/**************************************************************************** * Copyright (C) 2014-2015 Intel Corporation. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * @file blend_jit.h * * @brief Definition of the blend jitter * * Notes: * ******************************************************************************/ #pragma once #include "common/formats.h" #include "core/state.h" struct RENDER_TARGET_BLEND_COMPILE_STATE { bool blendEnable; bool logicOpEnable; SWR_BLEND_FACTOR sourceAlphaBlendFactor; SWR_BLEND_FACTOR destAlphaBlendFactor; SWR_BLEND_FACTOR sourceBlendFactor; SWR_BLEND_FACTOR destBlendFactor; SWR_BLEND_OP colorBlendFunc; SWR_BLEND_OP alphaBlendFunc; SWR_LOGIC_OP logicOpFunc; }; enum ALPHA_TEST_FORMAT { ALPHA_TEST_UNORM8, ALPHA_TEST_FLOAT32 }; ////////////////////////////////////////////////////////////////////////// /// BLEND_DESC ////////////////////////////////////////////////////////////////////////// struct BLEND_DESC { union { struct { uint32_t alphaTestEnable: 1; uint32_t independentAlphaBlendEnable: 1; uint32_t alphaToCoverageEnable: 1; uint32_t oMaskEnable:1; uint32_t inputCoverageEnable:1; uint32_t sampleMaskEnable:1; uint32_t numSamples:5; uint32_t _reserved : 21; }; uint32_t bits; }; }; #define BLEND_ENABLE_MASK 0x3D // a2c | oMaskEnable | inputCoverageEnable | sampleMaskEnable ////////////////////////////////////////////////////////////////////////// /// State required for blend jit ////////////////////////////////////////////////////////////////////////// struct BLEND_COMPILE_STATE { SWR_FORMAT format; // format of render target being blended RENDER_TARGET_BLEND_COMPILE_STATE blendState; BLEND_DESC desc; SWR_ZFUNCTION alphaTestFunction; ALPHA_TEST_FORMAT alphaTestFormat; bool operator==(const BLEND_COMPILE_STATE& other) const { return memcmp(this, &other, sizeof(BLEND_COMPILE_STATE)) == 0; } // Canonicalize state to reduce unnecessary JIT compiles void Canonicalize() { if (!desc.alphaTestEnable) { alphaTestFormat = (ALPHA_TEST_FORMAT)0; alphaTestFunction = (SWR_ZFUNCTION)0; } if (!blendState.blendEnable) { blendState.sourceAlphaBlendFactor = (SWR_BLEND_FACTOR)0; blendState.destAlphaBlendFactor = (SWR_BLEND_FACTOR)0; blendState.sourceBlendFactor = (SWR_BLEND_FACTOR)0; blendState.destBlendFactor = (SWR_BLEND_FACTOR)0; blendState.colorBlendFunc = (SWR_BLEND_OP)0; blendState.alphaBlendFunc = (SWR_BLEND_OP)0; } if (!blendState.logicOpEnable) { blendState.logicOpFunc = (SWR_LOGIC_OP)0; } if (!blendState.blendEnable && !blendState.logicOpEnable) { format = (SWR_FORMAT)0; } if (!desc.independentAlphaBlendEnable) { blendState.sourceAlphaBlendFactor = (SWR_BLEND_FACTOR)0; blendState.destAlphaBlendFactor = (SWR_BLEND_FACTOR)0; blendState.alphaBlendFunc = (SWR_BLEND_OP)0; } } };