/************************************************************************** * * Copyright 2007 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* Authors: Keith Whitwell <keithw@vmware.com> */ #include "util/u_math.h" #include "util/u_memory.h" #include "pipe/p_defines.h" #include "pipe/p_shader_tokens.h" #include "draw_vs.h" #include "draw_pipe.h" struct twoside_stage { struct draw_stage stage; float sign; /**< +1 or -1 */ int attrib_front0, attrib_back0; int attrib_front1, attrib_back1; }; static inline struct twoside_stage *twoside_stage( struct draw_stage *stage ) { return (struct twoside_stage *)stage; } /** * Copy back color(s) to front color(s). */ static inline struct vertex_header * copy_bfc( struct twoside_stage *twoside, const struct vertex_header *v, unsigned idx ) { struct vertex_header *tmp = dup_vert( &twoside->stage, v, idx ); if (twoside->attrib_back0 >= 0 && twoside->attrib_front0 >= 0) { COPY_4FV(tmp->data[twoside->attrib_front0], tmp->data[twoside->attrib_back0]); } if (twoside->attrib_back1 >= 0 && twoside->attrib_front1 >= 0) { COPY_4FV(tmp->data[twoside->attrib_front1], tmp->data[twoside->attrib_back1]); } return tmp; } /* Twoside tri: */ static void twoside_tri( struct draw_stage *stage, struct prim_header *header ) { struct twoside_stage *twoside = twoside_stage(stage); if (header->det * twoside->sign < 0.0) { /* this is a back-facing triangle */ struct prim_header tmp; tmp.det = header->det; tmp.flags = header->flags; tmp.pad = header->pad; /* copy back attribs to front attribs */ tmp.v[0] = copy_bfc(twoside, header->v[0], 0); tmp.v[1] = copy_bfc(twoside, header->v[1], 1); tmp.v[2] = copy_bfc(twoside, header->v[2], 2); stage->next->tri( stage->next, &tmp ); } else { stage->next->tri( stage->next, header ); } } static void twoside_first_tri( struct draw_stage *stage, struct prim_header *header ) { struct twoside_stage *twoside = twoside_stage(stage); const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader; uint i; twoside->attrib_front0 = -1; twoside->attrib_front1 = -1; twoside->attrib_back0 = -1; twoside->attrib_back1 = -1; /* * Find which vertex shader outputs are front/back colors * (only first two can be front or back). */ for (i = 0; i < vs->info.num_outputs; i++) { if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR) { if (vs->info.output_semantic_index[i] == 0) twoside->attrib_front0 = i; else if (vs->info.output_semantic_index[i] == 1) twoside->attrib_front1 = i; } if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) { if (vs->info.output_semantic_index[i] == 0) twoside->attrib_back0 = i; else if (vs->info.output_semantic_index[i] == 1) twoside->attrib_back1 = i; } } /* * We'll multiply the primitive's determinant by this sign to determine * if the triangle is back-facing (negative). * sign = -1 for CCW, +1 for CW */ twoside->sign = stage->draw->rasterizer->front_ccw ? -1.0f : 1.0f; stage->tri = twoside_tri; stage->tri( stage, header ); } static void twoside_flush( struct draw_stage *stage, unsigned flags ) { stage->tri = twoside_first_tri; stage->next->flush( stage->next, flags ); } static void twoside_reset_stipple_counter( struct draw_stage *stage ) { stage->next->reset_stipple_counter( stage->next ); } static void twoside_destroy( struct draw_stage *stage ) { draw_free_temp_verts( stage ); FREE( stage ); } /** * Create twoside pipeline stage. */ struct draw_stage *draw_twoside_stage( struct draw_context *draw ) { struct twoside_stage *twoside = CALLOC_STRUCT(twoside_stage); if (!twoside) goto fail; twoside->stage.draw = draw; twoside->stage.name = "twoside"; twoside->stage.next = NULL; twoside->stage.point = draw_pipe_passthrough_point; twoside->stage.line = draw_pipe_passthrough_line; twoside->stage.tri = twoside_first_tri; twoside->stage.flush = twoside_flush; twoside->stage.reset_stipple_counter = twoside_reset_stipple_counter; twoside->stage.destroy = twoside_destroy; if (!draw_alloc_temp_verts( &twoside->stage, 3 )) goto fail; return &twoside->stage; fail: if (twoside) twoside->stage.destroy( &twoside->stage ); return NULL; }