <li>freedreno/a3xx/compiler: fix SGT/SLT/etc</li> <li>freedreno/a3xx: don't leak so much</li> <li>freedreno/a3xx/compiler: better const handling</li> <li>freedreno/a3xx/compiler: handle sync flags better</li> <li>freedreno: updates for msm drm/kms driver</li> </ul> <p>Tapani Pälli (1):</p> <ul> <li>mesa: enable GL_TEXTURE_LOD_BIAS set/get</li> </ul> </div> </body> </html>