/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ /* * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Rob Clark <robclark@freedesktop.org> */ #ifndef FREEDRENO_TEXTURE_H_ #define FREEDRENO_TEXTURE_H_ #include "pipe/p_context.h" void fd_sampler_states_bind(struct pipe_context *pctx, enum pipe_shader_type shader, unsigned start, unsigned nr, void **hwcso); void fd_set_sampler_views(struct pipe_context *pctx, enum pipe_shader_type shader, unsigned start, unsigned nr, struct pipe_sampler_view **views); void fd_texture_init(struct pipe_context *pctx); struct fd_texture_stateobj; /* Both a3xx/a4xx share the same layout for the border-color buffer, * which contains the pre-swizzled (based on texture format) border * color value, with the following layout (per sampler): * * offset | description * -------+------------- * 0x00: | fp16[0] \ * | fp16[1] |___ swizzled fp16 channel values for "small float" * | fp16[2] | formats (<= 16 bits per component, !integer) * | fp16[3] / * 0x08: | padding * 0x10: | int16[0] \ * | int16[1] |___ swizzled int16 channels for "small integer" * | int16[2] | formats (<= 16 bits per component, integer) * | int16[3] / * 0x18: | padding * 0x20: | fp32[0] \ * | fp32[1] |___ swizzled fp32 channel values for "large float" * | fp32[2] | formats (> 16 bits per component, !integer) * | fp32[3] / * 0x30: | int32[0] \ * | int32[1] |___ swizzled int32 channel values for "large int" * | int32[2] | formats (> 16 bits per component, integer) * | int32[3] / */ #define BORDERCOLOR_SIZE 0x40 void fd_setup_border_colors(struct fd_texture_stateobj *tex, void *ptr, unsigned offset); #endif /* FREEDRENO_TEXTURE_H_ */