/************************************************************************** * * Copyright 2009 VMware, Inc. * Copyright 2008 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include <windows.h> #define WGL_WGLEXT_PROTOTYPES #include <GL/gl.h> #include <GL/wglext.h> #include "util/u_debug.h" #include "stw_device.h" /** * Note that our implementation of swap intervals is a bit of a hack. * We implement it based on querying the time and Sleep()'ing. We don't * sync to the vblank. */ WINGDIAPI BOOL APIENTRY wglSwapIntervalEXT(int interval) { if (interval < 0) { SetLastError(ERROR_INVALID_DATA); return FALSE; } if (stw_dev) { stw_dev->swap_interval = interval; } return TRUE; } WINGDIAPI int APIENTRY wglGetSwapIntervalEXT(void) { return stw_dev ? stw_dev->swap_interval : 0; }