/************************************************************************** * * Copyright 2007 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* Authors: Keith Whitwell <keithw@vmware.com> */ #include "pipe/p_state.h" #include "util/u_inlines.h" #include "util/u_framebuffer.h" #include "util/u_surface.h" #include "lp_context.h" #include "lp_scene.h" #include "lp_state.h" #include "lp_setup.h" #include "draw/draw_context.h" #include "util/u_format.h" /** * Set the framebuffer surface info: color buffers, zbuffer, stencil buffer. */ void llvmpipe_set_framebuffer_state(struct pipe_context *pipe, const struct pipe_framebuffer_state *fb) { struct llvmpipe_context *lp = llvmpipe_context(pipe); boolean changed = !util_framebuffer_state_equal(&lp->framebuffer, fb); unsigned i; assert(fb->width <= LP_MAX_WIDTH); assert(fb->height <= LP_MAX_HEIGHT); if (changed) { /* * If no depth buffer is bound, send the utility function the default * format for no bound depth (PIPE_FORMAT_NONE). */ enum pipe_format depth_format = fb->zsbuf ? fb->zsbuf->format : PIPE_FORMAT_NONE; const struct util_format_description *depth_desc = util_format_description(depth_format); if (lp->framebuffer.zsbuf && lp->framebuffer.zsbuf->context != pipe) { debug_printf("Illegal setting of fb state with zsbuf created in " "another context\n"); } for (i = 0; i < fb->nr_cbufs; i++) { if (lp->framebuffer.cbufs[i] && lp->framebuffer.cbufs[i]->context != pipe) { debug_printf("Illegal setting of fb state with cbuf %d created in " "another context\n", i); } } util_copy_framebuffer_state(&lp->framebuffer, fb); if (LP_PERF & PERF_NO_DEPTH) { pipe_surface_reference(&lp->framebuffer.zsbuf, NULL); } /* * Calculate the floating point depth sense and Minimum Resolvable Depth * value for the llvmpipe module. This is separate from the draw module. */ lp->floating_point_depth = (util_get_depth_format_type(depth_desc) == UTIL_FORMAT_TYPE_FLOAT); lp->mrd = util_get_depth_format_mrd(depth_desc); /* Tell the draw module how deep the Z/depth buffer is. */ draw_set_zs_format(lp->draw, depth_format); lp_setup_bind_framebuffer( lp->setup, &lp->framebuffer ); lp->dirty |= LP_NEW_FRAMEBUFFER; } }