/********************************************************** * Copyright 2008-2009 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************/ #include "pipe/p_defines.h" #include "util/u_debug_image.h" #include "util/u_string.h" #include "svga_screen.h" #include "svga_surface.h" #include "svga_context.h" #include "svga_debug.h" static void svga_flush( struct pipe_context *pipe, struct pipe_fence_handle **fence, unsigned flags) { struct svga_context *svga = svga_context(pipe); /* Emit buffered drawing commands, and any back copies. */ svga_surfaces_flush( svga ); if (flags & PIPE_FLUSH_FENCE_FD) svga->swc->hints |= SVGA_HINT_FLAG_EXPORT_FENCE_FD; /* Flush command queue. */ svga_context_flush(svga, fence); SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s fence_ptr %p\n", __FUNCTION__, fence ? *fence : 0x0); /* Enable to dump BMPs of the color/depth buffers each frame */ if (0) { struct pipe_framebuffer_state *fb = &svga->curr.framebuffer; static unsigned frame_no = 1; char filename[256]; unsigned i; for (i = 0; i < fb->nr_cbufs; i++) { util_snprintf(filename, sizeof(filename), "cbuf%u_%04u.bmp", i, frame_no); debug_dump_surface_bmp(&svga->pipe, filename, fb->cbufs[i]); } if (0 && fb->zsbuf) { util_snprintf(filename, sizeof(filename), "zsbuf_%04u.bmp", frame_no); debug_dump_surface_bmp(&svga->pipe, filename, fb->zsbuf); } ++frame_no; } } /** * svga_create_fence_fd * * Wraps a SVGA fence around an imported file descriptor. This * fd represents a fence from another process/device. The fence created * here can then be fed into fence_server_sync() so SVGA can synchronize * with an external process */ static void svga_create_fence_fd(struct pipe_context *pipe, struct pipe_fence_handle **fence, int fd) { struct svga_winsys_screen *sws = svga_winsys_screen(pipe->screen); sws->fence_create_fd(sws, fence, fd); } /** * svga_fence_server_sync * * This function imports a fence from another process/device into the current * software context so that SVGA can synchronize with it. */ static void svga_fence_server_sync(struct pipe_context *pipe, struct pipe_fence_handle *fence) { struct svga_winsys_screen *sws = svga_winsys_screen(pipe->screen); struct svga_context *svga = svga_context(pipe); sws->fence_server_sync(sws, &svga->swc->imported_fence_fd, fence); } void svga_init_flush_functions( struct svga_context *svga ) { svga->pipe.flush = svga_flush; svga->pipe.create_fence_fd = svga_create_fence_fd; svga->pipe.fence_server_sync = svga_fence_server_sync; }