/* * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef _NINE_HELPERS_H_ #define _NINE_HELPERS_H_ #include "iunknown.h" #include "nine_lock.h" /* * Note: we use these function rather than the MIN2, MAX2, CLAMP macros to * avoid evaluating arguments (which are often function calls) more than once. */ static inline unsigned _min(unsigned a, unsigned b) { return (a < b) ? a : b; } /* Sshhh ... */ #define nine_reference(a, b) _nine_reference((void **)(a), (b)) static inline void _nine_reference(void **ref, void *ptr) { if (*ref != ptr) { if (*ref) NineUnknown_Release(*ref); if (ptr) NineUnknown_AddRef(ptr); *ref = ptr; } } #define nine_reference_set(a, b) _nine_reference_set((void **)(a), (b)) static inline void _nine_reference_set(void **ref, void *ptr) { *ref = ptr; if (ptr) NineUnknown_AddRef(ptr); } #define nine_bind(a, b) _nine_bind((void **)(a), (b)) static inline void _nine_bind(void **dst, void *obj) { if (*dst != obj) { if (*dst) NineUnknown_Unbind(*dst); if (obj) NineUnknown_Bind(obj); *dst = obj; } } #define NINE_DEVICE_CHILD_NEW(nine, out, dev, ...) \ { \ struct NineUnknownParams __params; \ struct Nine##nine *__data; \ \ __data = CALLOC_STRUCT(Nine##nine); \ if (!__data) { return E_OUTOFMEMORY; } \ \ __params.vtable = ((dev)->params.BehaviorFlags & D3DCREATE_MULTITHREADED) ? &Lock##nine##_vtable : &Nine##nine##_vtable; \ __params.guids = Nine##nine##_IIDs; \ __params.dtor = (void *)Nine##nine##_dtor; \ __params.container = NULL; \ __params.device = dev; \ { \ HRESULT __hr = Nine##nine##_ctor(__data, &__params, ## __VA_ARGS__); \ if (FAILED(__hr)) { \ Nine##nine##_dtor(__data); \ return __hr; \ } \ } \ \ *(out) = __data; \ } \ return D3D_OK #define NINE_NEW(nine, out, lock, ...) \ { \ struct NineUnknownParams __params; \ struct Nine##nine *__data; \ \ __data = CALLOC_STRUCT(Nine##nine); \ if (!__data) { return E_OUTOFMEMORY; } \ \ __params.vtable = (lock) ? &Lock##nine##_vtable : &Nine##nine##_vtable; \ __params.guids = Nine##nine##_IIDs; \ __params.dtor = (void *)Nine##nine##_dtor; \ __params.container = NULL; \ __params.device = NULL; \ { \ HRESULT __hr = Nine##nine##_ctor(__data, &__params, ## __VA_ARGS__); \ if (FAILED(__hr)) { \ Nine##nine##_dtor(__data); \ return __hr; \ } \ } \ \ *(out) = __data; \ } \ return D3D_OK static inline float asfloat(DWORD value) { union { float f; DWORD w; } u; u.w = value; return u.f; } struct nine_range { struct nine_range *next; int16_t bgn; /* inclusive */ int16_t end; /* exclusive */ }; /* We won't ever need more than 256 ranges, so just allocate once. */ struct nine_range_pool { struct nine_range *free; struct nine_range **slabs; unsigned num_slabs; unsigned num_slabs_max; }; static inline void nine_range_pool_put(struct nine_range_pool *pool, struct nine_range *r) { r->next = pool->free; pool->free = r; } static inline void nine_range_pool_put_chain(struct nine_range_pool *pool, struct nine_range *head, struct nine_range *tail) { tail->next = pool->free; pool->free = head; } void nine_ranges_insert(struct nine_range **head, int16_t bgn, int16_t end, struct nine_range_pool *pool); #endif /* _NINE_HELPERS_H_ */