/********************************************************** * Copyright 2009-2015 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************/ /** * @file * Surfaces for VMware SVGA winsys. * * @author Jose Fonseca <jfonseca@vmware.com> */ #ifndef VMW_SURFACE_H_ #define VMW_SURFACE_H_ #include "pipe/p_compiler.h" #include "util/u_atomic.h" #include "util/u_inlines.h" #include "os/os_thread.h" #include "pipebuffer/pb_buffer.h" #define VMW_MAX_PRESENTS 3 struct vmw_svga_winsys_surface { int32_t validated; /* atomic */ struct pipe_reference refcnt; struct vmw_winsys_screen *screen; uint32_t sid; /* FIXME: make this thread safe */ unsigned next_present_no; uint32_t present_fences[VMW_MAX_PRESENTS]; mtx_t mutex; struct svga_winsys_buffer *buf; /* Current backing guest buffer */ uint32_t mapcount; /* Number of mappers */ uint32_t map_mode; /* PIPE_TRANSFER_[READ|WRITE] */ void *data; /* Pointer to data if mapcount != 0*/ boolean shared; /* Shared surface. Never discard */ uint32_t size; /* Size of backing buffer */ boolean rebind; /* Surface needs a rebind after next unmap */ }; static inline struct svga_winsys_surface * svga_winsys_surface(struct vmw_svga_winsys_surface *surf) { assert(!surf || surf->sid != SVGA3D_INVALID_ID); return (struct svga_winsys_surface *)surf; } static inline struct vmw_svga_winsys_surface * vmw_svga_winsys_surface(struct svga_winsys_surface *surf) { return (struct vmw_svga_winsys_surface *)surf; } void vmw_svga_winsys_surface_reference(struct vmw_svga_winsys_surface **pdst, struct vmw_svga_winsys_surface *src); void * vmw_svga_winsys_surface_map(struct svga_winsys_context *swc, struct svga_winsys_surface *srf, unsigned flags, boolean *retry); void vmw_svga_winsys_surface_unmap(struct svga_winsys_context *swc, struct svga_winsys_surface *srf, boolean *rebind); enum pipe_error vmw_svga_winsys_surface_invalidate(struct svga_winsys_context *swc, struct svga_winsys_surface *srf); #endif /* VMW_SURFACE_H_ */