Name MESA_set_3dfx_mode Name Strings GLX_MESA_set_3dfx_mode Contact Brian Paul (brian.paul 'at' tungstengraphics.com) Status Obsolete. Version Last Modified Date: 8 June 2000 Number 218 Dependencies OpenGL 1.0 or later is required. GLX 1.0 or later is required. Overview The Mesa Glide driver allows full-screen rendering or rendering into an X window. The glXSet3DfxModeMESA() function allows an application to switch between full-screen and windowed rendering. IP Status Open-source; freely implementable. Issues None. New Procedures and Functions GLboolean glXSet3DfxModeMESA( GLint mode ); New Tokens GLX_3DFX_WINDOW_MODE_MESA 0x1 GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors) The Mesa Glide device driver allows either rendering in full-screen mode or rendering into an X window. An application can switch between full-screen and window rendering with the command: GLboolean glXSet3DfxModeMESA( GLint mode ); <mode> may either be GLX_3DFX_WINDOW_MODE_MESA to indicate window rendering or GLX_3DFX_FULLSCREEN_MODE_MESA to indicate full-screen mode. GL_TRUE is returned if <mode> is valid and the operation completed normally. GL_FALSE is returned if <mode> is invalid or if the Glide driver is not being used. Note that only one drawable and context can be created at any given time with the Mesa Glide driver. GLX Protocol None since this is a client-side extension. Errors None. New State None. Revision History 8 June 2000 - initial specification